From Guild Wars Wiki
This is a mission entry. For information on the outpost, see Dajkah Inlet (outpost).
[edit] Mission information
[edit] Objectives
Assault the corsair guild halls and defeat their Guild Lords.
- Defeat the corsair Guild Lords to move to the next island.
- Use the portal to access the next island.
- Kill Corsair commanders to gain extra time.
[edit] Scoring and rewards
| Achievement | Sunspear promotion points | Points | Time bonus
|
| Each regular kill
| n/a | 1 | n/a
|
| Each Corsair Guild Lord kill
| 50 | 1 | 60 seconds
|
Scoring in this mission rewards experience and gold base on the formulas below. Values are rounded down. An additional bonus is given for achieving daily best, monthly best, or quarterly best.
| Reward | Amount | Daily Best | Monthly Best | Quarterly Best
|
| Experience
| (2000 * score) / (2 * Monthly Best #1 score) | | |
|
| Gold
| (2000 * score) / (4 * Monthly Best #1 score) | +500 | +1000 | +2000
|
- Guild Lords have a chance to drop Stolen Sunspear Armor which will automatically appear in one player's inventory.
[edit] Walkthrough
- The challenge starts with a 60 second countdown before the gate opens allowing you access.
- The opening of the gate starts a 10 minute countdown timer and each Guild Lord kill adds 1 minute to the timer.
- There are three maps: The first with one Guild Lord, the later ones with two Guild Lords each. All Guild Lords on a map need to be killed before the portal to the next map is activated.
- On maps with two Guild Lords, one Guild Lord needs to be killed first to open up the gates of the other Guild Lord's hall (the one to kill first is always the south-western one).
- After completing the first cycle of maps, the final warp takes you back to the beginning, and you can go through again with higher level enemies such as the Corsair Commanders, which add +30 seconds to your remaining time in addition to the guild lord time bonus. Each fortress has two commanders, except for the first.
[edit] Tactics
- A common trick is to utilize lots of high damage builds. If you are soloing this mission then consider bringing along Master of Whispers (Minion master), Olias/Livia (Minion master), Acolyte Sousuke/Zhed Shadowhoof/Vekk (Nuker), Cynn, Eve, Kihm and Mhenlo.
- If you are simply trying to acquire hero armor then after killing a guild lord run on to next one, especially if you have a minion master whose minions can keep the enemy busy.
[edit] Allies
- Corsairs
- Ghosts
[edit] Bosses
- The first map re-uses the Uncharted Isle guild hall map, the second map the Isle of Solitude one. The third one resembles a guild hall, but no such guild hall is available in the game.
- Unlike most challenge missions, enemies in this mission drop loot.
- The enemies in this mission don't drop gold, however.
- See the Challenge Mission Ladder for current scores.