Talk:Vampiric Assault
Is the skill type correct? Backsword 22:55, 20 July 2007 (UTC)
- Yeah this is a dagger dual attack. ~Izzy @-'---- 23:04, 20 July 2007 (UTC)
- 1 word: leet
- Too bad there aren't any useful deadly offhands to go with it. Still, a fast-recharging chain + this might be nice, though. --Edru viransu 23:56, 20 July 2007 (UTC)
- I like how this makes a full Deadly Arts combo to be possible (something like Dancing Daggers - Mantis Touch - this - Impale). Granted, I don't know why someone would use that, but it's there : P Erasculio 01:05, 21 July 2007 (UTC)
- Would be interesting to see this as a skill (possibly touch skill) that counts as a dual-attack - imagine an assassin chain which doesn't even require daggers to be equipped. You'd see all sorts of weird and wonderful builds using Deadly Paradox. 203.217.0.53 01:57, 21 July 2007 (UTC)
- Looking forward to this skill, going to replace Death Blossom on my AB build, or does it only steal health once? --Deathwing 04:23, 21 July 2007 (UTC)
- If it follows the pattern of all other dual attacks, it will steal health twice. --MasterPatricko 09:27, 21 July 2007 (UTC)
- Dammit... They finally include a skill like this, and they make it Deadly Arts! Can we have this shifted to Dagger Mastery? Or even Critical Strikes? Pure Dagger Mastery assassins badly need a self-heal that isn't linked to Deadly Arts or Shadow Arts. (And it's not like this skill's self-healing is even that great anyway!)
- If it follows the pattern of all other dual attacks, it will steal health twice. --MasterPatricko 09:27, 21 July 2007 (UTC)
- Looking forward to this skill, going to replace Death Blossom on my AB build, or does it only steal health once? --Deathwing 04:23, 21 July 2007 (UTC)
- Would be interesting to see this as a skill (possibly touch skill) that counts as a dual-attack - imagine an assassin chain which doesn't even require daggers to be equipped. You'd see all sorts of weird and wonderful builds using Deadly Paradox. 203.217.0.53 01:57, 21 July 2007 (UTC)
- I like how this makes a full Deadly Arts combo to be possible (something like Dancing Daggers - Mantis Touch - this - Impale). Granted, I don't know why someone would use that, but it's there : P Erasculio 01:05, 21 July 2007 (UTC)
- Yea, cause daggers are known to heal really well=P Each attribute has its own strengths for a reason lol =) And DA needs more love than daggery anyway--76.111.173.68 13:15, 21 July 2007 (UTC)
- This thing never keeps me logged in--Midnight08 13:16, 21 July 2007 (UTC)
- i like this... gonna make up an RA build for this, but it can definetely not replace db... oh, yes it can. just some stupid moebius and this, with shadow stepping and tada. there's your build. i don't like deadly arts much, but it has a good shadow step there. Y0 ich halt 14:17, 21 July 2007 (UTC)
- This skill still has an 8-second recharge. Unless you guarantee to hit a target below 50% health every time with moebius, you still can't spam it. The advantage of death blossom is that it has a 2 sec recharge. --MasterPatricko 14:13, 22 July 2007 (UTC)
- i never said i wouldn't use both. Y0 ich halt 14:17, 22 July 2007 (UTC)
- Does it do lifesteal as well as regular dagger damage? If it does, I'll use it with HoTO, Impale and no DB in a moebius build. Healing while keeping up the damage is ftw. 88.111.87.183 17:24, 23 July 2007 (UTC)
- DB is good in a Moebius build because it naturally synergizes with moeb (2 sec rech). Would probably be better to replace HoTo, Use DB to get them to 1/2, and vampiric after.--Midnight08 17:30, 23 July 2007 (UTC)
- Unless they have hax healing/prot, then one use of this, Horns, and Impale should get them under 50% anyway, is all I was thinking, then have near constant KD, or lifesteal if you're taking damage. Meh, I'll have to try it before saying it "works" :P 88.111.87.183 17:38, 23 July 2007 (UTC)
- DB is good in a Moebius build because it naturally synergizes with moeb (2 sec rech). Would probably be better to replace HoTo, Use DB to get them to 1/2, and vampiric after.--Midnight08 17:30, 23 July 2007 (UTC)
- Does it do lifesteal as well as regular dagger damage? If it does, I'll use it with HoTO, Impale and no DB in a moebius build. Healing while keeping up the damage is ftw. 88.111.87.183 17:24, 23 July 2007 (UTC)
- i never said i wouldn't use both. Y0 ich halt 14:17, 22 July 2007 (UTC)
- This skill still has an 8-second recharge. Unless you guarantee to hit a target below 50% health every time with moebius, you still can't spam it. The advantage of death blossom is that it has a 2 sec recharge. --MasterPatricko 14:13, 22 July 2007 (UTC)
- i like this... gonna make up an RA build for this, but it can definetely not replace db... oh, yes it can. just some stupid moebius and this, with shadow stepping and tada. there's your build. i don't like deadly arts much, but it has a good shadow step there. Y0 ich halt 14:17, 21 July 2007 (UTC)
- This thing never keeps me logged in--Midnight08 13:16, 21 July 2007 (UTC)
Could this be combined with Nightmare Weapon? Something like Cast Nightmare Weapon > Regular Attack > Lead Attack > Offhand Attack > Vampiric Assault leading to tons of armor ignoring, life-stealing damage? Can be Rit primary and still use this skill, since all the damage you do comes from Deady Arts and Channeling (or is it Communing?) Maybe tack on Impale at the end to make sure they're good an' dead.
- I love the assassin class and all, but Deadly Arts always seems harder to find use in. The reasons for this is that
- You almost have to invest in dagger mastery if you plan on hurting anyone.
- You (once again) are almost required to invest in Critical Strikes to have a form of E-Management.
- You need a line of healing.
- If Deadly Arts was more Siphon/Life Steal based (as a form of healing). It may not be quite as powerful of a heal as Shadow Arts, but it will have the whole Life Steal thing going on, allowing for a slightly deadlier strike. (I think I'm rambling.) ‽-(eronth) I give up 23:54, 26 July 2007 (UTC)
- Set attributes on dagger 11,crit 9,deadly 8 and shadow 8 maybe? ----InfestedHydralisk 19:32, 29 July 2007 (UTC)
- i always set my atts as follows, 10+1+2 dagger, 11+2 crit, 10+2 deadly/shadow arts. you get good usage from either deadly or shadow line, good dmg from dagger and 3 enegry per crit hit from crit strikes 68.226.80.7 02:09, 1 August 2007 (UTC)
- 1 word awesome, i meen,
- i always set my atts as follows, 10+1+2 dagger, 11+2 crit, 10+2 deadly/shadow arts. you get good usage from either deadly or shadow line, good dmg from dagger and 3 enegry per crit hit from crit strikes 68.226.80.7 02:09, 1 August 2007 (UTC)
Unsuspecting Strike | Wild Strike | Vampiric Assault | Moebius Strike | Wastrel's Worry | Empathy | Backfire | Shadow Refuge |
= killer PvP life theif spam, or
Unsuspecting Strike | Wild Strike | Vampiric Assault | Moebius Strike | Wastrel's Worry | Empathy | Backfire | Shadow Sanctuary |
, now THAT'S how we like it!|Killer demon
- ......Moebius Vampiric Assault has no synergy whatsoever with those Mesmer skills. Also, speccing into 4 attributes = fail. -_- Vili 09:14, 10 January 2009 (UTC)
Wounding Strike | Chilling Victory | Mystic Sweep | Crippling Sweep | Attacker's Insight | Heart of Fury | Conjure Frost | Signet of Mystic Speed |
- Four attributes is totally fail.
- I won't, however' contest the judgment on the mesmer skills. Raine - talk 12:18, 11 January 2009 (UTC)
- Unlike Empathy, Backfire, and Wastrel's Worry, Conjures and to a lesser extent those Wind Prayers skills don't need a high spec to be useful. Vili 22:57, 11 January 2009 (UTC)
- guys, i'd like to point out that it isn't really 4 attribs, shadows is only going to be 2 so...|Killer demon 13:10, 25 January 2009 (UTC)
- You may as well use Ether Feast in that case... Vili 03:42, 26 January 2009 (UTC)
- guys, i'd like to point out that it isn't really 4 attribs, shadows is only going to be 2 so...|Killer demon 13:10, 25 January 2009 (UTC)
- Unlike Empathy, Backfire, and Wastrel's Worry, Conjures and to a lesser extent those Wind Prayers skills don't need a high spec to be useful. Vili 22:57, 11 January 2009 (UTC)
attribute line/synergy[edit]
Doesn't really matter what attribute it's in. As far as I know the reason a skill which counts as a dual attack isn't put in (at least put in deadly arts) is that it would be too powerful with deadly paradox. Deadly paradox aside now, The easiest combo for deadly arts is to just use exhausting assault after dancing daggers. Mantis touch would only be useful if you want an unblockable attack as your dual attack (nine tails), such as if you were running assault enchantments.----The preceding unsigned comment was added by User:Xapti .
- vampiric assault and mobious strike would be devastating----The preceding unsigned comment was added by User:66.31.172.23 .
Uh wont work well with deadly paradox because Deadly paradox disables attack skills for 10 seconds remember?
- Can have REALLY nice synergy with Nightmare Weapon imo (likely cast by an ally, not yourself). You could go with nearly no dagger mastery and use Dancing Daggers->Golden Fang Strike->Vampiric Assault and you'd do DW and around 230 life steal damage + dd damage + whatever you wanna throw after for extra damage (for example you could do Entangling Asp before GFS and use Sig of Toxic Shock). It's an interesting skill, glad to see it there. Patccmoi 19:22, 23 July 2007 (UTC)
- I don't think I've seen this before. Is there another attack skill that steals life on strike? Nightmare weapon reduces the damage you deal, but I haven't seen one that... well... doesn't. I wonder if normal damage will stack.(Terra Xin 22:10, 23 July 2007 (UTC))
- I'm pretty sure weapon damage is dealt normally. Just that if you use Nightmare Weapon only that part of the damage is reduced and not the life steal since that's always separated from your weapon damage, and so even with 0 DM you'd deal the DW from GFS (but 0 dagger damage and life steal instead) and the life steal + nightmare x 2 on the dual. And currently there isn't any other attack skill that steals life that i can think of right away. Patccmoi 00:15, 24 July 2007 (UTC)
- That's a really nice setup. arredondo 05:05, 26 July 2007 (UTC)
- I'm pretty sure weapon damage is dealt normally. Just that if you use Nightmare Weapon only that part of the damage is reduced and not the life steal since that's always separated from your weapon damage, and so even with 0 DM you'd deal the DW from GFS (but 0 dagger damage and life steal instead) and the life steal + nightmare x 2 on the dual. And currently there isn't any other attack skill that steals life that i can think of right away. Patccmoi 00:15, 24 July 2007 (UTC)
- I don't think I've seen this before. Is there another attack skill that steals life on strike? Nightmare weapon reduces the damage you deal, but I haven't seen one that... well... doesn't. I wonder if normal damage will stack.(Terra Xin 22:10, 23 July 2007 (UTC))
- Can have REALLY nice synergy with Nightmare Weapon imo (likely cast by an ally, not yourself). You could go with nearly no dagger mastery and use Dancing Daggers->Golden Fang Strike->Vampiric Assault and you'd do DW and around 230 life steal damage + dd damage + whatever you wanna throw after for extra damage (for example you could do Entangling Asp before GFS and use Sig of Toxic Shock). It's an interesting skill, glad to see it there. Patccmoi 19:22, 23 July 2007 (UTC)
- This + Nightmare Weapon + Exhausting Assault = almost 200 damage, interrupting spike. --Deathwing 00:21, 24 July 2007 (UTC)
- I wasn't thinking too much when I said that. Oh well. --Deathwing 10:35, 31 July 2007 (UTC)
- I am SO gonna make a build with this ----InfestedHydralisk 18:38, 24 July 2007 (UTC)
- wow, you're fast XD Y0 ich halt 20:51, 24 July 2007 (UTC)
- Very good to be used with Moebius. Perfect skill balancing. I may agree that it would have been better in Dagger Mastery.--Ttibot 18:16, 7 August 2007 (UTC)
- wow, you're fast XD Y0 ich halt 20:51, 24 July 2007 (UTC)
- Am I the only one who likes the way this skill is looking for a Siphon Strength build? Selfheal, hexbased defense, one of the DA shadow steps (maybe shadow prison), BLS, BSS, HotO thrown in, Impale possibly... hmm thats already 7 skills O.o Maybe kick one of them then, like the shadow step and try and add Nightmare Weapon...
Damage + life steal?[edit]
Couldn't find an answer to my question with a quick glance of this page, does this steal life and deal the normal attack damage or just steal life? - IH 22:08, 30 July 2007 (UTC)
- With a deeper glance, I found an answer to my question above... - IH 22:10, 30 July 2007 (UTC)
Illusionary Weaponry[edit]
Just a thought but could you life steal while having up IW? Dark Vox 15:23, 17 August 2007 (UTC)
- I do beleive not. I think IW makes you miss all attacks but you just deal x dmg when you miss. ‽-(eronth) I give up 15:52, 17 August 2007 (UTC)
- Correct, IW never hits, but your target instead takes damage whenever you attack. So this would not work. (Neither would any attack skills)--Midnight08 16:57, 17 August 2007 (UTC)
- Ok thanks. Dark Vox 19:10, 17 August 2007 (UTC)
- How would this skill work out with a critical strike. Usually a crit strike does max dagger damage (+ something like 4 attrib levels) then adds the +dmg of the skill. Does this skill remove that possibility (on this skill alone)? ‽-(eronth) I give up 16:41, 18 August 2007 (UTC)
- You would deal normal damage from a critical strike, then the lifesteal as a separate effect. -- Jioruji Derako.> 23:19, 22 August 2007 (UTC)
- So this attack actually does x damage x2(as if I didn't even use the skill and double struck) + x life steal x2? Fun fun. ‽-(eronth) I give up 22:21, 23 August 2007 (UTC)
- Well, providing you mean x life steal x2 from the doublestrike, yes. The life stolen will be the same, critical or not. -- Jioruji Derako.> 06:42, 24 August 2007 (UTC)
- So this attack actually does x damage x2(as if I didn't even use the skill and double struck) + x life steal x2? Fun fun. ‽-(eronth) I give up 22:21, 23 August 2007 (UTC)
- You would deal normal damage from a critical strike, then the lifesteal as a separate effect. -- Jioruji Derako.> 23:19, 22 August 2007 (UTC)
- How would this skill work out with a critical strike. Usually a crit strike does max dagger damage (+ something like 4 attrib levels) then adds the +dmg of the skill. Does this skill remove that possibility (on this skill alone)? ‽-(eronth) I give up 16:41, 18 August 2007 (UTC)
- Ok thanks. Dark Vox 19:10, 17 August 2007 (UTC)
- Correct, IW never hits, but your target instead takes damage whenever you attack. So this would not work. (Neither would any attack skills)--Midnight08 16:57, 17 August 2007 (UTC)
I would use this:
Siphon Speed | Nightmare Weapon | Black Spider Strike | Vampiric Assault | Impale | Signet of Toxic Shock | Blank | Blank |
. Spec 12 into Channeling and Deadly Arts. Vampiric will still do Lifesteal with Nightmare Weapon so its a good spike :) Viet 17:09, 2 September 2007 (UTC)
Or..
Nightmare Weapon | Ancestors' Rage | Shadow Prison | Black Spider Strike | Vampiric Assault | Impale | Signet of Toxic Shock | Blank |
Cast ancestors' before shadowstepping in Viet 17:33, 2 September 2007 (UTC)
Golden Fox Strike | Golden Fang Strike | Vampiric Assault | Moebius Strike | Holy Veil | Blank | Blank | Blank |
- lol life steal spam. The foe needs to be below 50 % health. Fang takes them below 20% at least, any idea how close the rest of the skills get on teh average 60, 80, and 100 AL player? ‽-(eronth) I give up 18:33, 2 September 2007 (UTC)
- i'd love to test it, but i don't have gwen yet... stupid amazon. - Y0_ich_halt 18:50, 2 September 2007 (UTC)
- I would, but I'm just pure poor. ‽-(eronth) I give up 19:02, 2 September 2007 (UTC)
- as for 60AL, we can calculate that. the numbers in the description are damage values against 60AL. for 100AL take half that damage. - Y0_ich_halt 19:23, 2 September 2007 (UTC)
calculating 13dmg as standard dagger damage and dagger mastery lv13 i get to around 147dmg not counting dw.- Y0_ich_halt 19:25, 2 September 2007 (UTC)- correction: dagger mastery:13; deadly arts:14; dagger base damage:13/strike; should be 200+dw - Y0_ich_halt 19:28, 2 September 2007 (UTC)
- Awesome. I may actually be able to obtain this soon enough. ‽-(eronth) I give up 19:49, 2 September 2007 (UTC)
- of which 70 are life steal and not counting moebius strike. (which would add another 43dmg) - Y0_ich_halt 19:55, 2 September 2007 (UTC)
- lol, wait. i think i have calculated moebius in the above 200... o.O doing it again... 76 life steal, 43dmg lead and off-hand... that's 119dmg + dw. o.O - Y0_ich_halt 20:00, 2 September 2007 (UTC)
- I made this out of it ----InfestedHydralisk 18:30, 3 September 2007 (UTC)
- Awesome. I may actually be able to obtain this soon enough. ‽-(eronth) I give up 19:49, 2 September 2007 (UTC)
- I would, but I'm just pure poor. ‽-(eronth) I give up 19:02, 2 September 2007 (UTC)
- i'd love to test it, but i don't have gwen yet... stupid amazon. - Y0_ich_halt 18:50, 2 September 2007 (UTC)
+nightmare[edit]
how does this react combined with Nightmare Weapon? Does it add 38 life steal to the nightmare weap life steal or does it replace? - Y0_ich_halt 22:18, 4 September 2007 (UTC)
- It'll replace the damage from this skill, but won't affect the seperate lifesteal effect. So the attack will do 0 damage and lifesteal twice, once from it's own effect and once from Nightmare. -- Ĵĩôřũĵĩ Đēŗāķō.>.cнаt^ 01:01, 5 September 2007 (UTC)
- cool. thanks! hrhr... mwahaha. ima go assassin in RA again >:D - Y0_ich_halt 01:06, 5 September 2007 (UTC)
am i crazy?[edit]
I could have sworn this was unblockable because it stole life? now i'm missing with it... If you want a good build for this... I go 16 deadly, your choice dagger, your choice crit. Mark of Insecurity, Iron Palm, Varient, Vampiric assault, Impale, Signet of Toxic shock.
possibilities include: Falling spider for varient, a shadow step, /r and poison tip sig. Wild strike for varient (unblockable) Sharpen Daggers (if combined with falling spider max degen right there)
Roflmaomgz 20:44, 7 December 2009 (UTC)
- No. Pika Fan 20:52, 7 December 2009 (UTC)
- lol why not? its about 400 damage, Deep wound and -10 health degen. Stances and enchants are no problem and a lot of the damage is armor ignoring. Shadow prison works too in other cases.Roflmaomgz 21:56, 7 December 2009 (UTC)
Synergy?[edit]
Can it really be said that this synergises with nightmare weapon? That's three different attributes - dagger mastery for the weapon, deadly arts for the skill, channeling magic for the enchant. I'm unconvinced you'd be able to get that combo to do enough damage to be worthy of mention.