Account creation has temporarily been disabled to stem the endless tide of spambot accounts being created in recent changes. Both anonymous and logged in users can still edit pages as normal. (details)
|
[dismiss] |
Halls of the Corsair Lords
From Guild Wars Wiki
| Halls of the Corsair Lords | |
|---|---|
| | |
| Campaign | Nightfall |
| Region | Kourna |
| Type | Landmark |
| Images | |
| Map of the three halls. | |
“The "Guild Halls" of the mightiest of the corsair captains, each of whom dreams of founding the next great corsair armada.
— gw.dat
The Halls of the Corsair Lords are three peninsulas that house multiple Corsairs.
[edit] Notes
- The halls are accessible via Dajkah Inlet.
- The first two halls resemble Uncharted Isle and Isle of Solitude respectively.
| Landmarks in Kourna |
|---|
| Ancestor Tree • Arkona Hills • Arventa Wastes • Bahnelon River • Bokoss Prison • Chakoss • Eastern Foothills • Elon • Elonajok Hold • Freeman's Cove • Fortress of Jahai • Gidara • Grand Cataract of Jahai • Jahai • Halls of the Corsair Lords • Mahnkelon Ward • Mahnkelon Waterworks • Marshal's Demense • Monument to the Defeat of Palawa Joko • Morzek Garrison • Plaza of the Five Gods • Pojahelon • Ronjok • Venta Flats • Zelbahn Garrison |
| Towns and outposts • Missions • Explorable areas |