User:Yoshida Keiji/Tsubagakure Oboro/Tyrian Vanquisher/Watchtower Coast
- Yoshida Keiji (a.k.a.:Oboro)'s comment:
Mergoyles with Power Block were a pain to all casters, Leot had a great time :P These creatures have Mantra of Lightning and I was playing Air Magic Elementalist... I'm so 1337. The Oakheart (Kryta) were using Energizing Wind and there was one particular group that moved fast located near the portal to Divinity Coast. Easy area.
- Narya Asta (a.k.a.:Matheus Lividus)'s comment:
Numbers of hexes is enormous. It wanted more hex removal skills from the start, but there is no way that all of them will be removed immediately. For me, there is only one way how to lower the possibility to be target of those hexes. If you take mm with you, you will increase number of targets for their hexes, also in this area there is no effective defence againts minoans. So feel free to use them as first line of your defense here. It will not solve everything but it helps.
- SuperRobertWa (a.k.a.:Solo Monk Leot)'s comment:
My skill bar was far from optimal, Life Bond protected Tahlkora only seldom. Oakhearts were no threat at all; the avicara were only able to score skills when overaggroed. However, I think Alesia would get a hard time healing with the combination of Spiteful Spirit pressure and the constant rupts of the Mergoyles. Still, in my experience this is one of the easiest areas in prophecies to vanquish, despite the 6 party limit it is definately doable with henchman.
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