Game updates/20080320
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Contents |
[edit] Update - Thursday, March 20, 2008
[edit] Skill Changes
[edit] Assassin
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Fox's Promise: functionality changed to: For 5...17...20 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit.
[edit] Dervish
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Guiding Hands: decreased number of attack skills that cannot be blocked to 0...2...3.
[edit] Mesmer
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Enchanter's Conundrum: functionality changed to: For 10 seconds, target foe casts enchantments 100% slower. When this hex is applied, that foe takes 30...102...120 damage if not under the effects of an enchantment or hex spell.
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Hex Breaker: decreased duration to 5...65...80 seconds.
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Mantra of Concentration: decreased duration to 1...31...38 seconds; increased recharge to 30 seconds.
[edit] Necromancer
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Angorodon's Gaze: decreased Energy cost to 5; decreased Health stolen to 10...34...40; decreased Energy gained to 1...7...9.
[edit] Ranger
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Power Shot: decreased damage to 5...17...20.
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Precision Shot: decreased damage to 3...15...18.
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Sundering Attack/
Penetrating Attack: decreased damage to 3...9...10; decreased armor penetration to 10%; increased recharge to 4 seconds.
[edit] Warrior
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Magehunter's Smash: increased adrenaline cost to 8 strikes; updated the animation to match Hammer Bash.
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Mokele Smash: decreased adrenaline gained to 2 strikes.
[edit] Automated Tournaments
- You now lose K value (25 for daily, 50 for monthly) rating if you sign up for a tournament and forfeit the first round.
- Tournament Reward points are now based off the number of teams who did not forfeit in the first round.
- Bonus tournament reward points are now awarded for playing in every round of a daily tournament: 5 for 1v1 daily tournaments, and 15 for GvG daily tournaments.
[edit] Bug Fixes
- Fixed a bug that caused the map marker on the reward NPC to not appear when the Clear the Chamber quest completed in the Underworld.
[edit] Miscellaneous
- Added new text to Kun Shao regarding the Xunlai Tournament House.

