Talk:Energy
I think the "Maxiumum energy possible" is semi interesting, but it doesn't belong in the main part of the article. I vote we move it to the bottom, or remove it entirely (I think it's kinda cool, but isn't necessary).Miss Innocent 22:43, 2 November 2007 (UTC)
Wheres the maximum energy possible thing from the old wiki? I would like to see something like that. So there would be listed what is the max possible energy really. I think atm its something like 190... Limu Tolkki 19:05, 5 December 2007 (UTC)
- There's a maximium energy section at the bottom of the article, feel free to revise any inaccuracies in it. - HeWhoIsPale 19:20, 5 December 2007 (UTC)
What about blessings, candy apples, e/d using avatar of lyssa, etc. Invincible Rogue 20:34, 16 December 2007 (UTC)
- Ye, thats what i meant about. I think you can get more than 200 energy since eotn. Limu Tolkki 14:56, 22 December 2007 (UTC)
At level 20...do all professions have the same max health or not? If not, which profession has least health?
focus part[edit]
I just tested. Focus gives 3 energy if you don't meet the req. The article said +8--Life Infusion «T» 20:48, 24 December 2007 (UTC)
- I checked with PvP items, and you're right...Besides, unconditional would never be more than half of the conditional. I'm going to change the chart. If you see a part that still mentions +8 unconditional, feel free to change it. 71.127.159.233 16:55, 6 August 2008 (UTC)
- Unconditional is +6 - you can find dropped focus items with no requirements and +6 energy, also ALL white/blue/purple/gold found as a randomly generated drop will give +6 if you don't meet their req. Most greens, crafter, collector, quest reward and pvp foci will give +3 although there are exceptions. It's been like this since 2005. --Yawg 00:13, 10 February 2009 (UTC)
Maximum Energy with consummables[edit]
Maximum Energy Possible | |
---|---|
Source | Energy |
Base 20 energy 10 class armor energy bonus |
+30 |
Rank 12 Energy Storage Energy Storage Headgear Rune of Superior Energy Storage (Total Rank 16) |
+48 |
5 Radiant Insignias | +8 |
4 Runes of Attunement | +8 |
Wand, 15 energy inscription | +15 |
12 inherent energy Focus w/ 15 energy inscription |
+27 |
Total | |
Total Possible | 136 |
10% Morale Boost | 149 |
Further possible | |
Edification (rank 10) | +15 |
Grail of Might | +10+3 |
Candy Corn (+1 ES) | +3 |
Golden Egg (+1 ES) | +3 |
Candy Apple | +10 |
Birthday cupcake | +10 |
Total | |
Total Possible | 190 |
10% Morale Boost | 208 |
By the way, you can get to 180 with Energy Boon and Mighty was Vorizun +empowerment Teh Eviscerator 21:41, 9 May 2009 (UTC)
hm.. maybe i forgot sumthing Pakuna 21:04, 20 April 2008 (UTC)
- I'd put Edification in Source, the top box. As it isn't a consumable, nor a skill. 82.26.131.90 06:16, 24 May 2008 (UTC)
- The Disciple of Energy blessing further raises energy storage by 1, not sure what that would be with a morale boost though. Diokana 05:13, 1 August 2008 (UTC)
- Don't forget the Chaotic Power blessing from the ^same^ avatar--+10 energy/20mins 218.40.186.9 06:16, 18 August 2009 (UTC)Ryoko Yonekura
- I don't see where the main page gets max energy of 225. The only thing I find the above table missing is Lunar Blessing. That changes the total possible to 193, 212 with a MB. --C The 08:29, 6 August 2012 (UTC)
- The problem might be that the max energy figure on the article wasn't changed after the functionality change to Energy Boon. I think 225 is the value with the old version of Energy Boon, since Energy Boon was listed there. --Silver Edge 21:12, 6 August 2012 (UTC)
- I don't see where the main page gets max energy of 225. The only thing I find the above table missing is Lunar Blessing. That changes the total possible to 193, 212 with a MB. --C The 08:29, 6 August 2012 (UTC)
Maximum Energy Possible Source Energy Base 20 energy
10 class armor energy bonus+30 Rank 12 Energy Storage
Energy Storage Headgear
Rune of Superior Energy Storage
(Total Rank 16)+48 5 Radiant Insignias +8 4 Runes of Attunement +8 Wand, 15 energy inscription +15 12 inherent energy Focus
w/ 15 energy inscription+27 Total Total Possible 136 10% Morale Boost 143 Further possible Edification (rank 10) +15 Chaotic Power +10 Grail of Might (+1 ES) +10 +3 Lunar Blessing (+1 ES) +3 Candy Corn (+1 ES) +3 Golden Egg (+1 ES) +3 Candy Apple +10 Birthday cupcake +10 Total Total Possible 203 10% Morale Boost 211
- Corrected Max Energy Possible Shade the (talk) 21:33, 14 February 2019 (UTC)
- Unless I'm mistaken you've put enough attribute boosters in there to put you up to 21 ES, which doesn't happen. Loggy (talk) 21:35, 15 February 2019 (UTC)
- Disciple of energy does allow that to happen. its a shrine blessing Shade the (talk) 21:52, 15 February 2019 (UTC)
- It does not. Energy Storage is capped at 20 points and the 20% chance to +1 Energy Storage does not ever visibly increase max energy. Hence Loggy's comment, which is accurate. - Infinite - talk 02:04, 16 February 2019 (UTC)
- I never added the +1 from weapon bc that only applies to the skill being casted not the ES passive, it isnt on the chart. And due to the wording on the wiki, i assumed the shrine did affect it to get it passed 20. but if thats the case I will change it to match this Shade the (talk) 04:25, 16 February 2019 (UTC)
- Last night I apparently skipped a bit of my comment; any attribute is capped at 20, including Energy Storage. The only way to get any of them to 21 is when using weapons wih the respective +1/20% mod, though this will not visibly affect the max energy of an elementalist. Unlike attributes such as Fast Casting when casting a spell of that attribute and triggering the temporary 21 rank (albeit required to notice that with some kind of hyperaccurate timer). - Infinite - talk 10:02, 16 February 2019 (UTC)
- So 214 is possible for a split second if triggering the +1 ES? Shade the (talk) 15:57, 16 February 2019 (UTC)
- I have no way of verifying that, but theoretically maybe? We don't know if only the skill that triggers the +1 is modified, or also the maximum energy. It depends on the mechanics behind the +1 energy storage mod. - Infinite - talk 20:09, 16 February 2019 (UTC)
- Doesn't chaotic power (deactiviating ROX) give up to +26 max energy? Wouldn't that make the total 226? 76.181.56.126 16:57, 6 October 2019 (UTC)
- I have no way of verifying that, but theoretically maybe? We don't know if only the skill that triggers the +1 is modified, or also the maximum energy. It depends on the mechanics behind the +1 energy storage mod. - Infinite - talk 20:09, 16 February 2019 (UTC)
- So 214 is possible for a split second if triggering the +1 ES? Shade the (talk) 15:57, 16 February 2019 (UTC)
- Last night I apparently skipped a bit of my comment; any attribute is capped at 20, including Energy Storage. The only way to get any of them to 21 is when using weapons wih the respective +1/20% mod, though this will not visibly affect the max energy of an elementalist. Unlike attributes such as Fast Casting when casting a spell of that attribute and triggering the temporary 21 rank (albeit required to notice that with some kind of hyperaccurate timer). - Infinite - talk 10:02, 16 February 2019 (UTC)
- I never added the +1 from weapon bc that only applies to the skill being casted not the ES passive, it isnt on the chart. And due to the wording on the wiki, i assumed the shrine did affect it to get it passed 20. but if thats the case I will change it to match this Shade the (talk) 04:25, 16 February 2019 (UTC)
- It does not. Energy Storage is capped at 20 points and the 20% chance to +1 Energy Storage does not ever visibly increase max energy. Hence Loggy's comment, which is accurate. - Infinite - talk 02:04, 16 February 2019 (UTC)
- Disciple of energy does allow that to happen. its a shrine blessing Shade the (talk) 21:52, 15 February 2019 (UTC)
- Unless I'm mistaken you've put enough attribute boosters in there to put you up to 21 ES, which doesn't happen. Loggy (talk) 21:35, 15 February 2019 (UTC)
- Corrected Max Energy Possible Shade the (talk) 21:33, 14 February 2019 (UTC)
Max energy degeneration[edit]
Max energy degen is not -10. I played with a paragon/mesmer build(2 pip of regen) with skills The Power is yours! (10 degen) + Signet of recall(4 degen). When activated both at same time, my energy bar shows -12 pips of regen. --Spura 17:13, 1 June 2008 (UTC)
- 2 regen - 4 regen - 10 regen = -12 regen. See picture. --Spura 17:19, 1 June 2008 (UTC)
- This might need more testing before it is posted on the page, because the cap might be even lower than -12 since you only used enough degen to get to -12. Diokana 05:16, 1 August 2008 (UTC)
- Are you sure that it actually had an effect, because I remember reading somewhere that it shows, but doesn't actually change anything past 10 (or -10) 90.241.195.77 10:23, 11 August 2008 (UTC)
- Try taking off your pants! On your character's armor, that is. That's +2 Energy Regeneration you can remove. -- Quiesce 18:41, 18 February 2009 (UTC)
- Not on a Paragon. -Woopdeedoo 18:45, 18 February 2009 (UTC)
- Oh yeah. Oh well. --Quiesce 18:47, 18 February 2009 (UTC)
- Not on a Paragon. -Woopdeedoo 18:45, 18 February 2009 (UTC)
- Try taking off your pants! On your character's armor, that is. That's +2 Energy Regeneration you can remove. -- Quiesce 18:41, 18 February 2009 (UTC)
- Are you sure that it actually had an effect, because I remember reading somewhere that it shows, but doesn't actually change anything past 10 (or -10) 90.241.195.77 10:23, 11 August 2008 (UTC)
- This might need more testing before it is posted on the page, because the cap might be even lower than -12 since you only used enough degen to get to -12. Diokana 05:16, 1 August 2008 (UTC)
Mana?[edit]
I never understood why some people referred to energy as mana. Is it just quicker to type the word mana over energy? --Sapphy 11:53, 16 September 2009 (UTC)
- Little late, but other games refer to it as mana, whereas Guild Wars calls it energy --Kitor 19:04, 1 November 2009 (UTC)
Add section that takes effect based on how much energy you have?[edit]
Do you guys think it would be a good idea to add a section that has skills that relate to how much energy you have? It does have to do with energy in general, and you have alot of skills like malaise, wither, mind wrack, famine and aneurysm which all have certain effects depending of energy. So going along with the whole idea of energy, wouldn't this be a good addition?--Signachur 00:25, 12 December 2009 (UTC)
NPC foes have more energy regeneration?[edit]
I remember reading somewhere that NPC foes have more energy regeneration than players of the same primary profession. Does anyone know if this is true? --Combatter 09:57, 2 October 2011 (UTC)
- According to Izzy, it is. It's noted on the creature page, too. Manifold 15:58, 2 October 2011 (UTC)
Max Energy[edit]
Can we scrap the whole "without other effects" part of the chart? Because with HR the max has now been increased by 2 energy but there is now LARGE differences in the max without effects and the max with. Such as changing your armors runes and whatnot. This will make the chart really confusing to add and all, so can we just cut that and have a nice clean single organized chart of the maximum possible total energy? Shade the (talk) 15:07, 15 June 2020 (UTC)
- I just made 2 separate tables to clear all that confusion up instead. Shade the (talk) 15:38, 15 June 2020 (UTC)
- Seems like the remaining food buffs could also be substituted with Shadow Theft at 10+ via Arcane Mimicry + Signet of Illusions? Will work on adjusting the table to mention that 20 ES can be achieved in multiple ways. horrible | contribs 21:39, 15 June 2020 (UTC) 21:39, 15 June 2020 (UTC)