Dying Nightmare
From Guild Wars Wiki
| Dying Nightmare | |
|---|---|
| | |
| Affiliation | Underworld army |
| Type | Nightmare |
| Profession | |
| Level(s) | 18 (25) |
| Campaign | Core |
A Dying Nightmare is a very weak creature found in The Underworld. It has very low armor and health compared to other creatures in the area. Even a few hits from a wand or staff can kill it.
[edit] Location
[edit] Skills
8-12 Blood Magic in normal mode.
[edit] Items dropped
[edit] Notes
- Dying Nightmares have 90 health. They often kill themselves as both of their skills require heavy sacrificing.
- This creature was introduced as a counter to the 55hp monk builds farming the Underworld. It can quickly strip all of the necessary enchantments from the monk, killing itself in the process.
- Dying Nightmares often pop up from the ground, surprising the party. A popping up Dying Nightmare might be accompanied by a nearby Bladed Aatxe which then attacks the party. Dying Nightmares are also often seen patrolling with Grasping Darknesses.

