Talk:Alcohol
Firewater worked normal for me last festival. Any basis for this? Or revert? Backsword 22:49, 20 July 2007 (UTC)
- After drinking Aged Dwarven Ale I recieved from Irontoe's chest, I only got one drunkard point. Is that supposed to happen? 68.227.186.157 18:49, 16 August 2008 (UTC)
Shouldn't the tint that each alcohol produces on the screen also be included in the list of alcohols and intoxication points?
Legal Limit.[edit]
Remember, the legal intoxication limit is 1 level per minute, so please drink and ride responsibly.. Thrain Talk 06:45, 18 July 2009 (UTC)
- will do XD
Missing pictures[edit]
Could somebody provide a picture of Hunter's Ale for this page and the Hunter's Ale page? -- Karasu (talk) 10:56, 2 January 2009 (UTC)
- Hunter's Ale looks identical to Dwarven Ale and Aged Dwarven Ale, as far as I can tell. All images are accounted for... Vili 11:36, 2 January 2009 (UTC)
Absinthe[edit]
Absinthe should not be a level 1 intox drink. It's one of the most potent alcoholic drinks on the planet. It should be level 1 gigabazzillion 70.189.106.136 03:49, 14 May 2009 (UTC)
- Maybe the other drinks are just as potent, and more so. Although it would be nice to have a level 5 Halloween drink. -- Azazel The Assassin\talk 03:51, 14 May 2009 (UTC)
- It could be a small vial. 24.182.202.169 00:15, 27 June 2009 (UTC)
Eh, not really. Absinthe is generally between 100-150 proof (depending on the distiller), making it far less strong that Everclear, or many of the other pure grain alcohol products.
The reputation Absinthe has is mainly based on the inclusion of wormwood rather than anything to do with the alcohol content, which varies greatly between brands. Also it's normally diluted before drinking anyway. 86.163.215.69 22:34, 5 March 2011 (UTC)
- It's level 5 and potency 3 or level 1 and potency 1.
- None of the drinks in the game need correspond with anything in the our world (we don't have Ale from a secret Dwarven recipe), so Absinthe can be as potent or as weak as the designers decide. — Tennessee Ernie Ford (TEF) 02:22, 6 March 2011 (UTC)
You're saying a VIAL of absinthe should get you more fucked up than a MUG of Ale? I think not sir, I think not.--BriarThe Spider 03:38, 6 March 2011 (UTC)
Selling alcohol?[edit]
Has anyone had any success selling alcohol, for example to people going for the Drunkard title track? I've got more than 550 minutes' worth of alcohol, and if you take a baseline from Dwarven Ale = 1 minute = 200 gold, then my stash is worth more than 110 platinum, though I don't harbor any delusions that anyone would pay me even a fraction of that. How much do you usually get from selling alcohol, and where do you go to sell it? - Brian Kendig 16:38, 17 July 2009 (UTC)
- Wiki doesn't really keep track of stuff like that, try Guru auctions. (or just selling in a major city (Lion's Arch, Kaineng, etc.) --Freedom Bound 16:51, 17 July 2009 (UTC)
- You're kidding, right? Surely it'd be impossible to miss the huge amount of alcohol, candy, and party point trading, particularly around the holidays! On average, you can get around 150g per title point. However, the level five items are only worth three times what the level one items are, not five. Party items run similar, and sweets without PVE beneficial effects can go that high, but usually run closer to 100. --The preceding unsigned comment was added by User:76.192.23.248 (talk).
In-game alcohol level mod?[edit]
Hi, I have been wondering about this for a while now. Is there any modification available for Guild Wars that displays the alcohol intoxication level? This surely would be a great tool to use while vanquishing, farming or whatever. If anyone has any information about such a mod, please don't hesitate to point it out to me. --87.212.121.166 22:45, 24 October 2009 (UTC)
Merge[edit]
I propose to merge this article with Drunkard because the Drunkard article has almost everything that is on this article, thus making this a rather redundant page. The only thing lacking would be the notes on how to obtain the various items - which can easily be added to the Drunkard title. -- Konig/talk 08:32, 6 November 2010 (UTC)
- Well, since this article is about the item alcohol, I am opposed to a merge. The drunkard article has information specific to that title. Some of the information is repeated, but the fact that they are two separate items should be the deciding factor. 69.183.17.90 03:38, 12 November 2010 (UTC)
- An item and a title are different things. They are related, but for that you have the See also section. If anything in the drunkard article is also here, then it should be removed from one of them. The list of beverages is a good option. Instead of that there should be a link to the alcohol page, this is a wiki, and articles shouldn't be standalone. One thing is the type of item, and another the titles related to it. Lockpicks are related to lucky and unlucky, but if you look for lockpick and if you lock for 'lucky' you expect different things. If you look for drunkard you should get info about the title and how to get it. And if you look for an item type, you should get info about the different items that are part of that type and how to get them. Merging alcohol and drunkard would be like merging delver and dungeons, or lockpicks and lucky, or the page about Prophecies missions and Protector, or the list of elites and skill hunter. Too much clotter. They are related, but different things. MithTalk 14:32, 20 November 2010 (UTC)
- There are three similar concepts that currently do not read as three separate articles: Drunkard, Alcohol, and Intoxication. If we intend to keep three pages, we need to do more to ensure that each page does its job appropriately, make sure that text is consistent, and be careful with what information/data we choose to repeat. Otherwise, we are better off with a single article with the appropriate subsections.
- Before merging, I think we should try to give each article its due, perhaps something like:
- Alcohol: summarizes alcoholic items. Does not attempt to go into detail about intoxication, the title, or efficient drinking.
- Intoxication: goes into detail about the mechanics: L1 vs L5, post-processing effects, why efficient drinking is efficient, ...
- Drunkard: strictly about the title. Transcludes from Intoxication only the directions for efficient drinking; transcludes from Alcohol the difference between L1/L5. Does not offer a list of alcohol; does not explain the mathematics of efficient drinking; does not offer details on post-processing effects.
- Before merging, I think we should try to give each article its due, perhaps something like:
- I'm sure the above can be tweaked to better suit our audience(s) — the main goal is to ensure that the three articles serve three purposes, rather than the current approach with 3 articles that overlap, redundantly repeat, and sometimes even contradict. — Tennessee Ernie Ford (TEF) 16:30, 20 November 2010 (UTC)
- Seems like a lot of unnecessary work to me, tbh. Yes, an item and title are not the same, but the items create the title and the title can only be gained via the items. It's akin to the discussion about Survivor (and all the other titles, in fact) about merging the "guide to..." articles for those titles. Drunk is essentially a guide and Alcohol is essentially a "what you need for" page (most of which being on the title page since it's needed for the title). I'd much rather see redirects to the title.
- That said, I'm not against articles akin to Food, which hold items needed for a title (and sometimes not) but are not linked to a single title, if we wanted to make a drink article for it - though to note, not all drinks in the game are alcoholic (prime example: Sugary Blue Drink). -- Konig/talk 22:26, 20 November 2010 (UTC)
- The thing is, alcohol is an item in-game with a definite categorization and as of EotN, usage aside from the title. So you go to alcohol, but if it redirects to the title page, you'll be like "huh"? And there are notes that relate to alcohol, but not to the title. Combining them into one page would be a lot less cohesive. --JonTheMon 22:48, 20 November 2010 (UTC)
- I'm sure the above can be tweaked to better suit our audience(s) — the main goal is to ensure that the three articles serve three purposes, rather than the current approach with 3 articles that overlap, redundantly repeat, and sometimes even contradict. — Tennessee Ernie Ford (TEF) 16:30, 20 November 2010 (UTC)
- (In Guild Wars) There are skills worth using while intoxicated, independent of the title. There are people who like the post-processing effects, but don't care about the title. I think it's much easier for a player unfamiliar with the mechanics of the game to read about these things separately.
- And why should we think that merging three articles is actually going to be less work than restoring the three current articles to their original purpose? It's probably about the same effort to make sure that nothing gets lost and that a merged article covers distinctions appropriately. — Tennessee Ernie Ford (TEF) 00:47, 21 November 2010 (UTC)
- You don't list all the elites in the Skill hunter page, you don't list all the alcohol in the Drunkard page. I think that's pretty easy to grasp. They are related, but they are different, that's why you link them, but don't merge the Lits of elite skills and the Skill Hunter title, or why lockpicks and keys are not merged with the trwasure hunter. An item, is effect and title related to it are different things. Articles in a wiki are NOT meant to be standalone. You don't make articls that have all the info. The information is categorized and divided in parts in a comprehensive manner. One article for the item, one article for the effect, one article for the title you earn by using it. You are supposed to click links for more info. Otherwise you get articles that are too big and too cluttered. MithTalk 14:13, 21 November 2010 (UTC)
- And why should we think that merging three articles is actually going to be less work than restoring the three current articles to their original purpose? It's probably about the same effort to make sure that nothing gets lost and that a merged article covers distinctions appropriately. — Tennessee Ernie Ford (TEF) 00:47, 21 November 2010 (UTC)
- The problem is many of you people are looking at this from an editing side, NOT a player side. Which way is easier for a PLAYER? Pull out a reference that has the info they need on one page (or as few pages as possible), or make them look all over the place, when their mind is on playing the game, and not on having to comb through pages of info to find what they need? Try to remember who this wiki is supposed to be for. 69.182.180.123 23:49, 24 November 2010 (UTC)
- Mith, just because it is on one place doesn't mean that it can't be on others, re: my comment on making it easy for the players to find the info they need. 69.182.180.123 23:51, 24 November 2010 (UTC)
- If we're just gonna duplicate all the info everywhere, it wouldn't be a wiki. Separate pages for separate ideas, connected with links. --JonTheMon 01:13, 25 November 2010 (UTC)
- A wiki is not a guide in a forum post. Putting something ins a separate link doesn't make it hard for a player. It actually makes it easier. Imagine having to scroll all the way down to a scavenger hunt section in the Thackeray page every time you want to see the list of items. By separating things, if you want to check which items are alcohol once in a while, you check alcohol. Do you really think people will need to read everything about the title, the effect and the timtes EVERY TIME they just want to check something about the effect or about the items? If you want to learn about the drunkard effect, you check one page, and when you want to go for the title, you first check the title page, and then the others from that. That way, once you have learned about the title and the effect, you no longer need to visit it again, and you can just link to the alcohol page to keep track of the different types of alcohol and where to find them, or just go check the effect page if you want to see the skills affected by being drunk. The other info is just a click away, nothing prevents you from seen it too, but you don't have to scroll again every time you want to check just one thing, and when you look for one, you don't see all, but can easily get to the rest. That's how a wiki is supposed to work, and it works like that because it has been proved to be more effective than having a single and huge wall of text. Imagine putting how to get every single elite in the Skill Hunter, or how to win every single mission in protector. This is the same. The best way to get each beverage is in the page of that item. The list of all missions in a region has its own page, and the list of all beverages has its own page too. MithTalk 15:07, 25 November 2010 (UTC)
- I know I'm a bit late to this discussion, but I have to agree that the merge idea is a bad one. It's like putting apples and oranges in the same bin. As has been pointed out, The Alcohol page details the items that count in game as alcohol, and provide the specific affect of intoxication, which in turn earns minutes towards the title Drunkard. Please do not mix these up. It's data organization at it's most basic. It's quite easy for players to find the information specific to each part of the overall topic. I find the idea that merging them would make it easier rather ridiculous. If you are going to start determining how to organize the data solely based on the most minimum number of clicks a user has to execute to get to it, why don't we just put all content from the 18,000+ pages here on a single page, and then no one will have to click more than once, ever. -- Wyn talk 07:41, 26 November 2010 (UTC)
- A wiki is not a guide in a forum post. Putting something ins a separate link doesn't make it hard for a player. It actually makes it easier. Imagine having to scroll all the way down to a scavenger hunt section in the Thackeray page every time you want to see the list of items. By separating things, if you want to check which items are alcohol once in a while, you check alcohol. Do you really think people will need to read everything about the title, the effect and the timtes EVERY TIME they just want to check something about the effect or about the items? If you want to learn about the drunkard effect, you check one page, and when you want to go for the title, you first check the title page, and then the others from that. That way, once you have learned about the title and the effect, you no longer need to visit it again, and you can just link to the alcohol page to keep track of the different types of alcohol and where to find them, or just go check the effect page if you want to see the skills affected by being drunk. The other info is just a click away, nothing prevents you from seen it too, but you don't have to scroll again every time you want to check just one thing, and when you look for one, you don't see all, but can easily get to the rest. That's how a wiki is supposed to work, and it works like that because it has been proved to be more effective than having a single and huge wall of text. Imagine putting how to get every single elite in the Skill Hunter, or how to win every single mission in protector. This is the same. The best way to get each beverage is in the page of that item. The list of all missions in a region has its own page, and the list of all beverages has its own page too. MithTalk 15:07, 25 November 2010 (UTC)
The entire page does not need to be merged. However, the information on what drink is what level also belongs on the drunkard title page, to make it easier for people to see what drinks are what level, instead of making them look all over for information they should have at the place where it makes sense to have it.
Title of drunkard and alcohol, no merge. However, information pertinent to the drunkard title (such as drink names and levels) should be on the drunkard page. It doesn't need to have the full "aquisition" section, but it should be there for people to use. 69.182.180.195 03:38, 5 December 2010 (UTC)
- Each page has its focus. People don't have to "look everywhere" when the proper link is provided exactly where it should be. The Drunkard page is about the title, not alcohol, as has been repeated many times above. G R E E N E R 02:51, 11 December 2010 (UTC)
- Don't see why this discussion is continuing since the changes were made and thus the reason(s?) for the merge is pretty much moot now. -- Konig/talk 03:01, 11 December 2010 (UTC)
- Yes, my apologies. I came back here and saw an outstanding statement. I should have looked at the date. G R E E N E R 03:04, 11 December 2010 (UTC)
- Don't see why this discussion is continuing since the changes were made and thus the reason(s?) for the merge is pretty much moot now. -- Konig/talk 03:01, 11 December 2010 (UTC)
Point Discrepancy?[edit]
Before the Title update back in March, you had to drink three 1 point drinks, or a “3 point drink” to reach a tier of drunkenness that would get you credit towards the Drunk title. Three 1 point drinks would get you 1 title point. “3 point drinks” are a bit of a misnomer, as you use 5 points to get to tier 5 and get 3 title points as the effect ran its duration.
Now, after the update, you drink a 1 point drink and you immediately get 1 title point even though you’re only at tier 1. So why do you not get 5 title points for drinking a “3 point drink”? It doesn’t make sense.
Now that I’ve typed this out and reread it, I can see that the tier system works the same way. They just changed 5 point drinks to 3 point drinks and disconnected the tier system from the points one would get. Have I got that right? Sardaukar 02:19, 23 November 2011 (UTC)
- There are two different mechanics at work:
- Drunk title: you get points immediately (either one or three, for all but the recently introduced Battle Isles Ice Tea).
- Intoxication: this depends on levels. This was not affected by the update.
- You act differently if you are L3 or above.
- You descend one level every minute.
- L1 drinks take you up one level; L5 drinks take you up five levels.
- It's capped at L5.
- So, no, there were never any five-point drinks; they were always L5 drinks that gave you three minutes of credit towards the title: before the update, they took you to L5 and you got a point for each of the first three minutes of intoxication (but not for the last two).
- The old system was unnecessarily confusing from the outset, since you had to wait to get your points. The new system is more inline with how sweets and party points work (you can spam Jars of Honey and you get your points immediately). The last remaining hold out are tonics (since you cannot spam them in town) and DP-removing/morale-boosting sweets. – Tennessee Ernie Ford (TEF) 14:16, 23 November 2011 (UTC)
- Thanks TEF
- To start off, is it correct to say the Intoxication level and Drunk title were connected before the update? That means you only received title points at Intoxication levels 3-5?
- So if I drank one Aged Dwarven Ale, a “3 point drink”, I would go straight to L5 and receive 3 title points as the Intoxication level dropped from L5-4-3. But to get to L5 using 1 point drinks, I would have to drink 5 of them, 2 of which wouldn’t count because it’s only after drinking the 3rd that you get to L3 and get the clock started.
- So any one “3 point drink” was only worth 3 points because you went straight to L5 and you were only given 3 title points for the L5-4-3 countdown, where as it took five 1 point drinks to do the same thing.
- So now that I get 5 title points for drinking five Rice Wines immediately (intoxication level has nothing to do with points now), why don’t I get 5 title points for drinking one Aged Dwarven Ale?
- To illustrate (or further convolute) I’m picturing 2 walkers. One is the “3 pointer” and the other is the 1 pointer. Before the update, the “3 pointer” would move 5 yards instantly while the other had to walk the 5 yards, 1 yard at a time. Both would have to walk back 3 yards, 1 at a time, to get 3 points.
- Now, the 1 point runner gets a point for every yard he walks right from the starting line where as the “3 pointer” still moves 5 yards instantly but only gets 3 points. Why doesn’t he get 5 points?
- P.S. I know how the mechanics work. I think that before the update, when the intoxication level and point system were connected, “3 point drinks” were only considered such because of the title points they would give. Because the system was backwards, the 2 points it took to get to L3 were never acknowledged. Sardaukar 15:57, 23 November 2011 (UTC)
- I'm not sure I follow you. Before the update, there were L1 drinks and L5 drinks. Full stop. Terms like 1-point and 3-point and were colloquial conveniences only. There was (pre-update) never any such thing as a 5-point drink. Before the update, intoxication and drunk title were connected, but not in the way you describe.
- As to why ANet converted L1 to 1-point and L5 to 3-point: it makes sense if you consider how many points you got (before the update) if you were already at L3 intoxication: quaffing an L1 beverage gave you another minute of drunkenness while drinking an L5 could only extend you 3 minutes (due to the cap).
- Or you could think of it this way: (before the update) you would have added 747 minutes to the title by drinking three stacks of L1 (once a minute) or by drinking one stack of L5 (once every three minutes, stopping at the last drink).
- In other words, your runner analogy is measuring from the wrong spot (the 0-yard line). I'm not saying it was a sensible system, but the conversion of e.g. plain ales to one-point and aged ales to three-point is consistent with how things worked before. – Tennessee Ernie Ford (TEF) 19:13, 23 November 2011 (UTC)
- Thanks for being a sounding board TEF. I guess it’s just counter-intuitive. If it takes me 5 L1 drinks to get max intoxication, and that gets me 5 title points, I’d expect a L5 drink to get me 5 title points as well. Sardaukar 21:51, 23 November 2011 (UTC)
- Well, that's only because you are being logical. The two mechanics follow a non-linear step-function formula. It would have been better for ANet to have also changed the intoxication mechanic at the same time. They probably should have changed the Intoxication rules at the same time:
- Intoxication could begin immediately after consuming any drink.
- L5 drinks could be turned into L3 drinks, giving 3 points and lasting 3 minutes.
- This would have corresponded exactly to how things worked before the update and (therefore) avoided the need to explain the difference between intoxication and drunk points.
- Well, that's only because you are being logical. The two mechanics follow a non-linear step-function formula. It would have been better for ANet to have also changed the intoxication mechanic at the same time.
- But, the new system is still much better than the old one (back when, it was equally hard to figure out the difference, but you had to wait 10,000 minutes to score the title, too). – Tennessee Ernie Ford (TEF) 21:34, 26 November 2011 (UTC)