Teinai's Prison/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Teinai's Prison.

September 13, 2012[edit]

  • Reduced casting time to 1 second.
  • Reduced recharge to 15 seconds.
  • Changed functionality to: "For 1...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...9 Health degeneration."

Hex Spell. For 1...5...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...8...9 Health degeneration.

Hex Spell. For 1...5...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...8...9 Health degeneration.

Concise description
Hex Spell. (1...5...6 seconds.) Target foe moves 66% slower. Foes with Cracked Armor have 5...8...9 Health degeneration.


Progression
0
1
5
1
1
5
2
2
6
3
2
6
4
2
6
5
3
6
6
3
7
7
3
7
8
4
7
9
4
7
10
4
8
11
5
8
12
5
8
13
5
8
14
6
9
15
6
9
16
6
9
17
7
10
18
7
10
19
7
10
20
8
10
21
8
11


January 5, 2012[edit]

  • Hex no longer ends when target takes fire damage.

Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower.

Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower.

Concise description
Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower.


Progression
0
8
1
9
2
10
3
10
4
11
5
12
6
13
7
14
8
14
9
15
10
16
11
17
12
18
13
18
14
19
15
20
16
21
17
22
18
22
19
23
20
24
21
25


Original[edit]

Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower. This effect ends if target takes fire damage.

Hex Spell. For 8...18...20 seconds, target foe's legs are encased in ice causing the foe to move 66% slower. This effect ends if target takes fire damage.

Concise description
Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage.


Progression
Duration
0
8
1
9
2
10
3
10
4
11
5
12
6
13
7
14
8
14
9
15
10
16
11
17
12
18
13
18
14
19
15
20
16
21
17
22
18
22
19
23
20
24
21
25