User:Gah My Name Cant Fi/April Fools Day Update

From Guild Wars Wiki
Jump to navigationJump to search

Skill Changes[edit]

PvE and PvP[edit]

Warrior[edit]

  • Defy Pain Defy Pain: Removed adrenaline cost; increased damage reduction to 61...120...200; now gives a natural +10 health regen.
  • Hundred Blades Hundred Blades: Now damages all foes within radar range; reduced recharge to 10 seconds.
  • Earth Shaker Earth Shaker: Now knocks down all foes within earshot; reduced adrenaline cost to 2.
  • Primal Rage Primal Rage: Increased attack speed bonus to 50%; increased movement speed bonus to 50%; you no longer take double damage while using this stance.
  • "I Will Avenge You!" "I Will Avenge You!": Reduced recharge to 5 seconds.
  • Shield Bash Shield Bash: No longer requires a shield to work.

Ranger[edit]

  • Barrage Barrage: No longer removes preparations; attack speed set to 1/4.
  • Quick Shot Quick Shot: Increased activation time to 10 seconds.
  • Distracting Shot Distracting Shot: Reduced recharge to 1 second.
  • Charm Animal Charm Animal: You can now charm more than one animal, and can steal the animals of enemies.

Monk[edit]

  • Amity Amity: Increased recharge time to 60 seconds; now causes foes to have a 1% chance to miss instead of being unable to attack.
  • Healing Hands Healing Hands: This skill now heals for 5 times the normal amount on warriors.
  • Peace and Harmony Peace and Harmony: Now heals for 100 for each rank in Divine Favor for each hex/condition removed; reduced recharge to 1.
  • Divine Boon Divine Boon: This skill now causes you to lose 5 energy whenever you use a skill.
  • Mending Mending: Decreased regeneration to 1...1...1; increased upkeep cost to 4 energy degen, except for warriors.
  • Smiter's Boon Smiter's Boon: This skill now causes exhaustion.
  • Vengeance Vengeance: Has a 90% chance to fail when casting on dead targets.

Necromancer[edit]

  • Removed all skills except for Blood is Power and minion-creating skills.

Mesmer[edit]

  • Panic Panic: This skill now causes monsters to run around in circles.
  • Visions of Regret Visions of Regret: Now hexes all foes within earshot of target.
  • Tease Tease: Reduced recharge to 2 seconds.
  • Cry of Frustration Cry of Frustration: Reduced recharge to 2 seconds; reduced energy cost to 5.
  • Aneurysm Aneurysm: No longer deals damage.
  • Cry of Pain Cry of Pain: This skill can now be used in PvP.
  • Diversion Diversion: Reduced activation time to 1/4; reduced recharge time to 3 seconds.

Elementalist[edit]

  • Searing Flames Searing Flames: Reduced energy cost to 5; increased burning duration to a flat 30 seconds; increased damage to 100...255...300.
  • Ward Against Foes Ward Against Foes: Now affects spirits.

Assassin[edit]

  • Mark of Insecurity Mark of Insecurity: Reduced recharge to 5 seconds; increased stance/enchantment expiration to a flat 100%; no longer disables your non-assaasin skills.
  • Palm Strike Palm Strike: Reduced recharge to 1 second.
  • Shadow Form Shadow Form: This skill is now a stance; reduced recharge to 5 seconds; removed damage augmentation.
  • Deadly Paradox Deadly Paradox: This stance now ends when you use a skill.
  • Shadow Steps no longer have an aftercast delay.

Ritualist[edit]

  • Spirits are now easily interruptible and cause exhaustion.
  • You can now hold more than one set of ashes at a time.
  • More than one weapon spell can be on a target at a time.

Paragon[edit]

  • Paragons can no longer be used in PvP.

Dervish[edit]

  • Wounding Strike Wounding Strike:Now inflicts all conditions to target foe.
  • Vow of Silence Vow of Silence now only prevents enemy spells.
  • Avatars are no longer disabled after activation.

Title Rebalancing[edit]

Fort Aspenwood[edit]

Character-based titles[edit]

  • All character-based titles are now account-wide.

Weapon Changes[edit]

  • Scythe damage is now armor ignoring. Scythe attack rate increased to 1.33 seconds/attack.

Bug Fixes[edit]

  • Fixed a bug that caused Dancing Daggers not to count as a lead attack when they miss the foe or are obstructed.
  • Fixed a bug that caused Mending not to make warriors invulnerable.
  • Fixed a bug that prevented players from using consumables in PvP.
  • Fixed a bug that allowed only 2 heroes in Heroes' Ascent.
  • Fixed a bug that allowed players to store money and materials in the Xunlai Chest. They have been removed accordingly.
  • Fixed a bug that prevented Mending from stacking with itself when echo'd.
  • Fixed a bug that allowed certain employees of ArenaNet and NCSoft to access and modify the Guild Wars skill database.

Miscellaneous[edit]