Savannah Heat

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Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5...17...20 fire damage each second and an additional 5...17...20 fire damage for each second this Spell has been in effect.

Concise description

Elite Spell. Deals 5...17...20 fire damage each second (5 seconds). Deals +5...17...20 fire damage for each second since casting this spell. Hits foes near target's initial location.

Progression
+ Damage
Total Damage (5 Sec)
0
5
5
75
1
6
6
90
2
7
7
105
3
8
8
120
4
9
9
135
5
10
10
150
6
11
11
165
7
12
12
180
8
13
13
195
9
14
14
210
10
15
15
225
11
16
16
240
12
17
17
255
13
18
18
270
14
19
19
285
15
20
20
300
16
21
21
315
17
22
22
330
18
23
23
345
19
24
24
360
20
25
25
375

[edit] Acquisition

Signet of Capture

[edit] Notes

  • This spell actually inflicts 5...17...20 fire damage for each second the spell has been in effect, starting at the end of the first second.
  • In order to max out the effect in both PvE and PvP play it is best to use a snare to keep the target in AoE range. Also a knock down (Gale) can be very useful right after casting this spell. Frozen Burst works fairly well with Savannah Heat, and better if you plan to use other PBAoE skills such as Inferno and Flame Djinn's Haste.


[edit] See also

List of skill anomalies

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