Feedback:Game updates/20111215
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Update #4 - Thursday, December 15, 2011[edit]
In-Game Store[edit]
- Added localization support to the Guild Wars In-Game Store for the new costumes and limited-edition costume packs.
Bug Fix[edit]
- Fixed a bug that caused display issues with the Dragonguard costume.
Update #3 - Thursday, December 15, 2011[edit]
Bug Fix[edit]
- Fixed a bug that caused The Great Snowball Fight of the Gods to start players in the wrong location.
Update #2 - Thursday, December 15, 2011[edit]
Wintersday Events[edit]
- Added additional support for The Great Snowball Fight of the Gods.
Update - Thursday, December 15, 2011[edit]
Wintersday[edit]
The Season of the Colossus is loosening its grip,
But there are still the icy patches. Careful or you'll slip!
Perhaps you are the type to frolic in the frosty glow.
Perhaps you wear a fuzzy scarf until the Zephyrs blow.
Whichever type of reveler you know yourself to be,
One thing is true: this is a time for sweet festivity.
So wrap your hand around a ball of snow or mug of cheer.
Pelt your foes! Hug your friends! Wintersday is here!
Wintersday Events[edit]
- Preparations have been made for Wintersday 2011.
- Holiday quests are now available throughout the land.
- Players can enter PvP Snowball Fights by speaking with Wintersday Priests.
- 8v8 ATS-style Snowball Tournaments are accessible through guild halls.
- Replaced Operation: Crush Spirits with a PvP version of The Great Snowball Fight of the Gods, accessible by talking to the Priest of Balthazar in Kamadan or Lion's Arch.
- Added a Priest of Balthazar to the Great Temple of Balthazar for those accessing The Great Snowball Fight of the Gods.
- Removed the grentch activity from festival towns.
Costumes[edit]
- The Augur of Kormir and Vision of Lyssa costumes are now available for purchase from the Guild Wars In-Game Store and the NCsoft Store.
- The Limited Edition Pantheon Pack of costumes is also available for purchase from from [sic] the Guild Wars In-Game Store and the NCsoft Store.
General Updates[edit]
- Kurzick architects have been dispatched to build a ramp in Urgoz's Warren to facilitate exploration without teleportation.