Talk:Upcoming changes and features

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Anyone else excited for full Hero parties?[edit]

Just imagine the havoc that can be wrecked

How much easier h/h vanquishing will become!

H/h hard mode missions! 20:08, 9 January 2011 (UTC)

I'd be more excited if they were actually making hard mode what it should have been. –~=Ϛρѧякγ AHHH! (τѧιк) ←♥– 20:12, 9 January 2011 (UTC)
Imagine Mesway + Sabway + (modified) Spiritway... 20:13, 9 January 2011 (UTC)
Truthfully i'm skeptical about it, it's definitly gonna result into a lot of skill nerfing for PvE because Areas like Slavers Exile, Sorrows Furnace and DoA will be done H/H, still making up your ideal party will be fun altough i preferred seeing better henches instead of increasing heroes and make parties nearly invincible. We all know how creative people can be with skills. Damysticreaper 20:44, 9 January 2011 (UTC)
Compare the shithouse henchman to HM Slavers. No. That's not balanced. 7 Heroes is good. Also, Slavers/Sorrows can be H/H'd fairly easily.-- 07:17, 15 January 2011 (UTC)
I don't see why they would need to balance any skills just because we can replace a few humans with heroes now. User Rose Of Kali SIG.jpgRose Of Kali 15:25, 15 January 2011 (UTC)
Does anybody know exactly when we'll get this update? 10:12, 16 January 2011 (UTC)
My regrettable cynicism guesses this update will occur after the release of GW2. While I check for updates everyday in hope of this to have happened, I would have preferred not knowing in advance. Being favorably surprised is better than being informed early and begin to doubt as the wait increases. With the news that the next update will be something other than the removal of the hero cap, there is nothing to suggest it will be soon. Perhaps an unfounded optimism the next two updates will be simultaneous is the best course of action. Crysania Anchorwind 15:44, 19 January 2011 (UTC)
I am definitely excited for seven hero parties. I have no guild or alliance, so it is very difficult to do The Deep or Urgoz's Warren by yourself. I haven't gotten anywhere with The Underworld or DoA either. --'Mai Yi' talk 15:51, 19 January 2011 (UTC)
When it's ready. Which is soon, very soon. Prepare to be floored. >:D User Rose Of Kali SIG.jpgRose Of Kali 09:46, 20 January 2011 (UTC)
Isn't it supposed to be coming out after the dervish update and the dervish update is coming out after we get a skill preview of what they are doing with the dervish update? That's two things that need to happen before we can even begin to expect the hero cap being removed (unless I've either read the timeline wrong or they've changed it). Saying it's coming very soon when it seems more likely it's over a month away seems very cruel. 12:23, 20 January 2011 (UTC)
I'm expecting it to arive when Winds of Change begin. Damysticreaper 12:35, 20 January 2011 (UTC)
Since when does ANet run on a schedule? What you say is all good and logical, but doesn't mean that's what's actually gonna happen. User Rose Of Kali SIG.jpgRose Of Kali 19:47, 21 January 2011 (UTC)

Seven heroes?[edit]

Has it actually been stated anywhere that it will only be seven hero parties, and not full hero parties thus being up to 11 heroes? --Manassas User Manassas Mannysig.png 12:12, 20 January 2011 (UTC)

It has not. They said they were looking at removing the hero cap so one would assume that means 11 heroes will be possible in Urgoz and the Deep. They didn't say they will allow 11 heroes and most of GW only has 8 man parties so most people don't even think of a possible 11 hero party. 12:19, 20 January 2011 (UTC)
I think they've mentioned the number 7 somewhere, but can't quote anything. Not sure it would be even possible to run Urgoz and especially Deep with 1 person just with the amount of micromanaging and flagging required in some parts, but I guess nothing is crazy-proof. User Rose Of Kali SIG.jpgRose Of Kali 19:50, 21 January 2011 (UTC)
Now your thinking with Arenanet! --NeilUser Neil2250 sig icon6.png 20:56, 21 January 2011 (UTC)
Well I suppose I will NEVER get The Deep or Urgoz's Warren done because there IS NEVER ANYONE THERE. --'Mai Yi' talk 21:06, 21 January 2011 (UTC)
Wait for a Zash. Mission/Bounty day. --NeilUser Neil2250 sig icon6.png 21:13, 21 January 2011 (UTC)
I've tried a few times Neil, the group I join always fails. --'Mai Yi' talk 21:12, 21 January 2011 (UTC)
When there is a zaishen bounty, the place is crowded with noobs who didn't even read an article about Urgoz, meaning they are suprised that they die if a Hopping Vampire touches them.. And actually, some things like duncan are better done with 7 heroes than with 7 other players. 13:36, 26 January 2011 (UTC)
Lol hopping vampires. Surprised me the first time I went into Urgoz. --'Mai Yi' talk 18:17, 26 January 2011 (UTC)
I tried to do Urgoz all alone with 9 heroes last night. I could get to Urgoz without too much hassle and hardly any micromanagement, but I couldn't kill him as the heroes stood still too much and got killed by the exploding sprouts.--Manassas User Manassas Mannysig.png 10:24, 28 January 2011 (UTC)
Wow, we're like twins, except I've done Urgoz and The Deep many times, but I'll never get DoA, UW, and FoW statues. Previously Unsigned 00:15, 30 January 2011 (UTC)

Suggested page overhaul[edit]

See User:Tub/Sandbox

I've tried to restructure the page, grouping information by the update it appears in, added recent official information and removed a bit of wrong stuff. Before updating this highly visible page with potentially sub-par information, I'd like you to double-check my edit and confirm whether or not you consider it an improvement. Feel free to edit in my sandbox if you notice anything improvable. Thanks. Tub 14:17, 3 February 2011 (UTC)

I don't see major problems with the current page, but I also don't have any objections to Tub's suggested replacement. (Both offer useful and usable information; both have some downsides in presentation/maintainability; both have some advantages.)  — Tennessee Ernie Ford (TEF) 17:48, 3 February 2011 (UTC)
Go for it! It is easier for us to skim over what we already know as opposed to conjure up what we don't. Crysania Anchorwind 17:35, 7 February 2011 (UTC)

Rangers, have a heart A'net[edit]

moved to User talk:Klefer

PvP incentives...[edit]

OK, so we are told there will be more incentives to play PvP. Cool. I wouldn't mind doing so, but:

  • GvG is out because my guild has two members, one of whom has stopped playing.
  • I haven't played enough PvP in any format to get past the rumoured "we only play with Rank 3+" on Heroes' Ascent.
  • Random Arena is populated by stressed-out idiots who hate anything that interferes with them accumulating Gladiator points, like a new-to-RA player being substituted into their group after a win. (Not that we weren't still winning, mind you, but he didn't like the way I played, and opened the discussion with a barrage of insults, rather than asking me to step out so he could see if they got a more experienced player.)
  • etc.

The obvious suggestion, given all that, is that I should abandon my microguild and join a guild that plays GvG and offers help/advice for new members, but the basic premise of RA appeals, and I worked hard to get as much as I have done set up in the guildhall. RA, it seems to me, needs to be split into a full-on random version with no title points attached, just a fun place to go skirmishing, and a random-team Gladpoint earner, call it Gladiator Battles or something. With that, I can go and have a bit of fun practicing random-pvp, without having to deal with the title hunters, and join them later when I have worked the kinks out of my technique.

Or maybe I should just play Training Arena/Zaishen Challenge/Zaishen Elite until I have refined my technique enough not to get hassled by idiots, or grow a thick skin or something. Bah. Cynique 13:47, 29 April 2011 (UTC)

You can learn the vast majority of technique (i.e. being a good monk/warrior/etc) from playing them in low-end PvP. Some of the finesse (like catching hard spikes) comes from high-end play, and learning the formats (e.g. being good at GvG or HA) is independent of your skill at any given role, and comes from playing or watching that format.
That being said, there are always casual PvP guilds, which are the best way to get your foot in the door. — Raine Valen User Raine R.gif 15:12, 29 Apr 2011 (UTC)

Exact time for the monthly tonic change at Zaishen Chest?[edit]

Today's edits assigned the time for Flux change to Tonic Rotation as well. I got a Phantasmal Tonic around ~11:30 UTC today, so it hasn't changed yet. I've edited the article to reflect these findings. Does anyone have further sources or data for the time of tonic rotation? Tub 12:06, 1 June 2011 (UTC)

Beyond "not at midnight UTC or PDT," not really. 14:48, 1 June 2011 (UTC)
Don't they usually do it via an update? If that's the case, we'll never really know. ~Farlo Talk 17:27, 1 June 2011 (UTC)
No, they don't usually do an update on the first of each month, and I have never seen update notes contain the item "monthly tonic changed". It's automated, we just don't know when. Around 20:20 UTC I got an automatonic, so we can now narrow it down a little. Tub 20:26, 1 June 2011 (UTC)
The 6 August 2009 update set things up so that they no longer have to update the client/.dat files for monthly tonics. (Previously, they did, although they could seed the changes well ahead of the first.) — Tennessee Ernie Ford (TEF) 21:28, 1 June 2011 (UTC)
15:00, 16:00, or 19:00 UTC are probably the most likely possibilities. If someone wants to save up zkeys till July 1, then try at 14:40, 15:10, 16:10, 18:40, and 19:10 UTC (just to account for any clock discrepancies), we'd be able to say which it is if it is one of those, and narrow it down to a 2-3 hour window otherwise. - Tanetris 21:41, 1 June 2011 (UTC)


I havent even done the first one :/--Icyyy Blue User IcyyyBlue Elementalist Blue.png 05:51, 10 June 2011 (UTC)

2012 release date for GW2[edit]

I think it's appropriate to post that GW2 won't be released sooner than 2012 on the strength of (a) the beta won't be until late 2011 and (b) the NCSoft's CFO's statement that, "Starting from year 2012, we believe substantial growth will be driven by new blockbuster[s] like Guild Wars 2..."Tennessee Ernie Ford (TEF) 18:01, 15 July 2011 (UTC)

I think we should keep pure speculation and personal beliefs about the release date, such as yours, off of here. Keep those speculation vs. speculation discussions on the Gurus. --ScorpDeception63 19:23, 31 July 2011 (UTC)


on the official support forum they said that they will fix codex and factions pvp missions. Should we mention it in article? --The preceding unsigned comment was added by (talk).

I don't really see a reason to, especially since they haven't said any specifics. If anything is made official, or if things change, the wiki will be quick to react. ~FarloUser Farlo Triad.pngTalk 07:31, 19 September 2011 (UTC)

GW2 in 2012[edit]

Among many sourcesTennessee Ernie Ford (TEF) 20:33, 23 January 2012 (UTC)


Has there been any word anywhere when the GW Live Team is going to reassemble so we can see some updates, now that the war-crime known as GW2 is released and past crunch? -- 13:20, 13 October 2012 (UTC)

Heard no word yet either.MystiLefemEle 08:57, 19 October 2012 (UTC)
This page appears to be moot at this point. It's extremely doubtful if GW will get any real updates at all ever again. The awful game that is GW2 appears, sadly, to be a market success. They're not going to "waste" any resources on GW1, lest people be tempted to play the older, superior product. --Emkyooess 16:23, 16 January 2013 (UTC)
I like how despite there was a recent update-related-post by Kimmes, Stephane has basically said that there won't be any future content updates. (I guess tiny patch =! content update) -Chieftain Alex 17:33, 10 February 2013 (UTC)
But Stumme said they'd continue to do GW Beyond after GW2 release... --MushaUser Musha Sigc.png 20:22, 14 February 2013 (UTC)
So... no more patches and updates... not even for stuff that still needs fixin... whats the purpose of the Feedback portal now?! --Falconeye (talk) 21:55, 18 May 2013 (UTC)
There isn't. We could lock it, or at least put a notice up saying "nobody reads this, stop adding stuff" -Chieftain Alex 22:07, 18 May 2013 (UTC)
I would actually suggest deleting it. We could leave a notice telling people to move it to their userspace (we couldn't do that originally due to licensing stuff, but since ArenaNet is not going to implement anything there anyway, it doesn't matter now), and delete everything a month later. Erasculio 22:30, 18 May 2013 (UTC)
Thus is the paragon's fate to forever be shouting "SAVE YOURSELVES!"... and i must cry of frustration. ;_; --Falconeye (talk) 05:25, 19 May 2013 (UTC)
Paragons had an important part in GW history though - world first mallyx hardmode kill featured a team of mostly paragons, in the middle of a bunch of terribad pve players giving up on the profession after trying to play a bar with 7 attack skills. That + the interesting PvP builds it brought (gfte = unlimited energy for spamming stuff like cry or mirror of disenchantment) more than made up for it having only 1 gamebreaking PvE build. (I mean, look at rangers - they had entire trees of useless skills, entire types of useless skills, and were only ever used in gimmicks in PvE. I would have liked to see a ranger update way before a paragon one, at least paragons had SOME good skills) -Auron 12:19, 19 May 2013 (UTC)
You missed out all those nature spirits! -Chieftain Alex 12:27, 19 May 2013 (UTC)
Paragon, ranger, assassin, monk, warrior, necromancer, they all need to be updated, but the Paragon definitely needs it the most. It would be nice if at least the professions are balanced out better instead of leaving the half of the professions updated. Da Mystic Reaper (talk) 14:36, 19 May 2013 (UTC)


I come to play the dragon festival, reminisce about guild wars only to discover that guild wars beyond was canceled? there toons of lore left unfinished to do, this was really unfair, and all for what? Some RNG gw2 events? I am truly dissapoited. --The preceding unsigned comment was added by (talk) at 12:21, 1 July 2013 (UTC).

I know the feeling, I'm not all to happy about it either. They could at least complete the skill updates so that they are "balanced", but never say never. Da Mystic Reaper (talk) 17:14, 1 July 2013 (UTC)

dissapointed is an understatement. i was so looking forward to seeing how the beyond content turned out. i was waiting to see what happend to Evennia since she was lingering about outside of Ascalon city. and thats just one of the things left un done. ArthasShadowsong (talk) 16:42, 6 July 2013 (UTC)