Template:Weapon stats

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Description[edit]

{{Weapon stats|(weapon type)
| damage =
| energy =
| armor =
| req =
| attribute =
| damage type =
| spell recharge =
| bonus =
| prefix =
| suffix =
| combined =
| combined energy =
| customized =
| special =
| not replicable =
}}

This template is used to display the stats on unique weapon articles.

Parameters[edit]

parameter 1
Weapon type. See Weapon for possible values. Note that for bows, the bow class should be used instead.
damage
Optional. Damage range. By default set to the maximal possible damage depending on weapon type.
energy
Optional. Energy bonus. By default set to the maximal possible energy depending on weapon type.
armor
Optional. Armor bonus. By default set to the maximal possible armor depending on weapon type.
req
Optional. Weapon's requirement. By default set to 9.
attribute
Semi-optional. Weapon's attribute. By default set to the default attribute depending on weapon type. Need to be set for spellcasting weapons and off-hand items.
damage type
Semi-optional. Weapon's damage type. By default set to the common damage type depending on weapon type. Need to be set for spellcasting weapons, Daggers and martial weapons with uncommon damage type.
spell recharge
Optional. Staff's spell recharge chance. By default set to 20.
bonus
Optional. Weapon's inscription or fixed bonus.
prefix
Optional. Weapon's prefix bonus. Note that has to be set to the Elemental damage type for Elemental upgrades.
suffix
Optional. Weapon's suffix bonus
combined
Optional. Summed bonus from prefix and suffix. Currently only needed for two Health bonuses. Anyway both parameters should be set for DPL usage.
combined energy
Optional. Set this parameter to combine a staff's initial energy with the bonus given by a prefix upgrade (always displays 15 energy).
customized
Optional. Set this parameter to display the weapon as customized.
special.
Optional. Set this parameter to display special and uncommon combinations. Possible values:
not replicable
Optional. Set this parameter to mark this weapon as not replicable.
This should be done when the weapon cannot be replicated by normal upgrades or inscriptions, for example when there are two inscription bonuses used. In this case all non-standard compatible bonuses should be listed as the value of the bonus parameter, separated by a linebreak (<br />)

See also[edit]