Unnatural Signet/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Unnatural Signet. |
As of May 21st, 2010[edit]
- New functionality.
- PvP/PvE-split.
Signet. Target foe takes 15...63...75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5...41...50 damage.
- Concise description
Progression | |
---|---|
Damage to adjacent
|
0 15 5
1 19 8
2 23 11
3 27 14
4 31 17
5 35 20
6 39 23
7 43 26
8 47 29
9 51 32
10 55 35
11 59 38
12 63 41
13 67 44
14 71 47
15 75 50
16 79 53
17 83 56
18 87 59
19 91 62
20 95 65
21 99 68
|
Nightfall release[edit]
- Increased unconditional damage and doubled conditional damage.
- Doubled recharge. Reduced conditional recharge duration bonus to instant.
Signet. Target foe takes 15...63...75 damage. If that foe was a summoned creature, this signet does double damage and recharges instantly.
- Concise description
Progression | |
---|---|
0 15 30
1 19 38
2 23 46
3 27 54
4 31 62
5 35 70
6 39 78
7 43 86
8 47 94
9 51 102
10 55 110
11 59 118
12 63 126
13 67 134
14 71 142
15 75 150
16 79 158
17 83 166
18 87 174
19 91 182
20 95 190
21 99 198
|
1Damage dealt to summoned creatures.
Factions release[edit]
- New functionality.
- New skill icon.
Signet. Target foe takes 5...41...50 damage. If that foe was a spirit, this signet recharges 80% faster then normal.
Progression | |
---|---|
0 5
1 8
2 11
3 14
4 17
5 20
6 23
7 26
8 29
9 32
10 35
11 38
12 41
13 44
14 47
15 50
16 53
17 56
18 59
19 62
20 65
21 68
|
Original skill (alpha/beta version)[edit]
Unnatural Signet (alpha version)
Signet. Remove the most recent Nature Ritual. All of your skills are disabled for 60...36...30 seconds.
- Concise description