Item spell
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Item spell | |
---|---|
Number of skills | 19 |
Elite skills | 7 |
Supertype | Spell |
Subtype | None |
Skill type. An item spell is a skill that creates a bundle, represented by an urn, that is held in the caster's hands. They cause an effect while held and/or when dropped.
Game Mechanics[edit]
Characteristics[edit]
- Requires energy to activate; some also require sacrifice.
- Has an aftercast delay.
- When the duration of an item spell ends or the holder dies or casts another item spell, the ashes being held will automatically drop and trigger its drop effect (if it has one).
- Only Ritualists have item spells.
- Ashes have similar characteristics as bundles, except holding ashes does not impose a 25% penalty to movement speed.
Bundles[edit]
- See also: Bundle
- A few bundles found in missions behave similarly to item spells. For example, the Urn of Saint Viktor has a drop effect.
Bug.If you die while holding ashes, your maximum energy will be treated as if you are still holding them. On very rare occasions, this can also happen after dropping the ashes normally. Both problems can be reset by dying again or rezoning.
Related skills[edit]
- Renewing Memories is the only skill that specifically affects item spells.
Visual identification[edit]
The general nature of an urn's effects can be determined from its appearance. Red, rectangular urns have offensive effects. Orange, pear-shaped urns have defensive or supportive effects. Silver, ovoid urns are only created by Lively Was Naomei, and resurrect their creator and their nearby allies when they are dropped.
Offensive/supportive | Defensive/supportive | Resurrect |
---|---|---|
List of item spells[edit]
Icon | Name | Description | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|
Anguished Was Lingwah | Item Spell. (10...50...60 seconds.) Your Ritualist hexes cost 1...4...5 less energy and last 33% longer. Drop effect: all your Ritualist hexes are recharged. | 5 | 2 | 30 | Spawning Power | Factions | |||
Attuned Was Songkai | Elite Item Spell. (45 seconds.) Your spells and binding rituals cost -5...41...50% of the base Energy. | 10 | 2 | 60 | Spawning Power | Factions | |||
Blind Was Mingson | Item Spell. (15...51...60 seconds.) Drop effect: inflicts Blindness condition (3...7...8 seconds) on all nearby foes. | 5 | 1 | 20 | Restoration Magic | Factions | |||
Courageous Was Saidra | Item Spell. Hold Saidra's Ashes for up to 300 seconds. While you hold her ashes, you gain +30 maximum Energy. When you drop her ashes, all party members are healed for 200 Health. | Eye of the North | |||||||
Cruel Was Daoshen | Item Spell. (15...51...60 seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: deals 15...71...85 lightning damage to all nearby foes. | 15 | 2 | 30 | Channeling Magic | Factions | |||
Defiant Was Xinrae | Elite Item Spell. (15...51...60 seconds.) You cannot lose more than 20% of your max Health from a single hit. Drop effect: steal 5...41...50 Health from nearby foes. | 5 | 1 | 20 | Restoration Magic | Factions | |||
Destructive Was Glaive | Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 20% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | 5 | ¾ | 5 | Channeling Magic | Nightfall | |||
Destructive Was Glaive (PvP) | Elite Item Spell. (30...54...60 seconds.) Your Ritualist skills have 10% armor penetration. Drop effect: deals 15...71...85 lightning damage to all foes in the area. | 10 | 1 | 10 | Channeling Magic | Nightfall | |||
Energetic Was Lee Sa | Item Spell. (5...13...15 seconds.) You have +2 Energy regeneration. Drop effect: you gain +1...8...10 Energy. | 10 | 2 | 20 | Spawning Power | Eye of the North | |||
Generous Was Tsungrai | Item Spell. (15...51...60 seconds.) You have +50...122...140 maximum Health. Drop effect: you gain 100...244...280 Health. | 10% | 5 | 1 | 15 | Restoration Magic | Factions | ||
Grasping Was Kuurong | Elite Item Spell. (15...51...60 seconds.) Drop effect: deal 15...63...75 damage and knocks-down all nearby foes. | 15 | 1 | 20 | Channeling Magic | Factions | |||
Lively Was Naomei | Item Spell. (45 seconds.) Drop effect: resurrects party members in the area (15...63...75% Health and zero Energy). | 15 | 6 | 20 | Restoration Magic | Factions | |||
Mighty Was Vorizun | Item Spell. (15...51...60 seconds.) You have +15 armor and +30 maximum Energy. | 5 | 2 | 30 | Communing | Factions | |||
Protective Was Kaolai | Item Spell. (15...51...60 seconds.) You have +10 armor. Drop effect: all party members are healed for 10...70...85. | 10 | 1 | 25 | Restoration Magic | Factions | |||
Pure Was Li Ming | Item Spell. (5...17...20 seconds.) Conditions on you expire 10...42...50% faster. Drop effect: removes 1...3...4 condition[s] from allies in earshot. | 10 | 1 | 20 | Restoration Magic | Eye of the North | |||
Resilient Was Xiko | Item Spell. (5...17...20 seconds.) You have +3 Health regeneration for each hex or condition on you. Drop effect: you lose 1...3...4 condition[s]. | 5 | 1 | 10 | Restoration Magic | Factions | |||
Tranquil Was Tanasen | Elite Item Spell. (5...17...20 seconds.) You have +10...22...25 armor. You cannot be interrupted. | 10 | 1 | 20 | Restoration Magic | Factions | |||
Vengeful Was Khanhei | Elite Item Spell. (5...10...11 seconds.) You steal 5...29...35 Health from every foe that hits you with an attack. | 5 | ¾ | 20 | Restoration Magic | Factions | |||
Vocal Was Sogolon | Item Spell. (60 seconds.) Shouts and chants you use last 20...44...50% longer. | 10 | 1 | 30 | Restoration Magic | Nightfall |