Skill nomenclature
The names of many skills follow a predictable pattern. This skill nomenclature allows players to get an idea of a skill's effects or damage type from the name. This article ignores obvious synonyms, e.g. that Furious Axe is an axe-related skill.
Universal[edit]
These keywords are always associated with a particular skill or damage type:
|
|
|
Indirect relation[edit]
Most keywords are more artfully than literally connected to their effects.
- The list works in terms of keywords and the effects that they're bound to, not the reverse, because no effect is bound to any one keyword.
- Some keywords are homonyms: there is more than one regular application for the same term. Sometimes the skill's profession is a clue as to which one is being used. (For example, the keyword "renew" does not refer to the technical term renewal used in concise descriptions.)
A - H[edit]
I - R[edit]
Keyword | Meaning | Examples | Notes |
---|---|---|---|
Illusion | Bonus/penalty with reversal when it ends | ![]() ![]() ![]() |
|
Intervention | Heals or prevents damage at a threshold | ![]() ![]() ![]() |
Malign Intervention does not conform to this pattern. Angelic Bond is also associated with this group. Its functionality was altered from a Bonder skill. |
Insecurity | Degeneration hex | ![]() ![]() |
|
Instability | Knocks down | ![]() ![]() |
|
Judge | Inflicts holy damage | ![]() ![]() ![]() ![]() |
|
Lead | Requires earshot allies to function | ![]() ![]() ![]() |
|
Light | Significant healing | ![]() ![]() ![]() |
Light of Deldrimor, Light of Dwayna, and Spear of Light do not conform to this pattern. |
Lotus | Gain energy on hit | ![]() ![]() ![]() |
|
Lyric | Triggered by use of signets | ![]() ![]() |
|
Magehunter | unblockable vs enchanted foes | ![]() ![]() |
|
Mantis | Inflicts crippled | ![]() ![]() ![]() |
|
Mantra | Stances unique to the Mesmer profession | ![]() ![]() ![]() |
Mantra of Recall does not conform to this pattern. Distortion, Elemental Resistance, Physical Resistance, and Hex Breaker are also associated with this group. |
Mend | Removes conditions | ![]() ![]() ![]() |
Mending and Mending Refrain do not conform to this pattern. |
Mind | Bonus when foe has less energy than you | ![]() ![]() ![]() ![]() |
Mind Wrack's bonus occurs when foe has no energy. Mindbender, and Spotless Mind do not conform to this pattern. |
Mystic | Bonus for being enchanted | ![]() ![]() ![]() |
Signet of Mystic Speed does not conform to this pattern. |
Natural | Benefit for having no enchantments | ![]() ![]() ![]() |
|
Order | Enchantments that buff physical damage attacks | ![]() ![]() ![]() |
Order of Undeath only affects minions. |
Ox | Knocks down | ![]() ![]() |
|
Penetrating | bonus damage and armor penetration | ![]() ![]() ![]() |
|
Pious | removes a Dervish enchantment for a bonus effect | ![]() ![]() |
Pious Renewal is actually an enchantment that perfectly synergizes with the other Pious skills. |
Plague | Transfers conditions from self to foe(s) | ![]() ![]() ![]() |
|
Power | Energy for allies | ![]() ![]() ![]() |
Glyph of Elemental Power, Power Attack, and Power Shot do not conform to these patterns. |
Interrupts a spell or chant | ![]() ![]() ![]() | ||
Prison | Snare hexes | ![]() ![]() ![]() |
|
Pure | Removal and/or reduced duration of conditions | ![]() ![]() ![]() ![]() |
Pure Strike does not conform to this pattern. |
Purge | Removes all hexes and/or conditions | ![]() ![]() |
|
Quick | Reduces skill recharge time | ![]() ![]() ![]() |
"Of Quickening" is a weapon upgrade that halves skill recharge of spells. Quick Shot and Quicksand do not conform to this pattern. Mantra of Recovery is also associated with this group. |
Rage | Bonus adrenaline | ![]() ![]() ![]() |
Ancestors' Rage, Enraged Lunge, and Signet of Rage do not conform to this pattern. Focused Anger and "For Great Justice!" are also associated with this group. Primal Rage had a functionality change. |
Rampage | increased attack speed | ![]() ![]() ![]() |
|
Refrain | Reapplied whenever a chant or shout ends | ![]() ![]() ![]() ![]() |
|
Remedy | Remove 1 condition | ![]() ![]() |
|
Rend | Removes enchantments | ![]() ![]() ![]() |
|
Renew | Energy gain | ![]() ![]() ![]() |
Nature's Renewal does not conform to these patterns. |
Instant recharge | ![]() ![]() ![]() | ||
Trigger when it ends | ![]() ![]() ![]() | ||
Resilient | Regeneration while conditioned/hexed | ![]() ![]() ![]() ![]() |
Conviction is also associated with this group. |
Restore | Conditional health gain | ![]() ![]() ![]() |
Restoration, Restore Life, and Pious Restoration do not conform to this pattern. |
Revealed / Inspired | Becomes the skill it affects | ![]() ![]() |
The skills named "Revealed" and "Inspired" are duplicate skills. |
Reverse | Turns normally harmful effects into benefits | ![]() ![]() ![]() |
|
Riposte | Block the next attack and damage the attacker | ![]() ![]() |
S - Z[edit]
Keyword | Meaning | Examples | Notes | |
---|---|---|---|---|
Savage | Interrupts with bonus vs. spells | ![]() ![]() ![]() |
||
Scavenger | gain energy when hitting foes with conditions | ![]() ![]() |
||
Scourge | Punishment hexes | ![]() ![]() |
||
Shadow | Shadow step to target foe | ![]() ![]() |
Shadow Form does not conform to this pattern. | |
Shatter | Removes a hex or enchantment | ![]() ![]() ![]() |
Shatterstone does not conform to this pattern. | |
Siphon | Benefits the user at a similar expense to the target | ![]() ![]() ![]() |
Stolen Speed and Life Transfer are also associated with this group. | |
Smoke / Dust | Inflicts blindness | ![]() ![]() ![]() |
||
Soldier's | Bonus if under a shout or chant | ![]() ![]() ![]() |
||
Soothing | Anti-adrenaline | ![]() ![]() |
Soothing Memories does not conform to this pattern. | |
Song of | Triggered by use of skills | ![]() ![]() ![]() |
||
Spider | Inflicts poison under certain circumstances | ![]() ![]() |
||
Splinter | Damage to foes adjacent to target | ![]() ![]() |
||
Stability | Prevents knockdown | ![]() ![]() ![]() |
||
Storm | Area damage over time | ![]() ![]() ![]() ![]() ![]() |
Shard Storm and Shatter Storm do not conform to these patterns. | |
speed boost | ![]() ![]() ![]() | |||
Symbolic | Enhances or is enhanced by signets | ![]() ![]() ![]() |
Symbols of Inspiration had a functionality change. | |
Teinai's | Elementalist cross-attribute synergy | ![]() ![]() ![]() ![]() |
||
Tiger | Increases attack speed | ![]() ![]() |
||
Toxic | Inflicts or requires poison | ![]() ![]() ![]() |
||
Vampire | Steals life | ![]() ![]() ![]() |
"Vampiric" is a weapon upgrade that grants the wielder 1 to 5 Life Draining on every hit. | |
Vengeful | Steals life when hit with an attack | ![]() ![]() |
||
Veil | Relates to enchantments that reduce incoming negative effects | ![]() ![]() ![]() |
||
Verata's | Interacts with minions | ![]() ![]() ![]() ![]() |
||
Victory | Benefit when you have more health than foe | ![]() ![]() ![]() |
Spoil Victor subverts this; it penalizes the target for having more health. "Victory Is Mine!" does not conform to this pattern. | |
Viper / Asp | Inflicts poison | ![]() ![]() ![]() |
||
Vital | Increases maximum health | ![]() ![]() ![]() |
||
Vocal | affects shouts and chants | ![]() ![]() |
||
Waste | Related to target foe not using skills | ![]() ![]() ![]() |
||
Watchful | Additional effect when it ends | ![]() ![]() ![]() |
||
Way of | affects attacks | ![]() ![]() ![]() |
||
Weary | Inflicts weakness | ![]() ![]() |
Withering Aura has a similar name and also conforms to this pattern. Well of Weariness does not conform to this pattern. | |
Wielder's | Synergy with weapon spells | ![]() ![]() ![]() |
||
Wild | Unblockable; removes a stance | ![]() ![]() ![]() ![]() |
Forceful Blow, Irresistible Sweep, and Whirling Axe are also associated with this group. | |
Wrath | deals holy damage | ![]() ![]() ![]() |
||
Zeal | Conditional energy gain | ![]() ![]() ![]() |
"Zealous" is a weapon upgrade that generates 1 energy on every hit. Zealot's Fire actually causes you to lose energy. | |
... as One | Buffs you and your pet; No effect unless pet is alive | ![]() ![]() ![]() ![]() |
Divorced / Orphaned relation[edit]
Many keywords are commonly suggested:
- These connections are considered coincidental, as their patterns remain inconsistent or not widespread.
- Some keywords have been weakened and/or altered due to subsequent updates. (For example, the previous keyword "vow" indicated a powerful dervish ability that came at the cost of something with a similar ability.)
Keyword | Meaning | Examples | Notes |
---|---|---|---|
Angelic | Protects against attacks | ![]() ![]() |
|
Drunken | General humor and/or unpredictability | ![]() ![]() ![]() |
Warning: drinking and adventuring can be hazardous to your health. |
Cry of... | Interrupts skills at AoE | ![]() ![]() |
Cry of Madness and Cry of Lament does not conform to this pattern. |
Eye | Increases chance to get critical hits | ![]() ![]() |
Wandering Eye does not conform to this pattern. |
Irresistible | Deals conditional bonus damage | ![]() ![]() |
|
Lord | Boosts your attributes | ![]() ![]() |
Ether Lord does not conform to this pattern. |
Palm | Inflicts or requires crippled | ![]() ![]() |
Way of the Empty Palm does not conform to this pattern. |
Seek | Conditional effect if blocked | ![]() ![]() |
|
Swift | Increased activation / fast movement | ![]() ![]() |
"Swift" and "Of Swiftness" are weapon upgrades that grants a half-activation time. |
Vow | Powerful bonus with a severe drawback | ![]() ![]() |
Vow of Piety's name didn't originally include Vow. Vow of Strength followed this pattern, but its functionality changed. Currently it is the only skill that deviates after the update. |
Word | Additional effect if target meets a certain condition | ![]() ![]() ![]() |