Talk:Duncan the Black
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The picture is a litte hard to make out. Is it showing the monks as being completely out of range of the boss, with only the casters in range? Bcstingg 16:21, 7 September 2007 (UTC)
Heh...even though it's extremely hard to kill this guy without mesmer, it's still extremely hard to find a group as a mesmer. Lightblade 04:21, 12 September 2007 (UTC)
I'm Surprised no ones pointed out that its extremely SIMPLE to kill this boss. All you need is 2 necros (One SS one SV) 2 healers of choice and 4 other people to help those the Ns and Mos get to duncan. The Necros sit in the safe from spirits corner doing their hex damage while the monks keep them alive. The other party members can /sit it will take a while but duncan will die. If you want to speed it up your eles can target the recuperation spirits to the left of duncan from the floor. Chukie1188 talk 14:31, 14 September 2007 (UTC)
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[edit] Strategies for beating Duncan the Black
Discuss.
- Using the strategy stated above and the placements in the pic, it is quite possible to hench Duncan. One necro with SV, Life Siphon and Signet of Sorrow should be in the corner with a target lock on Duncan (Signet of Lost Souls helps too once he's below 50%). One monk with PS and some healing is sufficient to cover the necro. One other should die nearby Duncan when he's at such low life SV no longer triggers, allowing the necro to spam Sig of Sorrow. Flag everyone else to take out the spirits by the edge (if you kept your distance, the other group of spirits will not have spawned until someone runs up to Duncan). This is a minimalist setup, and of course you can add more damage-dealers to speed up the process, but it worked for me. --Thervold 18:11, 17 September 2007 (UTC)
- Great Dwarf Weapon for physical damage dealers is also nice, noh? --86.90.168.85 15:25, 18 September 2007 (UTC)
- Might seem a waste of an elite but I imagine Consume Soul would work rather well against the Spirits, even if it 0 Spawning Power -82.2.61.111 17:39, 21 September 2007 (UTC)
- The problem with Consume Soul is that, as soon as you kill the spirits, they will respawn again. One way to deal with them is through Swap - just have someone in your party with it, switching places with all the spirits until they're all out of range from Duncan. New spirits won't respaw since you haven't killed the old ones, at the same time you may just ignore the spirits if you place them far away from your party. This takes some time, but it makes killing Duncan a matter of time only. Erasculio 02:50, 23 September 2007 (UTC)
- I recommend Pain Inverter in 2 or 3 ppl of the party. This skill should put in the ele, necr or monk bar. With a tank, a bonder monk and a balanced party is so easy, only take care about the N-touchers before fighting with Duncan. GL to all --212.166.209.1 11:02, 27 September 2007 (UTC)
- The problem with Consume Soul is that, as soon as you kill the spirits, they will respawn again. One way to deal with them is through Swap - just have someone in your party with it, switching places with all the spirits until they're all out of range from Duncan. New spirits won't respaw since you haven't killed the old ones, at the same time you may just ignore the spirits if you place them far away from your party. This takes some time, but it makes killing Duncan a matter of time only. Erasculio 02:50, 23 September 2007 (UTC)
- Might seem a waste of an elite but I imagine Consume Soul would work rather well against the Spirits, even if it 0 Spawning Power -82.2.61.111 17:39, 21 September 2007 (UTC)
- Great Dwarf Weapon for physical damage dealers is also nice, noh? --86.90.168.85 15:25, 18 September 2007 (UTC)
- The pic is out of date. There is now 4 group of spirits total, one located at the bottom of the stairs. Swap is strongly advised for this group.
[edit] Hex last half duration
I found hexes last half duration on him. Time for Wastrel's Worry Lightblade 17:11, 26 September 2007 (UTC)
- I think all the Life Steal also goes through Duncan's Defense, like Grenth's Balance and Angorodon's Gaze. I'll test this as soon as I get a group that trust me enough to let me to do this :-/ Lightblade 06:39, 2 November 2007 (UTC)
- What makes it better is that GB and Demonic Flesh are core skills. Lightblade 06:42, 2 November 2007 (UTC)
- Nope...Duncan hits too hard and too fast for GB. And his health is too high. Lightblade 22:17, 4 November 2007 (UTC)
- What makes it better is that GB and Demonic Flesh are core skills. Lightblade 06:42, 2 November 2007 (UTC)
[edit] Farmable?
After you defeat Duncan and your back to storyteller, BUT don't accept quest reward, can you now repeat Duncan endlessly, so that you don't have to kill other bosses again to get to him? - Hell Nirvana
09:35, 6 November 2007 (UTC)
No they fixed that a long time ago. Now you have to kill all the previous bosses before you can kill Duncan again.
Did i mention 3 monks, 4 Ursan Blessing with maximum rank in Norn Title and 1 SV/SoS Necro does the job of the complete Slavers' Exile in Hardmode under 1h30m?
Ursan is a bit lame, I can't argue with that. But we all want Onyx don't we? We all want Pyroclastic right? We all want to have cool stuff...
I guess when you put it this way, doing it the Ursan way, It is farmable...Since on hardmode you get double the chest reward. So you have a small chance to get 4 Onyx gemstones at once and 2 Deldrimor Armor Remnants. That's a lot of money in 90 minutes. Not to mention the rare skins and greens dropping from the chest.
[edit] Additional Spirit spawns
It appears an additional group of spirits has been added to Duncan's entourage, right at the base of the stairs. This rather eliminates the 'safe' zone for casters to hit him from in the corner. --
Wynthyst 03:22, 10 November 2007 (UTC)
- Aye. As it says above by anon, Swap makes this fight much, much easier.
- lolz, remember to sign Ryu...--Ryudo 03:26, 10 November 2007 (UTC)
[edit] Change Drops
They should make it so that in hard mode the drops are
1 armor remnant, 1 onyx, 1 GREEN item of his, 1 random. I got a diamond and another onyx that is pretty lame for the 3+ hours you put into all the areas.Shinjinbukai
07:36, 10 November 2007 (UTC)
- If you were guaranteed a green drop they'd be worth less, so it's a trade off. I mean, Kerrsh's staff the quest reward is a great staff, same stats as Exuro's Will...and it doesn't go for beans. -Ruse 17:03, 14 November 2007 (UTC)
- I like the pink shield. Don't change the shield :) Pakuna 21:33, 19 February 2008 (UTC)
[edit] Gaze of Fury
If you use Gaze of Fury on the spirits, will they still respawn or are they permanently destroyed? I notice they seem to have been permanently destroyed in other areas of Slavers -- I can't remember a respawn, but maybe we moved on too quickly for it to matter. -Ruse 17:03, 14 November 2007 (UTC)
- Gaze of Fury has the potential to agro extra groups. When Gaze of Fury is used the spirits will respawn. It is best to use Swap to move the Disenchantment away from the person that is killing Duncan the Black. If Swap is used the spirits will not respawn in the original location. Archangel Avoca 20:16, 30 December 2007 (UTC)
[edit] Attributes
Are we sure he has 16 in Channeling? I think he has more since he can instantly kill a caster with 1 Spirit Rift --MageMontu 07:59, 11 January 2008 (UTC)
- Don't forget, if he's a boss he also does double damage GhostBear 15:10, 31 January 2008 (UTC)
- And the Lightning damage gets boosted for the level difference before it's doubled. -
HeWhoIsPale 15:24, 31 January 2008 (UTC)
- And the Lightning damage gets boosted for the level difference before it's doubled. -
[edit] Life Total?
Having a Necro constantly spamming Signet of Sorrow on Duncan takes around 12 minutes to kill him. The Recuperation Spirits at the bottom of the stairs were moved away onto the platform so they couldn't disenchant the Necro. It should be noted that the Recouperation Spirits were still in range of Duncan and provided hp regen (I believe it's either +3 or +4 pips). The estimated damage done over that time is around 54000 (720secs*75SoSdmg). Anyone know how much total hp he has? Tablett 04:20, 22 February 2008 (UTC)
[edit] Grenth's Balance
Anyone tried it ? since he has so much HP isnt this THE BEST choice ?--The preceding unsigned comment was added by User:85.168.232.38 (talk).
- Haven't tried, but i would guess if you tried while being, let's say, at 50%, it would insta-kill you, since you would receive the damage back thanks to Duncan's Defense.--Fighterdoken 00:23, 26 February 2008 (UTC)
- Grenth's balance is life stealing, no? So its not technically damage.--Ryudo 21:42, 3 March 2008 (UTC)
People misunderstand how GB works - the amount of damage you do to them is capped at the maximum amount you can steal (ie your max health minus your current health). So if you got your max health up to 800 with demonic flesh then sacced down to 300 you'd do 500 damage max with GB, if you had 800/800 though you would do 0. 88.212.144.188 06:40, 10 March 2008 (UTC)
Grenths balance also doesnt "inflict" damage, so Duncans Defense wouldn't work, GB-you gain HP=to the difference between you and target, that foe loses an equal ammount Asvern 02:48, 14 March 2008 (UTC)
[edit] Additional skills?

While browsing through the skills in-game with Cheat Engine I found two skills that look like they could be related to this charming fellow. Could someone give their thoughts on these, if Duncan can summon spirits in one second and takes half damage from attacks? Even if they aren't skills on him they look like they could be related to him/the area. |
Sounds Risky | 01:38, 10 July 2008 (UTC)
Accourding to the monster skills page [1]those two skills do not exsist, did you make them up? —The preceding unsigned comment was added by 64.234.38.234 (talk • contribs) at 23:17, 14 July 2008 (UTC).
- First, sign. Second, note that Risky used Cheat Engine, finding these skills in the gw.dat file. Since he hasn't made any pages for those two skills, of course they're not going to be in the list. Besides, there are plenty of monster skills in there that aren't in the game, like Unlock Cell. Follow the wikipedia link next time. --Chaiyo Kaldor talk contribs 17:24, 15 July 2008 (UTC)
[edit] Reference?
While reading Dragons of Dwarven Depths, I came to notice to a Dwarf hige-king named Duncan. Could be named after him? 89.138.178.218 07:38, 29 July 2008 (UTC)
[edit] degeneration an answer by chance?
Since the great destroyer does not heal even tho its being degened be a simple monk, why not use health degeneration skills on him, he has not source of healing, damage done by degeneration is not considered damage, so it cannot be sent back, someone tell me if this might work, i also have never done this, tryin to get a group started, I JUST NEED STUPID DELDRIMOR REMNANT!!! --The preceding unsigned comment was added by User:David117 (talk).
- It may work with enough degen. I have been unable to fully test it, but i would say that, with two sets of spirits on, he has somewhere around +10/15 pips of health regen.
- When i tried, took me 3 hours with a warrior using poison for degen (r9 longbow with zero archery, obviously) + empathy, so i would say the healing and regen the spirits provide has limits that can be worked with.--Fighterdoken 04:50, 14 August 2008 (UTC)
[edit] Power Block
Easy to win with a power block mesmer or 2 you completely shut him down except defence skill (added by stamos) —The preceding unsigned comment was added by 213.5.223.153 (talk • contribs) at 10:36, 21 August 2008 (UTC).
[edit] Degen works nicely
Doing this in HM with some friends and some heroes, they let me try degen on Duncan. I was running an A/N build with Spoil Victor and Pain Inverter. I threw in Black Spider Strike and Twisting Fangs. These were my only four attack skills, the rest of my bar was shadow walk, dash, swap and blood ritual (which I was using earlier in the level). We swapped key spirits (disenchantment, recuperation, shadowsong) away from the party and then I attacked. Duncan was dead inside three minutes - with more attack skills or if I'd been more ballsy in my attacks it would have been faster. The degen from poison and bleeding sped up the process though. --Nessarose 00:16, 25 August 2008 (UTC)
A PD or PB Mesmer and and a D/P Blind bot should be able to shut him down, he can no longer cast and he can no longer attack through blind, sounds good to anyone else? ~The Uz

