Talk:Hero/Archive 5
Hero's attribute points
Does anyone know which level do the heroes get their extra attribute points beyond the 170 from levelling? K61824 01:58, 14 January 2011 (UTC)
- "Heroes gain attribute points at the same rate as a player character, except they receive 15 additional attribute points at level 10 and at level 15. " — Hero#Notes
- — Tennessee Ernie Ford (TEF) 02:07, 14 January 2011 (UTC)
Hero flagging
Should it be noted that it is only possible to flag first 3 of your heroes in the party members list, and others must be commanded with the "Order henchmen and heroes" flag. --The preceding unsigned comment was added by User:Barbe-Q Michael (talk).
- feel free to make a note notice our be bold guideline. also On talk/discussion pages, please sign your comment by typing four tildes (~~~~). Thanks! - Zesbeer 10:55, 4 March 2011 (UTC)
I concider this the biggest lack in Guild Wars up to date ~ Blamelance
hero skills panel for 4 & 6
Since the 7 hero update (03/March/2011), i am noticing that the skills panel for hero 4 and 6 are always getting switched off when i rezone anywhere in the game... i like to keep them on all of them (yes clutter on screen but i can monitor what they are doing). Is this happening to anyone else? -- Pixy | Talk 09:15, 9 March 2011 (UTC)
- that will be fixed in the next patch.- Zesbeer 09:49, 9 March 2011 (UTC)
Question about hero skill priority
When I'm browsing the wiki about various skills sometimes I see people mention skill priority in the talk pages in a way that confuses me. From what I've read it almost seems like there's a way to make heroes use a particular skill more often than others at any given time, but I can't see how. The only 2 ways I know of affecting heroes' skill management is by bringing up the skill panel and clicking on it so a green checkmark shows up, which isn't really what I'm talking about because they just use it as soon as they can and then go back to their normal routine. The other method of controlling their skills is disabling the hero from using it automatically and they'll only use it when you specifically tell them to by clicking on it each time, which is a pain in the ass.
Am I missing something here? Is there some other method of managing heroes' skills that I'm not aware of, or what? 72.220.21.110 13:56, 20 March 2011 (UTC)
- you're really not getting it ^^
you're talking about micro-managing your heroes by clicking on the skills itself.
but heroes use skills by themselves too and they've got special ways to do so as with glyph of swiftness if you want the heroes to use the glyph to get the 25% faster recharge for let's say Spell Breaker you'll have to micro-manage it because heroes don't know how to use the glyph before casting spell breaker. --The Holy Dragons 14:10, 20 March 2011 (UTC)
- I think there are two different issues being addressed:
- Micromanaging: forcing or preventing use of a skill — the OP has said they understand this.
- AI skill prioritization: all things being equal, how does a hero decide which skill to use next? do heroes understand skill chaining?
- I think there are two different issues being addressed:
- The Hero behavior article covers some of this. In a lot of cases, we don't really know because we don't have extensive research; we usually have a lot of anecdotal behavior notes. The ways in which you can get a hero to choose skill A over skill B without micromanaging include:
- Skill order: the AI seems to prioritize from left-to-right, all other things being equal.
- Skill choice: the AI prefers certain types of skills over others; to get it to give precedence to the latter, avoid the former. For example:
- Healing: the AI tends to go for spike heals rather than party wide, so emphasize one over the other.
- Skill chaining: the AI doesn't do this very well, so it can be easier to setup prerequisites using other toons. For example:
- To enable Discord, setup one hero with a lot of hex spells and another with a lot of condition-causing skills. Don't rely on the Necro to hex→condition→discord on their own.
- The Hero behavior article covers some of this. In a lot of cases, we don't really know because we don't have extensive research; we usually have a lot of anecdotal behavior notes. The ways in which you can get a hero to choose skill A over skill B without micromanaging include:
- As Holy D points out, there are some skills that you just have to micro. — Tennessee Ernie Ford (TEF) 16:26, 20 March 2011 (UTC)
- Thanks, that's pretty much what I thought, although the left-to-right skill priority is interesting. 72.220.21.110 01:35, 23 March 2011 (UTC)
Keiran
shouldn't he be listed under the same category as MOX considering you have to do a quest which makes you go to Elona and Cantha as well...?
- As far as I know for unlocking Keiran you need to have done the WiK and HotN questline. Both only are done in prophecy's and EOTN. To unlock both questlines ou only have to have finnished either prophecy's or EOTN. You can get him without even owning factions and nightfall. So please explain on what you must do in factions or nightfall to unlock him. I might have missed something. Rumian 14:36, 9 April 2011 (UTC)
- I think the original poster might be thinking of Norn Catering, which does required 3-continent travel. However, that quest is not required to unlock Keiran (and, technically speaking, Keiran is not required for hunting the ingredients...so you can have your wedding and eat the treats, too...or not). — Tennessee Ernie Ford (TEF) 15:51, 9 April 2011 (UTC)
- It's not?.... um... how... How do you get him then? Kaisha 19:01, 9 April 2011 (UTC)
- I think the original poster might be thinking of Norn Catering, which does required 3-continent travel. However, that quest is not required to unlock Keiran (and, technically speaking, Keiran is not required for hunting the ingredients...so you can have your wedding and eat the treats, too...or not). — Tennessee Ernie Ford (TEF) 15:51, 9 April 2011 (UTC)
- Just attend his Wedding. — Tennessee Ernie Ford (TEF) 19:12, 9 April 2011 (UTC)
- Thoght you had to complete the quest for that to happen... I'm confused. Nevermind, found what you're talking about. Thank you so much! :-) Now my husband can get another Paragon. Kaisha 21:42, 9 April 2011 (UTC)
- Just attend his Wedding. — Tennessee Ernie Ford (TEF) 19:12, 9 April 2011 (UTC)
Would you
Would you ever buy say a Prophecies Hero Pack, where you can unlock the so called Heroes of Ascalon, Cynn, Eve, Aidan, Devona, Mhenlo and Dunham, these people are called Heroes, but they're not actual heroes, would you pay.. say £6 or.. like 10 to unlock them? it's not an unfair advantage, your just getting Heroes that reside in a campagin you have, maybe to properly unlock them you have to complete the Campaign, what about a Factions Hero Unlock pack too? who wouldn't want Talon, Zho, Jamei, Su, Lo Sha, Kai Ying, Nika and Professor Gai? these are Heroes, and for an extra £12 you could unlock these people to venture with you, they already have their Quotes, battle and otherwise. it wouldn't ruin anything, but personally i'd like to Venture with Mhenlo or Devona, and probably Cynn too, obvious in missions they already feature they'd be "Canthan Monk" or just unavalible, but i'd just like to hear opinions on this Zachariah Zuan. 22:46, 27 April 2011 (UTC)
- are you suggesting that ANet offer another microtransaction in competition with their own mercenaries? For the same cost as a single Merc (whose profession/armor you control), you want them to offer a half-dozen of fixed professions? I doubt they would do it, but it seems worthy of suggesting. Which means you should move your post to Feedback:User/Zachariah Zuan, perhaps to Feedback:User/Zachariah Zuan/Heroes of Ascalon (microtransaction). (You have my permission in advance to carry my comments there, too, if needed.) — Tennessee Ernie Ford (TEF) 00:48, 28 April 2011 (UTC)
- I would've earlier but I didn't know how, thanks that makes it alot easier Zachariah Zuan. 10:06, 28 April 2011 (UTC)
- Actually, you should of gone through the process at Feedback:Getting started, because you don't have a feedback user page and your feedback is categorized incorrectly (it's currently categorized in Category:Guild Wars suggestions, which means no ArenaNet member will even notice it).--Silver Edge 10:38, 28 April 2011 (UTC)
- i'm finding it a lil tricky to work :S Zachariah Zuan. 17:00, 29 April 2011 (UTC)
- Actually, you should of gone through the process at Feedback:Getting started, because you don't have a feedback user page and your feedback is categorized incorrectly (it's currently categorized in Category:Guild Wars suggestions, which means no ArenaNet member will even notice it).--Silver Edge 10:38, 28 April 2011 (UTC)
- I would've earlier but I didn't know how, thanks that makes it alot easier Zachariah Zuan. 10:06, 28 April 2011 (UTC)
I just had a random thought
what if heros when u overaggro just ditched ur A**?--User:Ickoization 15:33, 14 May 2011 (UTC)
- If you know you don't stand a chance of living you can order your heroes to run yourself by flagging them somewhere far away on the map. Pjwned 05:36, 25 May 2011 (UTC)
Choosing by effort required
Though I do get the point of this section, I don't fully agree on the classification and I'm afraid any classification would be open for debate. eg. The amount of work to get Livia and Hayda (without getting a run) is significant less in my opinion then to unlock General Morghan, Though Morghan is classified as moderate effort and Livia as lots of effort. I would suggest to redo this bit and only list the ones that are easy to get (Koss, Thalkora, Dunkoro, Melonni, Sousuke/Jin, Vekk, Ogden, Gwen, M.O.X.). The classification of the moderate and hard to get hero's is imo not adding anything usefull. But cause it is a significant change, please comment before I make it so. Rumian 11:29, 25 June 2011 (UTC)
- I understand your intentions, though I think it is best to leave it at this, or perhaps even expand. The categories are needed because I wouldn't compare Razah's difficulty to for example Magrid, I agree with Livia being not THAT Hard, but this is because she is part of the storyline and therefore you gain her while completing the storyline. Perhaps that should be taken in consideration...--Mark, het Beest 12:05, 25 June 2011 (UTC)
- Hmmm, I agree on you that Razah is rather hard to get (finish a campaign and do a bit challenging quest), but still 99% of the effort is following the storyline as well, its just rather late in the storyline. And cause I love the three necro's, Margrid takes a lot of time to get (I always choose for master of whispers in the main storyline and get Margid afterwards). The problem I have with this category is that it is not objective to determine how hard it is to get it, and the split where you can choose hero's in NF makes it even more confusing. People who go for their first tiem through, would most likely need to know what hero's to get early on. The other two category's are imo confusing for them. Advanced players who are going for 2th, 3d, etc character would already know where to get them and have their own opinion how hard it is to get them. So I don't see any need served by categorising them like this.Rumian 09:28, 28 June 2011 (UTC)
Starting level
Is the starting level of each hero fixed or does it scale with the player level? As I went through the Nightfall campaign, early on, I would get a hero and they'd be the same level as me. Towards the end of the Istan section, though, the heroes would be a couple levels lower than me. When I brought my Factions character over (20), I was given the 4 starter heroes all at level 15... :\ Anyway I was curious if there are some characters that will scale up to 20 based on when you get them, so that they don't have to be leveled individually. 76.253.0.17 06:17, 1 August 2011 (UTC)
- Hero starting levels are fixed. --Silver Edge 06:18, 1 August 2011 (UTC)
- The reason you got all 4 "starter" heroes at level 15 with a foreign character is so that they're actually of some use heading into Kourna. Giving someone a level 2, 6, 8, and 12 (the levels Koss, Dunkoro, Melonni, and Jin/Souke are when they're recruited) hero when they're supposed to be almost 20 and heading into the max-level content would be really useless. ~FarloTalk 06:50, 1 August 2011 (UTC)
- Actually I was implying that they should have been 20, for the reasons that you state. 76.253.0.17 07:35, 2 August 2011 (UTC)
- I don't think they're 20 because you're able to get to LA or Kaineng waaay before you're 20, and I doubt most people (or their heroes) are 20 when they get to Consulate Docks. And anyways, you'd miss out on the experience of customizing and leveling your heroes yourself! /endsarcasm... it's another useless grind. ~FarloTalk 17:10, 2 August 2011 (UTC)
- Actually I was implying that they should have been 20, for the reasons that you state. 76.253.0.17 07:35, 2 August 2011 (UTC)
- The reason you got all 4 "starter" heroes at level 15 with a foreign character is so that they're actually of some use heading into Kourna. Giving someone a level 2, 6, 8, and 12 (the levels Koss, Dunkoro, Melonni, and Jin/Souke are when they're recruited) hero when they're supposed to be almost 20 and heading into the max-level content would be really useless. ~FarloTalk 06:50, 1 August 2011 (UTC)
Initiate Zei Ri, Miku, Reiko
A rit, assassin, and mesmer, all of which play a large role in WoC and happen to be the professions of the incomplete hero professions...coincidence I think not. Not to mention Miku and Zei Ri have quite a bit of dialogue with your character, and reveal some of their background. Reiko on the other hand doesn't, but that could change in part 3. I am aware that this is totally speculative, but maybe someone could ask Stumme or anyone on the WoC team if any new heroes are coming because I kinda wanna know if I guessed right on at least one of these guys being a hero.CrazyGorilla 20:22, 3 October 2011 (UTC)
- Add your signature and if it turns out that we get three new heroes, you're on record as having predicted them. But: Stumme is really good at hinting only when he wants us to get a hint. He's also good at keeping mum when he wants to surprise us. In other words, I don't expect anyone at ANet will let us know if new heroes are coming out soon. (OTOH, they might tell us if there's zero chance of seeing new heroes anytime soon.) – Tennessee Ernie Ford (TEF) 19:01, 3 October 2011 (UTC)
- Though that wouldn't be bad, I don't think Anet will add all as heroes. Still, maybe there must also be an elonian chapter of beyond, most likely introducing heroes too, which would tip of the balance of the heroes if all of these 3 guys will be implemented. Also, we don't even know yet if they will put new heroes in WoC. Magnum 17:27, 5 October 2011 (UTC)
- Well Magnum I was thinking the rest of the heros (to complete the 3 of each prof set) would all come from WoC because most of the current heros dont come from cantha (I can only think of 4: Jin, Souske, Xandra, Zenmai...and only one of these is actually aquired in Cantha) CrazyGorilla 19:21, 5 October 2011 (UTC)
- Well spotted, kudos to you. --Manassas 12:19, 20 February 2012 (UTC)
- Well Magnum I was thinking the rest of the heros (to complete the 3 of each prof set) would all come from WoC because most of the current heros dont come from cantha (I can only think of 4: Jin, Souske, Xandra, Zenmai...and only one of these is actually aquired in Cantha) CrazyGorilla 19:21, 5 October 2011 (UTC)