User talk:Mme. Donelle/Archive
Hello, Mme. Donelle, and welcome to the Official Guild Wars Wiki! If you need help with anything, don't hesitate to add a message to my talk page. I highly recommend that you check out the "Welcome to the wiki" page - it's extremely useful as an initial guide. Best of luck and happy editing!--§ Eloc § 00:42, 9 November 2007 (UTC)
Flask of Firewater[edit]
See this update: Game updates/20071206#Miscellaneous poke | talk 21:44, 2 January 2008 (UTC)
- Heh, thanks for rubbing it in my face. For some reason I was sure the update was the other way round: a level 5 drink changed to level 3. -__- --Mme. Donelle 21:48, 2 January 2008 (UTC)
GWW:USER[edit]
Sorry, but you'r not allowed to remove anything from your talk page. Best you could do it Archive it. — ク Eloc 貢 22:28, 2 January 2008 (UTC)
- sigh* At least in real life you can burn stupid stuff.
nooooooooooo you stupid piece of shit--The preceding unsigned comment was added by User:Mme. Donelle (talk).
- Me? I think you should reconsider calling someone a stupid piece of shit as you can get banned for it under GWW:NPA. — ク Eloc 貢 06:35, 3 January 2008 (UTC)
- Now now... this is exactly why you don't get friends, you take everything as if it were personal :).
About the talk page, you can move the content (any content, not just the old one actually) to User_talk:Mme._Donelle/Archive by example (just copy and paste whatever you want to remove), and then leave a link here for reference. That is done just as a way to document stuff (by example, so we don't end warning a user about the same thing multiple times).--Fighterdoken 06:52, 3 January 2008 (UTC)- LoL, I think I'll live. I do got some friends here on GWW ya know, but most are trolls ^^;;. And if I took it personal, I would have just been "Hey! Fuck you!". — ク Eloc 貢 07:09, 3 January 2008 (UTC)
- I wasn't talking to you, I was talking to myself. -_- --Mme. Donelle 15:51, 3 January 2008 (UTC)
- LoL, I think I'll live. I do got some friends here on GWW ya know, but most are trolls ^^;;. And if I took it personal, I would have just been "Hey! Fuck you!". — ク Eloc 貢 07:09, 3 January 2008 (UTC)
- Now now... this is exactly why you don't get friends, you take everything as if it were personal :).
Venting[edit]
Arrrrggghhhhhh I'm such a pretentious unlikeable cockhole --Mme. Donelle 00:33, 24 July 2008 (UTC)
- why would that be? --Wolf 00:36, 24 July 2008 (UTC)
- (Edit conflict) why wearing you down yourself? I liked your nipples story - interesting stuff.^^ Though i have to admit, i didnt read much more from your discussion, or that on regina's talk. —ZerphaThe Improver 00:37, 24 July 2008 (UTC)
- Well, exactly. :p --Mme. Donelle 00:53, 24 July 2008 (UTC)
- Only because i don't stalk your comments doesn't mean i don't like you ;P —ZerphaThe Improver 01:10, 24 July 2008 (UTC)
- My point is, you're assuming I'm likeable because you've seen no evidence to the contrary. And trust me: there's evidence. --Mme. Donelle 01:12, 24 July 2008 (UTC)
- What makes someone likable is whether or not there is something there too like, and you have showed ample amounts of that =D --Wolf 01:18, 24 July 2008 (UTC)
- (Edit conflict) If you want to express that you would be unlikeably if you were doing something you didn't do yet to prevent becoming unpopular, i'd assume that this applies to every user here. We could break GWW:NPA all the time and just be a fucked up wiki community, but fortunately that's not the case. —ZerphaThe Improver 01:23, 24 July 2008 (UTC)
- IMO zerph it is. 68.151.16.139 01:26, 24 July 2008 (UTC)
- It doesn't matter that people can't openly attack me for being a bitch: I know that's what they're thinking. It's certainly what I'm thinking whenever I reread my pompous,retarded comments. Ugh. --Mme. Donelle 01:31, 24 July 2008 (UTC)
- If I ever think someone is being pmpus, a massive jerk, idiotic, stupid, ignorant, ect, or even comming across that way, I'll call em out on it. I expect everyone else to do the same for me. --Wolf 01:51, 24 July 2008 (UTC)
- My point is, you're assuming I'm likeable because you've seen no evidence to the contrary. And trust me: there's evidence. --Mme. Donelle 01:12, 24 July 2008 (UTC)
- Only because i don't stalk your comments doesn't mean i don't like you ;P —ZerphaThe Improver 01:10, 24 July 2008 (UTC)
- Well, exactly. :p --Mme. Donelle 00:53, 24 July 2008 (UTC)
- (Edit conflict) (reply to anon's comment)Depends on the talk pages. The Arenanet content talk pages like ArenaNet:Skill feedback, or User Talk:Isaiah Cartwright do admittedly not have a really good spirit, but there are also "regular" talks about whatever, or friendly user talk conversations. Lemi for example seems to be content with the current community situation. —ZerphaThe Improver 01:38, 24 July 2008 (UTC)
- Well, everyone has a certain opinion about several things, which are possibly also influenced by prejudice and such. Other's thoughts are imagineable, which could again lead to a diffrent point of view. What you wrote and got read by others will stay in their mind and possibly emboss their image of you, but when you realize that you don't like what you read you can state that you are thinking diffrent about it now. People may then either accept it or not. —ZerphaThe Improver 01:48, 24 July 2008 (UTC)
I'd say you need more..uhm..activity[edit]
I'm just a friendly passerby on winter, who found the clean sheet of snow on your yard irresitable, and pissed his name on it. -- NUKLEAR IIV 14:52, 13 July 2008 (UTC)
- I shall treasure your yellow scribblings forever, good sir. Or at least until the snow melts. --Mme. Donelle 14:59, 13 July 2008 (UTC)
You stand to be very awesome.[edit]
I'm looking at your userpage and your gender and all that. Sucks wiki's don't do private talk, but it's LOL INTERNET anyway.
So let's talk.
I'm reading your gender dimorphism etc. etc. and since I'm assuming you care a lot about genders, I'm wondering. When it comes to male and female sports, I've always said that it is fair to seperate the women from men because mens' bodies in puberty go through an increase in strength and form, because back in the caveman days we had to "protect" the women from dangers, and do the physical work like building shelter blah blah. Then, the womens' form actually gets weaker because it has to get ready for pregnancy. Developing muscle gets harder, and they're usually smaller than men, and breasts get in the way blah blah. So how true is that all?
Secondly, "I mean, come on. She totally used to be a man.". Before I even start, I support the transexuals or whatever someone may be. Another on user on this wiki seems to be that way, and I asked her (him? o.o) about it and I got a kinda foggy answer, so I figured the person was very touchy about it. Like my drug use, I'm completely open with it to anyone who asks because I'm doing it for the right reasons, and what I believe in. So I hope that you will tell me flat out whether or not you are, because if so, I'd like to talk more about it with you.
I only ask these things because you seem to know wtf you're talking about and can actually give me the well-informed answers that I need.
Likewise feel free to not answer anything you want. LOL INTERNET and whatnot. Vael Victus 20:13, 13 July 2008 (UTC)
- Well, I do love the LOL INTERNETS. ^^
- I am a female, and not a transsexual. (I'm, er, assuming that's what you were asking?) I have thought about becoming a man, though: I resent that I am under pressure to conform to appearences and behaviour that I feel clash with my masculine personality. Don't get me wrong, I am very much prone to all the usual feminine personality faults; but overall, I feel more male than female. It's that ambiguity which stops me from going ahead and getting a sex change, however: my existence surely proves that gender stereotypes are nonsense, and in getting a sex change I would simply be validating them. That is one of the reasons why I am a feminist instead of a transsexual.
- If you're wondering why I've got that thing about Livia... I'm just making fun of her silly-looking boobs. XD Life is too short to get offended by every little thing.
- As for your sports question, I'm not sure I am qualified to answer that. I'll try though. Gender is assigned to embryos in a very interesting way: all babies begin developing as females, but only after the basic female structures have begun to develop does the Y chromosome kick in and "convert" those possessing one into a male. This is why men have nipples, and also why hermaphrodites or "individuals with ambiguous genitalia" occour: something gets fucked up at some point in that conversion. For this reason, gender is currently understood to be a spectrum, rather than a set of binary states. And for that reason, I am tempted to say that, in theory, males and females have the potential to be equals in sports. An untrained male picked off the street is very likely to be physically stronger than an untrained female picked off the street: but what about those who have undergone the very intense training of Olympic atheletes? I have thought about this in the past, only with regards to soliders. Is a male Marine really stronger than a female Marine, if they have undergone identical training? Or will the male always be superior? I just don't know. If gender is a spectrum, it's possible, especially if hormone treatment is involved. Ultimately, however, I suspect not. Male bodies are generally understood to be better at converting food to muscle than females, and spectrum or not, the gap between one gender and the other is probably great enough that that difference is significant.
- Finally, I don't mind if you want to ask these kind of questions. I'm not sure it's correct to say I care about gender, but I do find it (and many other biological and philosophical topics) fascinating. :D --Mme. Donelle 21:17, 13 July 2008 (UTC)
- Wow, now i finally know why men have nipples, too. :D —ZerphaThe Improver 21:29, 13 July 2008 (UTC)
- Heheh. The nipple thing was totally irrelevant, but I couldn't resist slipping it in. ^^ --Mme. Donelle 21:36, 13 July 2008 (UTC)
- Cool, thanks for your time. Have you considered male hormones instead of a sex change? They're pretty much the same except you get no penis. ¯\(º_o)/¯
- Heheh. The nipple thing was totally irrelevant, but I couldn't resist slipping it in. ^^ --Mme. Donelle 21:36, 13 July 2008 (UTC)
- Wow, now i finally know why men have nipples, too. :D —ZerphaThe Improver 21:29, 13 July 2008 (UTC)
- Livia had nothing to do with anything btw. :o Vael Victus 12:57, 14 July 2008 (UTC)
- No penis? You also grow a beard and chest hair with those hormones. That won't be pretty with no penis. -- NUKLEAR IIV 13:18, 14 July 2008 (UTC)
- I agree with Mme. Donelle - if her personality is what we consider a "masculine" one but she's happy with the body she has right now, why would she be expected to change anything? People's expectations to have so-called "masculine" personality traits on a male body are just expectations, and nothing more.
- I also agree with her answers regarding sports: I think a man would ultimately have a small advantage over a woman regarding some aspects. There are some "advantages" (more like "traits") that we get thanks to all that extra testosterone, just as there are traits women have thanks to all that estrogen (women usually live longer, for example, thanks to the extra protection against vascular events provided by the mostly female hormones).
- (There's a large - and IMO very interesting - spectrum of diseases linked to gender. Morris' Syndrome, for example - a "men", or someone with chromossomes XY, is born with defective cell receptors for testosterone. The result? A body that, from the outside, is exactly a woman's body. The only difference is the lack of some internal female structures - no uterus, so these girls cannot have children - and some times the presence of inguinal hernias, containing the testicles.) Erasculio 13:49, 14 July 2008 (UTC)
- I'd bet 1000$ that Erasculio is watching House. They had that precise syndrome on one of the episodes - a super model is, shall we say, not shallow enough. -- NUKLEAR IIV 14:05, 14 July 2008 (UTC)
- Ha ha : D No, I'm not watching House (yet - all my friends have told me to watch it), that's just stuff I know because of work. Erasculio 14:07, 14 July 2008 (UTC)
- I'd bet 1000$ that Erasculio is watching House. They had that precise syndrome on one of the episodes - a super model is, shall we say, not shallow enough. -- NUKLEAR IIV 14:05, 14 July 2008 (UTC)
- Why would anyone want to take male hormones if they're not getting a penis too? That's the best part! If anything, I'd just get a penis and leave the rest of my body the way it is. ;D Oh, and that userbox you quoted, "she totally used to be a man", was referring to Livia. Not me. :p
- Anyway: I have heard of Morris' Syndrome! What I find quite interesting about it is that those with the condition are often very feminine and good-looking, moreso than real women, because a real woman's body contains and responds to testosterone. I suspect that's why the House character was a model? I'm interested to see that episode now. I like it when TV programs get something wrong about a condition, though, heh. One of my favourite House episodes is the one with the boy who thinks he's been abducted by aliens: I figured out early on what was wrong with him, and found it amusing that House, the genius diagnostician, didn't catch on until well after the obvious test results. Another one was a recent Doctor Who episode, in which a group of human soldiers reproduce asexually, using a machine that rearranges the DNA of a single parent to create a unique offspring. The trouble with that method of reproduction is that males would quickly become extinct, yet half the soldiers were male, despite many generations of asexual reprduction. PLOT HOLE. --Mme. Donelle 17:39, 14 July 2008 (UTC)
- Alright. Thanks for your time again! Vael Victus 15:17, 15 July 2008 (UTC)
- Aw. Guess no-one else enjoys ripping TV shows apart. :/ --Mme. Donelle 15:54, 15 July 2008 (UTC)
- Alright. Thanks for your time again! Vael Victus 15:17, 15 July 2008 (UTC)
- No penis? You also grow a beard and chest hair with those hormones. That won't be pretty with no penis. -- NUKLEAR IIV 13:18, 14 July 2008 (UTC)
- Livia had nothing to do with anything btw. :o Vael Victus 12:57, 14 July 2008 (UTC)
Your Character Pics[edit]
Gotta love em. Thats funny stuff =D --Wolf 00:24, 18 July 2008 (UTC)
- Thank you. :D --Mme. Donelle 00:48, 18 July 2008 (UTC)
You are amusing. Here, have a star sticker: MithTalk 16:49, 24 July 2008 (UTC)
- How about 's? =D --Wolf 18:44, 24 July 2008 (UTC)
I Think You Have Been Proven Wrong X.X[edit]
Read this, particularly Regina's statement. Am I the only one that is now slightly more worried than usual? --Wolf 17:09, 22 July 2008 (UTC)
- Bah. That sucks. It doesn't surprise me too much, however, because Regina had already mentioned that NCSoft's focus at PAX will be on Aion, rather than GW2. Plus, though I'd been expecting something at PAX in the past, it was because I'd thought there were further along with the game than they really are -- the fact that the beta's been pushed out of 2008, and Regina's comment about the art team not being done with character model design (to the point where vague discussions on sexism are still relevant) implies that they're in such early stages that there's not much they can offer at a con. A shame for the rabid fangirl in me who wants screenshots, but a bonus for the rational fangirl who wants them to take their time in making GW2 as awesome as possible. --Mme. Donelle 21:24, 22 July 2008 (UTC)
- At least they are going to be giving out prints of concept art signed by the author (GW1 most likely) to people who visit their booth, so that will be worth it. I personaly was kinda hopin for some more concept art (Anet has some amazing artists on board) and maybe a few more juiocy details. I knew screenshots and gameplay footage were not happening once it was announced that they were pushing the beta out of 2008. I hope they take their time, and make it as full-on awsome as is possible. Anet said they were starting from scratch, but I highly doubt that's 100% accurate. I'm betting a good deal of character models will be recycled and improved on, and such. Also, when we start a major program from scratch at my place of work, we don;t just throw out the code and start completely over, as that old code contaisn lots of peices of still useful and fully functional code that get set aside, and worked in when/if needed. I'm betting we will start seeing GW2 poping up early next year, provided Anet wants to give us anything. --Wolf 21:33, 22 July 2008 (UTC)
- Recycled code, maybe, but not recycled models. Anet have made a point that GW2 will "look like a totally different game", so I'm expecting all the art and graphics to be brand new. Plus, they're using a new engine, so even if old stuff is reused it's going to need so much adjusting it'll probably be unrecognisable, and may as well be brand new. Anyway, who knows, perhaps we'll get a few minor details on GW2 at PAX? It's easy to keep a secret over the internet, but in real life people are prone to slips of the tongue. I'm counting on you to get this information, Wolf. I myself won't be able to make it to PAX. D: --Mme. Donelle 23:07, 22 July 2008 (UTC)
- Haha, good point. Regina also told us that no info would come out in any way on GW2, yet she told us that the character models haven't been finalized yet. So, maybe something will slip, who knows. It's a quest, and I'm on it! Every day after the con, I'll be thrownin up anything I learn in my talk page, so watch there =D. As for models, I'm sure they will look quite different, but sometimes it's much easier to have a similar starting point than to start froms scratch entirely. GW has a sort of flavor to it's visual style, and I hope they retain that. When Bethesda made Morrowind, it have a very distinct flavor to it, and then they made Oblivion totaly different, and was kinda a let-down. To this day I still consider Morrowind a MUCH better game than Oblivion. They can overhall the mechanics and everything, but in the end, when I look at GW2, it should still feel like GW1. --Wolf 00:38, 23 July 2008 (UTC)
- I know what you mean about the "feel" of a game. I think GW2 will still very much feel like GW, but just be updated, you know? --Mme. Donelle 15:43, 23 July 2008 (UTC)
- Yup. I hope so. It just worries me a little when they say it will Look like and entirely different game. -- Wolf 15:48, 23 July 2008 (UTC)
- I think Anet understands the importance of nostalgia. I read an interview once in which one of the developers mentioned the inherent flaw in presearing: that you couldn't return to it. Players yearned to go back "home", and it's for this reason that the starter areas in the other two games are physical islands, rather than pockets in time. So I'm confident that Anet will at the very least attempt to retain the "feel" of the original games. --Mme. Donelle 16:00, 23 July 2008 (UTC)
- Yeah, thing was I liked Pre-searing (with the exception of a lot of people in it), but I never could take much of a liking to Shing Jea or Istan for some reason. I think a good portion of the nostalgia twards Pre-searing comes from the fact that you know that, as soon as you leave it, you won't be comming back. Pre-searing also has this hospitalble, home-like feel to it. Shing Shea and Istan just feel like another area, with nothing special to it. -- Wolf 16:10, 23 July 2008 (UTC)
- Fair point. I suppose that's just how nostalgia works, though: you can't be nostalgic about something you've currently got. If Shing Jea and Istan worked like pre, you might have warmer feelings towards them. --Mme. Donelle 16:42, 23 July 2008 (UTC)
- True, but I think one more thing comes into play here. I'm sure I would have a slightly warmer feelign twards Shing Shea and Istan if I could not go back. But, when I first played GW, and made my first character, and entered Pre-searing, I already had those warm feelings twards pre-searing, long before I learned that I would at oen point, have to leave it and never come back (while, that did increase those feelings some). I cannot say the same for Istan and Shing Shea, I juts didn't enjoy being there, where as I greatly enjoyed the environment and just over-all atmosphere of pre-searing. It just felt like home. It was a place I could run around and grow, wiht little fear of being jumped by a large number of enemies and dieing, but there was still things in need of killing, but I could kill them on my own time, when I wanted to. Pre-searing used a lot of warm, bright and lively colors, combined with the fact that it was soo green. It just felt so alive. Istan and Shing Shea didn't do the same for me in those respects. Well, part of it comes from the fact that I realy love the forest, and most of pre-searign is a forest or woodland type area. I guess my disposition twards it are a bit more in personal taste. -- Wolf 17:03, 23 July 2008 (UTC)
- No, I felt like that too. But bear in mind that pre was specifically designed to evoke those strong feelings in the player. It's meant to be heartachingly beautiful and perfect, because that makes the searing all the more tragic. --Mme. Donelle 18:36, 23 July 2008 (UTC)
- True, but I think one more thing comes into play here. I'm sure I would have a slightly warmer feelign twards Shing Shea and Istan if I could not go back. But, when I first played GW, and made my first character, and entered Pre-searing, I already had those warm feelings twards pre-searing, long before I learned that I would at oen point, have to leave it and never come back (while, that did increase those feelings some). I cannot say the same for Istan and Shing Shea, I juts didn't enjoy being there, where as I greatly enjoyed the environment and just over-all atmosphere of pre-searing. It just felt like home. It was a place I could run around and grow, wiht little fear of being jumped by a large number of enemies and dieing, but there was still things in need of killing, but I could kill them on my own time, when I wanted to. Pre-searing used a lot of warm, bright and lively colors, combined with the fact that it was soo green. It just felt so alive. Istan and Shing Shea didn't do the same for me in those respects. Well, part of it comes from the fact that I realy love the forest, and most of pre-searign is a forest or woodland type area. I guess my disposition twards it are a bit more in personal taste. -- Wolf 17:03, 23 July 2008 (UTC)
- Fair point. I suppose that's just how nostalgia works, though: you can't be nostalgic about something you've currently got. If Shing Jea and Istan worked like pre, you might have warmer feelings towards them. --Mme. Donelle 16:42, 23 July 2008 (UTC)
- Yeah, thing was I liked Pre-searing (with the exception of a lot of people in it), but I never could take much of a liking to Shing Jea or Istan for some reason. I think a good portion of the nostalgia twards Pre-searing comes from the fact that you know that, as soon as you leave it, you won't be comming back. Pre-searing also has this hospitalble, home-like feel to it. Shing Shea and Istan just feel like another area, with nothing special to it. -- Wolf 16:10, 23 July 2008 (UTC)
- I think Anet understands the importance of nostalgia. I read an interview once in which one of the developers mentioned the inherent flaw in presearing: that you couldn't return to it. Players yearned to go back "home", and it's for this reason that the starter areas in the other two games are physical islands, rather than pockets in time. So I'm confident that Anet will at the very least attempt to retain the "feel" of the original games. --Mme. Donelle 16:00, 23 July 2008 (UTC)
- Yup. I hope so. It just worries me a little when they say it will Look like and entirely different game. -- Wolf 15:48, 23 July 2008 (UTC)
- I know what you mean about the "feel" of a game. I think GW2 will still very much feel like GW, but just be updated, you know? --Mme. Donelle 15:43, 23 July 2008 (UTC)
- Haha, good point. Regina also told us that no info would come out in any way on GW2, yet she told us that the character models haven't been finalized yet. So, maybe something will slip, who knows. It's a quest, and I'm on it! Every day after the con, I'll be thrownin up anything I learn in my talk page, so watch there =D. As for models, I'm sure they will look quite different, but sometimes it's much easier to have a similar starting point than to start froms scratch entirely. GW has a sort of flavor to it's visual style, and I hope they retain that. When Bethesda made Morrowind, it have a very distinct flavor to it, and then they made Oblivion totaly different, and was kinda a let-down. To this day I still consider Morrowind a MUCH better game than Oblivion. They can overhall the mechanics and everything, but in the end, when I look at GW2, it should still feel like GW1. --Wolf 00:38, 23 July 2008 (UTC)
- Recycled code, maybe, but not recycled models. Anet have made a point that GW2 will "look like a totally different game", so I'm expecting all the art and graphics to be brand new. Plus, they're using a new engine, so even if old stuff is reused it's going to need so much adjusting it'll probably be unrecognisable, and may as well be brand new. Anyway, who knows, perhaps we'll get a few minor details on GW2 at PAX? It's easy to keep a secret over the internet, but in real life people are prone to slips of the tongue. I'm counting on you to get this information, Wolf. I myself won't be able to make it to PAX. D: --Mme. Donelle 23:07, 22 July 2008 (UTC)
- At least they are going to be giving out prints of concept art signed by the author (GW1 most likely) to people who visit their booth, so that will be worth it. I personaly was kinda hopin for some more concept art (Anet has some amazing artists on board) and maybe a few more juiocy details. I knew screenshots and gameplay footage were not happening once it was announced that they were pushing the beta out of 2008. I hope they take their time, and make it as full-on awsome as is possible. Anet said they were starting from scratch, but I highly doubt that's 100% accurate. I'm betting a good deal of character models will be recycled and improved on, and such. Also, when we start a major program from scratch at my place of work, we don;t just throw out the code and start completely over, as that old code contaisn lots of peices of still useful and fully functional code that get set aside, and worked in when/if needed. I'm betting we will start seeing GW2 poping up early next year, provided Anet wants to give us anything. --Wolf 21:33, 22 July 2008 (UTC)
(Reset indent) True, but that doesn't mean other starter areas can't be that same way, now does it? -- Wolf 18:46, 23 July 2008 (UTC)
- I find the starting island in Factions very pretty. It's about the only place not marred by urban growth or Shiro's Curse either.75.146.48.190 19:04, 23 July 2008 (UTC)
- True, but there is something about it that's not very appealing to me, with the exception of a few small, out of the way areas. A friend of mine has always been big on the City, but I hate it. Without the compass or map, I would loose all sense of direction, and it just feels so closed in. It has a very unsafe, dangerous and dirty feel too it. IRL, you'd never know when you might fall through the ground into someone's house, a pile of sharp objects, or hundreds of feet down, only to hit the ground and die X.X. I also don't see how anyone could live in some of those places. I always had something for the Jade Sea and Northern Shiverpeaks tho. The Jade sea is just so open, but its not empty or dessert-ish in most places. The Northern Shiverpeaks seem to keep the same kinda feel as Presearing, but with snow (love the stuff) and it also sorta had that wild outlandish feel that Morrowind captured so well. One if the biggest things I like in a game is a bit of an outlandish feel, something that departs a bit from reality but is still highly believeable. Morrowind hit this right on the head, and GW does a very good job of it too. There are very few areas that I hate being in, astheticaly speaking. There are plenty of areas I would cheer if I never had to deal with again, but thats mainly b/c of enemies, mob-makeup and such. -- Wolf 19:24, 23 July 2008 (UTC)
- Aww, I like Kaineng. Though navigation is a pain in the ass even with the aid of a map and compass, I like the claustrophobic, labyrinthine feel it has, and I really dig its similarities to Kowloon Walled City. Anyway, as for starter areas: pre is the only one which needs to be gorgeous, but that's not to say that Shing Jea and Istan aren't pretty. They're just not as geared towards evoking emotions in the players as pre is. One of my favourite areas in the game is actually Fahranur: I'd rather take a stroll in there than in Regent Valley any day. --Mme. Donelle 21:28, 23 July 2008 (UTC)
- Yeah, I do see what you mean about Pre, but we all have our opinions and tasks. I know a guy that hates pre and was happy to see it get blown to bits, but, different strokes for different folks. Fahrarnur is also pretty cool, I'm not a huge fan of ruins, but fancy and details architecture is always cool. Old Gothic cthedrals are just the coolest things ever. --Wolf 21:46, 23 July 2008 (UTC)
- *gasp* You're not a Kurzick, are you?! Get out of my talk page!
- I think what appeals to me the most about Fahranur is nostaliga again: I used to be a pretty hardcore Tomb Raider fan, and The First City has much the same feel as many of the areas in that series. --Mme. Donelle 21:55, 23 July 2008 (UTC)
- Naw, I'm a pretty solid Luxon at heart. Turtles are just too cool. Kurzicks are too dark, gloomy and, well, goth for me. That term is horribly used tho. True gothic architexture is very details, big and exspansive, and also VERY well lit. Most of the exterior walls are taken up by these HUGE beautiful stain-glass windows. Have you ever been inside a gothic cathedral? It's realy something. --Wolf 22:02, 23 July 2008 (UTC)
- Yeah, the complete lack of colour or light in the Echovald forest can get annoying at times, and Ithat's coming from someone who usually prefers subdued colours. (That said, greyscale can work amazingly well sometimes. Ever played American McGee's Alice?) I'm not sure if I've ever literally been inside a gothic building, but I have seen gothic architecture and I agree, it's gorgeous. I'm a real sucker for grandiose art laced with intricate details. --Mme. Donelle 22:10, 23 July 2008 (UTC)
- I cna say the same for myself, as it probably comes from ym artistic side, tho I suck at drawing and painting :P. I liek rich (not bright) colors, and wide open and airy spaces. I almost always have a fan going in my office and room just to feel the movement of air. Greyscale (or is it grayscale O.o) hass worked some pretty amazing things, especialy when used in direct contrast to bright vivid and rich colors. I sadly have not plyed American McGee's Alice tho. --Wolf 22:24, 23 July 2008 (UTC)
- I really like the art, especially the concept work I've seen for American McGee's Alice. The game itself was kinda bleh in terms of play, but I think the environment and story were great. Yukiko 01:58, 25 July 2008 (UTC)
- I cna say the same for myself, as it probably comes from ym artistic side, tho I suck at drawing and painting :P. I liek rich (not bright) colors, and wide open and airy spaces. I almost always have a fan going in my office and room just to feel the movement of air. Greyscale (or is it grayscale O.o) hass worked some pretty amazing things, especialy when used in direct contrast to bright vivid and rich colors. I sadly have not plyed American McGee's Alice tho. --Wolf 22:24, 23 July 2008 (UTC)
- Yeah, the complete lack of colour or light in the Echovald forest can get annoying at times, and Ithat's coming from someone who usually prefers subdued colours. (That said, greyscale can work amazingly well sometimes. Ever played American McGee's Alice?) I'm not sure if I've ever literally been inside a gothic building, but I have seen gothic architecture and I agree, it's gorgeous. I'm a real sucker for grandiose art laced with intricate details. --Mme. Donelle 22:10, 23 July 2008 (UTC)
- Naw, I'm a pretty solid Luxon at heart. Turtles are just too cool. Kurzicks are too dark, gloomy and, well, goth for me. That term is horribly used tho. True gothic architexture is very details, big and exspansive, and also VERY well lit. Most of the exterior walls are taken up by these HUGE beautiful stain-glass windows. Have you ever been inside a gothic cathedral? It's realy something. --Wolf 22:02, 23 July 2008 (UTC)
- Yeah, I do see what you mean about Pre, but we all have our opinions and tasks. I know a guy that hates pre and was happy to see it get blown to bits, but, different strokes for different folks. Fahrarnur is also pretty cool, I'm not a huge fan of ruins, but fancy and details architecture is always cool. Old Gothic cthedrals are just the coolest things ever. --Wolf 21:46, 23 July 2008 (UTC)
- Aww, I like Kaineng. Though navigation is a pain in the ass even with the aid of a map and compass, I like the claustrophobic, labyrinthine feel it has, and I really dig its similarities to Kowloon Walled City. Anyway, as for starter areas: pre is the only one which needs to be gorgeous, but that's not to say that Shing Jea and Istan aren't pretty. They're just not as geared towards evoking emotions in the players as pre is. One of my favourite areas in the game is actually Fahranur: I'd rather take a stroll in there than in Regent Valley any day. --Mme. Donelle 21:28, 23 July 2008 (UTC)
- True, but there is something about it that's not very appealing to me, with the exception of a few small, out of the way areas. A friend of mine has always been big on the City, but I hate it. Without the compass or map, I would loose all sense of direction, and it just feels so closed in. It has a very unsafe, dangerous and dirty feel too it. IRL, you'd never know when you might fall through the ground into someone's house, a pile of sharp objects, or hundreds of feet down, only to hit the ground and die X.X. I also don't see how anyone could live in some of those places. I always had something for the Jade Sea and Northern Shiverpeaks tho. The Jade sea is just so open, but its not empty or dessert-ish in most places. The Northern Shiverpeaks seem to keep the same kinda feel as Presearing, but with snow (love the stuff) and it also sorta had that wild outlandish feel that Morrowind captured so well. One if the biggest things I like in a game is a bit of an outlandish feel, something that departs a bit from reality but is still highly believeable. Morrowind hit this right on the head, and GW does a very good job of it too. There are very few areas that I hate being in, astheticaly speaking. There are plenty of areas I would cheer if I never had to deal with again, but thats mainly b/c of enemies, mob-makeup and such. -- Wolf 19:24, 23 July 2008 (UTC)
Signature[edit]
I like your new sig. Here's a suggestion you might like/hate. If you don't see it, put your mouse over the scythe.
Ghosst • Talk • 16:54, 26 July 2008 (UTC)
- Hehe, that's a cute idea I hadn't considered. Thank you! I shall have to think of something highly philosophical and witty (read: toilet humour) to put there. ^^ --Mme. Donelle 16:57, 26 July 2008 (UTC)
Sweet new sig. — ク Eloc 貢 14:48, 27 July 2008 (UTC)
Darwinism, Natural Selection, Evolution, and Survival of the Fitest.[edit]
Idk if any of those are your cup of tea or not, but I know you enjoy a good intellegant conversation so I thought I would bring this here. Yesterday, a friend and I were having a conversation about how crazy modern medicine was and about genetic traits that can be quite detramental to one's health (such as people with naturaly weak immune systems, people born blind, ect.) and he made a good point that if he was ever afflicted with something genetic disease or defect, he would not have kids, as he did not want to inflict the same suffering on his children, and I agree with him. Then a thought hit me. In a way, we (humans) as a species have curcumvented Natural Selection, and Survival of the Fitest doesn't realy apply as much or drastically different from the traditional sense as applied to animals. We, as humans have created our own stable, comfortable, safe, and clean environments to such a point, that the only real danger once faces in their own home or out and about is another human and natural disasters (barring random accidents). With how far modern medicine has advanced, deadly diseases are on the verge of being whiped of fthe planet (smallpox is already gone, several others are on the way) any bodily defects or injuries can often be fixed with surgury and such. My point? Well, in a way, we are weakenign ourselves as a species in a way. We are nolong exposed to very harmful diseases, so a weak immune system can keep someone alive and be passed on to children, genetic defects or diseases can also be passed on to offspring and such. In a more primitive setting, anyone who could not physicaly defend themselves or did not have a partner who could, did not have a strong enough immune system, or other such traits, would inevitable die and quite possibly not reproduce, thus nature weeds out the "weak" of a species. That is not the case anymore. Anyway, if you get what I'm going at here, I'd love to know what you think on this matter. --Wolf 22:30, 29 July 2008 (UTC)
- Well, I know you didn't ask for my thoughts, but being an egotistical brigand and all, here what I think:
- As far as to my knowledge, natural selection applies to humanity as much as rest of the biosphere. We don't have any threats from outside, but we do have enough on the inside. IF we all had "clean, safe, stable" environments, we wouldn't have any military. Humanity still kills itself by the truckload, and most of it is caused by humanity: African citizens starve because of whites messing around with it, the Indians driven from their homelands and brought to cultural extinction, wars slaughtering thousands of people each day, Nazi's gassed Jews by millions, stalin purged enough people to populate a middle-sized country, and the list goes on. I think that when we ran out of outside threats, we4 began mauling ourselves, which, from a Darwinian perspective, is pretty logical.
- However, there is a difference between humans and animals. With animals, the stronger individual or species survive. In humanity, the stronger society, or, collective group of people survives. If you draw the line fuzzy enough to consider each group as a single species (I can see why you may do that), you'll find the difference between us and the animal kingdom are not too far.
- There is of course the other side of the story. We humans are the strongest, and we will survive in the end (unless in case of a nuclear winter. Then, it'll be cockroaches). I assume we'll purge, or at least tame, a great fraction of wildlife on earth in 50-100 years. It is inevitable, no matter what "greens" may think. -- NUKLEAR IIV 02:16, 30 July 2008 (UTC)
- Where the hell did this "intelligent conversation" bullshit come from? I'm a fucking moron and my opinions are worthless. --Mme. Donelle 05:34, 30 July 2008 (UTC)
- If I thought that, I woudl not have brought this conversation here would I? I see your point Nuklear, but, I wasn't so much talking physical strength and such, so much as the genetic strenght of the species as a whole. Where someone with a extremely weak immuen system, or someone that has some genetic dissorder that makes them extremely vulnerable to all but the most ideal conditions, live and propagate and potentialy pass that trait on to their children. I probably digressed too far (as I often do) but it had little to do with society, and tons to do with modern medicine and technology. --Wolf 14:20, 30 July 2008 (UTC)
- In some areas we are too strong; we have decimated some common bacteria and "germs" into near extinction. As a result, nature has come back with life-threatening, drug-resistant monsters. Now it's up to us to take the upper hand again.
- And sadly, it's as much ab urban myth as our using only 10% of our brains that cockroaches lives through atomic explosions. They are however, very adaptable and we are running out of pesticides to control them. Thankfully, I currently live in Canada and it's too darned cold here for them. Mwhahaha. Ghosst • Talk • 15:49, 30 July 2008 (UTC)
- There was a study or two on it, and I think it was determined that humans can only actively control 30% of their brain compacity. Also, cockroaches won't live through and atomic blast, but they cna live in significantly higher radiation than we can. --Wolf 15:53, 30 July 2008 (UTC)
- Genetically speaking, humans have very, very bad material. Physically weak, immune-system weak, short lifespan when birth rate is considered, very weak against external factors... our only strength is a single organ that no other living creature possesses (hint - you're using it to hit the spacebar).
- Cockroaches can survive an airburst if they are at least 1m underground. -- NUKLEAR IIV 22:47, 30 July 2008 (UTC)
- Wow, I didn't know my thumb was that powerful! XD But yeah, there is only one thing that keeps us at the top of the foot chain and in our place as the dominate species, and saidly, fewer and fewer people want to use it anymore, but that's another discussion all on it's own. Yeah, as for the cockroaches, I swear they WILL be the last thing inhabiting earth, I mean, have you seem Wall-E? --Wolf 00:57, 31 July 2008 (UTC)
- There was a study or two on it, and I think it was determined that humans can only actively control 30% of their brain compacity. Also, cockroaches won't live through and atomic blast, but they cna live in significantly higher radiation than we can. --Wolf 15:53, 30 July 2008 (UTC)
- If I thought that, I woudl not have brought this conversation here would I? I see your point Nuklear, but, I wasn't so much talking physical strength and such, so much as the genetic strenght of the species as a whole. Where someone with a extremely weak immuen system, or someone that has some genetic dissorder that makes them extremely vulnerable to all but the most ideal conditions, live and propagate and potentialy pass that trait on to their children. I probably digressed too far (as I often do) but it had little to do with society, and tons to do with modern medicine and technology. --Wolf 14:20, 30 July 2008 (UTC)
- Where the hell did this "intelligent conversation" bullshit come from? I'm a fucking moron and my opinions are worthless. --Mme. Donelle 05:34, 30 July 2008 (UTC)
Ah, WTF, I'm gunna start this converstation. Have any of you guys read "A Brave New World"? --Wolf 14:29, 31 July 2008 (UTC)
- I like boobs. Ghosst • Talk • 06:32, 30 July 2008 (UTC)
- Everyone likes boobs. Try again. --Mme. Donelle 07:37, 30 July 2008 (UTC)
- I like jugs. -- NUKLEAR IIV 11:50, 30 July 2008 (UTC)
- I like G... I like GHA! ...I like Gaouale Gr... I ..will come back after some training. Yseron - 86.209.64.197 01:23, 31 July 2008 (UTC)
- I love grapes! =D --Wolf 14:30, 31 July 2008 (UTC)
- @Nuklear on thumbs, above... Humans are not unique in this, Check this
- I love grapes! =D --Wolf 14:30, 31 July 2008 (UTC)
- I like G... I like GHA! ...I like Gaouale Gr... I ..will come back after some training. Yseron - 86.209.64.197 01:23, 31 July 2008 (UTC)
- I like jugs. -- NUKLEAR IIV 11:50, 30 July 2008 (UTC)
- Everyone likes boobs. Try again. --Mme. Donelle 07:37, 30 July 2008 (UTC)
- I like boobs. Ghosst • Talk • 06:32, 30 July 2008 (UTC)
Clean Slate[edit]
S C R I B B L E !!!! Ghosst • Talk • 20:03, 31 July 2008 (UTC)
First[edit]
Win --Wolf 13:54, 1 August 2008 (UTC)
Why are you people stalking me? Leave me alone. --Mme. Donelle 15:43, 1 August 2008 (UTC)
--Wolf 15:53, 1 August 2008 (UTC)
Costume Brawl[edit]
Were you there? I think i was in your team and we had like 6 consec. Lt Death 12:08, 28 October 2008 (UTC)
Barbie on steroids[edit]
...DO NOT WANT.
On another note, what was the reasoning behind this? -- Armond Warblade{{Bacon}} 04:19, 30 October 2008 (UTC)
- It was a dumb comment. --Mme. Donelle 16:41, 30 October 2008 (UTC)
- It was rather useful. Do bear in mind that this game will (ideally) be played by a lot of people. Taking things in the right direction now = not spending potentially a year redoing things when I go to apply for funding. It's not as good as a full-blown market survey, but I'll take what I can get for now. -- Armond Warblade{{Bacon}} 17:29, 30 October 2008 (UTC)
Sweet mother of shit[edit]
That art is awesome. Do you do requests in that similar style? (comic-like with those titles like "survivor" and "spoiled main?" :3 -- anguard 09:57, 31 October 2008 (UTC)
No More Interesting Tidbits[edit]
So ... what happened? You've been so quiet since the syncing thing and yet it didn't look that bad. Don't let wiki-nazis (I'm sooo tempted to link my lil stalker's page...) bug you, they're children with keyboards, porn, and big-screen monitors. This wiki is too boring without intellectual and biological debates. Or I guess you could just archive this. Ghosst • Talk • 17:29, 15 December 2008 (UTC)
- I'm always quiet. --Mme. Donelle 18:25, 15 December 2008 (UTC)
- By the way, where do you get off insulting others just to make me feel better? Why is it that assholes on the internet are quickly dismissed as naught but immature children with more porn than brains, while those doing the dismissing are paragons of maturity -- even though it's hardly mature to make insulting and largely untrue comments about a person just because they pissed you off. --Mme. Donelle 02:52, 16 December 2008 (UTC)
- It's about time someone figured that out :-) Nice to see you are still around. Ghosst • Talk •
- Meh. I'm here because I love Guild Wars, not because I enjoy making myself look like a fool. Thus the silence. --Mme. Donelle 05:21, 16 December 2008 (UTC)
- "dismissed as naught but immature children with more porn than brains, while those doing the dismissing are paragons of maturity." You pretentious twat.
- Meh. I'm here because I love Guild Wars, not because I enjoy making myself look like a fool. Thus the silence. --Mme. Donelle 05:21, 16 December 2008 (UTC)
- It's about time someone figured that out :-) Nice to see you are still around. Ghosst • Talk •
Grey/Gray[edit]
Both work in this template and this wiki. I went for the American (I think) spelling with an "a". --Antioch 08:59, 1 January 2009 (UTC)
- Hmm. Perhaps my computer is just strange, then, but whenever it's spelt with an a, I see a royal blue background. I assumed the e version was the only one that worked properly in the wiki. --Mme. Donelle 09:01, 1 January 2009 (UTC)
- No matter, I changed it to #d3d3d3 which should work the same everywhere. Strangely, a web search states #c0c0c0 as lightgr(a|e)y, but that seemed to display a bit darker than the word in my FireFox. Paint Shop Pro told me the color was #d3d3d3, so I used that. Cheers, and Happy New Year, Madame. 76.30.79.54 09:13, 1 January 2009 (UTC)
Apologies[edit]
I was not aware that I was offending you in any way. My apologies for doing so. Kelvin Greyheart 23:21, 4 January 2009 (UTC)
Removing comments you regret[edit]
Yeah, you can't do that, but you can retract them by <s>striking</s> them out using <s> and </s>. I don't know how serious you were, the internet makes it hard to tell but if you regret comments you can make it clear that you wish you hadn't said them even if you can't make them disappear. --The preceding unsigned comment was added by User:Misery (talk). 14:35, 6 January 2009 (UTC)
*Pats*[edit]
You're not a moron, I did the same mistake when reading that part of the walkthrough : D (well, or at least we can be morons together). Erasculio 00:20, 7 January 2009 (UTC)
- I've made other mistakes. They're starting to pile up and bear down on me. -_- --Mme. Donelle 01:48, 7 January 2009 (UTC)
- u should calm down, wiki isn't srs bzns. --Cursed Angel 03:21, 7 January 2009 (UTC)
- That doesn't mean I'm not incredibly embarrassed for exposing myself as a moron. Nobody likes a moron. --Mme. Donelle 03:23, 7 January 2009 (UTC)
- My friends have moments of complete idiocy and acted like total morons, but I don't think less of them for it. Ease up, you shouldn't be so hard on yourself. Your imposing a much harsher judgement on yourself than I think anyone is, if they are even judging. Relax, your a smart and intellegant person. We all have lapses in judgement and make mistakes, we should learn from them, not beat ourselves up for them. — Jon Lupen 03:40, 7 January 2009 (UTC)
- That doesn't mean I'm not incredibly embarrassed for exposing myself as a moron. Nobody likes a moron. --Mme. Donelle 03:23, 7 January 2009 (UTC)
- u should calm down, wiki isn't srs bzns. --Cursed Angel 03:21, 7 January 2009 (UTC)
"Your imposing a much harsher judgement on yourself than I think anyone is, if they are even judging." Please. I challenge anyone to stroll through my contribs and tell me, truthfully, that I'm not the most hateful, retarded little bastard in the entire wiki. --Mme. Donelle 10:50, 12 January 2009 (UTC)
- Every fucking "discussion" I get into always ends with me looking like a fucking moron and the other person being perfect and amazing. Why am I so stupid and incompetent and worthless. Ugh. --Mme. Donelle 12:33, 12 January 2009 (UTC)
- I can honestly say I know people on this wiki more retarded than you are. Misery 12:37, 12 January 2009 (UTC)
PvPers[edit]
I don't know what happened to you to give you such a big anti-pvper bias, but not all pvpers are like that and they don't have to be like that. I can't say I am the most charming, polite and pleasant person on the face of this earth, in fact I'm pretty much a bitch, but I have known very pleasant pvpers. Lashing out at people who aren't attacking you won't really make them want to do anything other than attack you back. Perhaps you would have more pleasant experiences with pvpers in the future if you placed your bias aside. If you are willing to learn, there are people willing to teach, if you aren't willing to learn don't complain that no one wants to play with you. Misery 18:25, 3 February 2009 (UTC)
- I like how you're taking that comment so personally, even though I wasn't talking about you specifically. (Compared to your comment, in which you specifically targeted me as someone who is "beaten easily" by r1s, followed by a sarcastic heart emote.) I also like how you're assuming my "bias" affects how I treat PvPers ingame. I actually make a point of treating other people as human beings with feelings, and it almost always gets thrown back in my face. Everywhere I go, I see PvPers insult PvEers just for being PvEers, insult new players just for being new players, insult bad players without once considering that they might be bad because they're still learning, and of course, being stuck so far up their own arses that they don't care about the PvP experiences of the 95% of players who aren't dominating halls and winning tournaments. I've known many people who were nice enough outside of PvP, but turned into total assholes inside it. Yet despite all this, I keep trying to be nice to people, in the vain hope someone will actually be nice back to me. So if I sound biased, perhaps it's because I'm letting off a little fucking steam. --Mme. Donelle 22:51, 3 February 2009 (UTC)
- The local chat in Rata Sum sounds very similar to that in RA.
- People are unkind in general, not just in PvP. Please stop flinging broad insults at groups of people to which you don't belong, it could be taken offensively. Thanks. Raine - talk 23:43, 3 February 2009 (UTC)
- You followed one of my comments by a comment about how pvpers are dicks 75% of the time. If that wasn't a direct snipe, I don't know what is. Don't try to be snide about it. If you aren't getting rolled, then you are playing HA, so what are you complaining about? Please, try to be less sensitive. Misery 23:51, 3 February 2009 (UTC)
- You say that as though you weren't the first one to make snide comments directly towards others. Oh and Raine, kindly butt out of conversations which are none of your business. I'm pretty sure I'm already aware that the human race is, as a whole, unpleasant. Thanks. --Mme. Donelle 00:07, 4 February 2009 (UTC)
- A palpable difference between our two snipes is that mine contained useful information. The underworld is an arena that a good team typically plays once an hour. Bad teams play it 6 times an hour. As such, statistically you face r1-3 bad teams. To portray HA as an arena where you typically face r9 teams is inaccurate, the problem is actually significantly worse in TA where there are usually a few good teams farming everyone while everyone else goes in for 4 wins then loses before recieving any reward. Opponent selection is random, in TA people on their 9th consec don't face others on similar streaks, they face a random team. Your comment on the other hand simply attacked all pvpers blanketly, which is why you now find other people poking their nose in. I find it funny how you are complaining about pvpers being rude and aggressive when you are acting very passive aggressive yourself, rudely rebuking anyone who seems to attempt to converse with you. The tone of the conversation was tense before I suggested that you were being beaten by low ranked teams. Misery 00:14, 4 February 2009 (UTC)
- I find it funny that you're wasting your time talking to someone who is so clearly full of self-loathing and frustration that it's obvious to you they're being aggressive for the sake of it. If my attitude bothers you, try not commenting in my talk page. Of course, you'll probably respond to this, because you're having too much fun feeling superior to a cockroach. :3 --Mme. Donelle 00:19, 4 February 2009 (UTC)
- Actually, I was trying to resolve a conflict and point you in the right direction if you actually were interested in learning to pvp. If you are not and your purpose was just to stir, I guess we are done. Misery 00:26, 4 February 2009 (UTC)
- Clearly, your mother never told you not to feed the trolls. --Mme. Donelle 00:27, 4 February 2009 (UTC)
- Can't say my mother taught me much about the internet. Misery 00:34, 4 February 2009 (UTC)
- There's just no reasoning with you antisocial PvErs... Though it follows that people who choose not to interact with others wouldn't know how, when such interactions were forced upon them, and, as such, I really can't blame you for your lack of manners any more than I can blame you for your lack of skill in GW; inexperience is a great cushion to set failures upon. Raine - talk 00:37, 4 February 2009 (UTC)
- "There's just no reasoning with you antisocial PvErs..." What was that you said about sweeping statements? And say what you want about manners, but I can't imagine that showing up randomly on someone else's talk page and talking down to them is terribly polite. How fucking dare you assume you know why I behave the way I do and then insult me on my own talk page based on your assumptions? I'm an unlikeable little bastard: wow, yeah, good job picking up on that one. But at least I'm not hunting down people and insulting them on their talk pages by inventing laughably incorrect theories about their behaviour. Google "autism", asshole. I have a lot of experience at social situations, but my brain is physically incapable of learning from them. So I will always be unlikeable and there's nothing I can do about it, and I know this because I've tried and tried so hard to be good in social situations, but people still hate me. So why not embrace the one thing I'm good at, at delierately make people hate me? At least I can succeed at that. But notice how I'm not following others into their talk pages. I'm not actively trying to piss people off; I'm just trying to get rid of them when they venture too close and risk reminding me that I'm a total failure who can't even have a conversation with another human being. So if I offend you, try leaving me alone and see what happens. --Mme. Donelle 04:53, 4 February 2009 (UTC)
- tl/dr you're wrong about PvPers because you know nothing about PvPers. If you think elitism is tied to PvP, you have obviously never done DoA in your life - those are some of the most elitist players in the entire game, and they aren't even particularly skilled. If you don't run exactly what they want you to run, they call you all kinds of names then kick you from the group. That's why, for months on end, nobody could find a group if they were a sin/mes/ranger/rit/derv/paragon.
- Some people are assholes - PvPers and PvErs both. Some people are nice - PvPers and PvErs both. If you go into HA and suck ass, expect to be teased - just like what would happen if you went into a DoA pug and performed terribly. Elitism isn't tied to PvP - it isn't even tied to being elite. Broad, sweeping statements are generally wrong either way - the only one I've found to be remotely accurate is that PvPers are generally better at the game (due to in-depth knowledge of game mechanics and skills, whereas PvErs rarely talk to a balth faction guy to see complete list of skills). PvPers that refuse to learn get stuck at r3 and never improve - sort of like PvErs that don't want to learn. Unfortunately for those ignorant PvPers, ANet doesn't cater to them like ANet caters to the terrible PvErs - bad PvP players must get better or keep losing, when PvE players can just pop consumables and take overpowered PvE skills instead of learning how to play. -Auron 05:16, 4 February 2009 (UTC)
- "There's just no reasoning with you antisocial PvErs..." What was that you said about sweeping statements? And say what you want about manners, but I can't imagine that showing up randomly on someone else's talk page and talking down to them is terribly polite. How fucking dare you assume you know why I behave the way I do and then insult me on my own talk page based on your assumptions? I'm an unlikeable little bastard: wow, yeah, good job picking up on that one. But at least I'm not hunting down people and insulting them on their talk pages by inventing laughably incorrect theories about their behaviour. Google "autism", asshole. I have a lot of experience at social situations, but my brain is physically incapable of learning from them. So I will always be unlikeable and there's nothing I can do about it, and I know this because I've tried and tried so hard to be good in social situations, but people still hate me. So why not embrace the one thing I'm good at, at delierately make people hate me? At least I can succeed at that. But notice how I'm not following others into their talk pages. I'm not actively trying to piss people off; I'm just trying to get rid of them when they venture too close and risk reminding me that I'm a total failure who can't even have a conversation with another human being. So if I offend you, try leaving me alone and see what happens. --Mme. Donelle 04:53, 4 February 2009 (UTC)
- Clearly, your mother never told you not to feed the trolls. --Mme. Donelle 00:27, 4 February 2009 (UTC)
- Actually, I was trying to resolve a conflict and point you in the right direction if you actually were interested in learning to pvp. If you are not and your purpose was just to stir, I guess we are done. Misery 00:26, 4 February 2009 (UTC)
- I find it funny that you're wasting your time talking to someone who is so clearly full of self-loathing and frustration that it's obvious to you they're being aggressive for the sake of it. If my attitude bothers you, try not commenting in my talk page. Of course, you'll probably respond to this, because you're having too much fun feeling superior to a cockroach. :3 --Mme. Donelle 00:19, 4 February 2009 (UTC)
- A palpable difference between our two snipes is that mine contained useful information. The underworld is an arena that a good team typically plays once an hour. Bad teams play it 6 times an hour. As such, statistically you face r1-3 bad teams. To portray HA as an arena where you typically face r9 teams is inaccurate, the problem is actually significantly worse in TA where there are usually a few good teams farming everyone while everyone else goes in for 4 wins then loses before recieving any reward. Opponent selection is random, in TA people on their 9th consec don't face others on similar streaks, they face a random team. Your comment on the other hand simply attacked all pvpers blanketly, which is why you now find other people poking their nose in. I find it funny how you are complaining about pvpers being rude and aggressive when you are acting very passive aggressive yourself, rudely rebuking anyone who seems to attempt to converse with you. The tone of the conversation was tense before I suggested that you were being beaten by low ranked teams. Misery 00:14, 4 February 2009 (UTC)
- You say that as though you weren't the first one to make snide comments directly towards others. Oh and Raine, kindly butt out of conversations which are none of your business. I'm pretty sure I'm already aware that the human race is, as a whole, unpleasant. Thanks. --Mme. Donelle 00:07, 4 February 2009 (UTC)
(Reset indent) "the only one I've found to be remotely accurate is that PvPers are generally better at the game" I have to take exception to this. Pvper's are better at PvP, but often tend to suck at PvE because they try to play it the same way they play pvp. I hate pvp, don't play it, suck totally at it because I don't play it, but I am very good playing PvE. I've been with experienced groups of pve players, and had a pvp player join us for the lulz as he put it, and he TOTALLY sucked. Couldn't work with the rest of the group, pissed everyone on TS off trying to tell them what to do, and how to play, because he was trying to play it like pvp. Don't tell me that pvpers are better at the game. -- Wyn 05:40, 4 February 2009 (UTC)
Do not feed the trolls. The thing trolls fear most is lack of attention. Make 'em starve! Besides, their elites suck and their miniature's ugly. |
Pointless section is pointless. Stop. Vili 07:39, 4 February 2009 (UTC)
- By all means, be abrasive and agressive if you want to, it's the internet, but please don't use autism as an excuse. I know of at least two users on PvX who are autistic to some degree and they are generally quite pleasant people. I am aware that it takes different forms and affects people to different degrees, but blaming bad behaviour on such a condition only gives it a bad name and could create problems for others in the future. I won't give you a full psychoanalysis of myself trying to explain my own behaviour, at the end of the day it's me and not my psychological problems that upset people. Misery 09:39, 4 February 2009 (UTC)
- @wyn I beg to differ. Whenever I PvE in an organized group, most of the time, the people who actually had enough brains to walk out of AoE usually has some decent PvP background. Those that CLEARLY has no mid to high end PvP backgrounds were pinging me some mending + defy pain build to "tank in HM slaver's exile". And to state facts I have played more high-end PvE than high-end PvP, just that recently I decided to GvG. People who PvP can easily PvE without needing to improve much; positioning(aka where to stand) is memory-work, and achieved with 1-2 tries, skills like pre-protting, kiting, knowing when to go up to save people, and knowing when to let people die to prevent wipes is already imprinted into the minds of such people. Pika Fan 10:35, 4 February 2009 (UTC)
@Donelle I am also autistic(with at least 2-3 more moderate complications like ADHD/Obsessive compulsive), but I do not allow that to be an excuse for my misconduct. Learn to control yourself, and if you can't, seek professional help like I did. Pika Fan 10:42, 4 February 2009 (UTC)
GWW:NPA[edit]
Calling everyone who tried to contact you a retard is a breach. I can't say I appreciate it. Please refrain from doing so in the future. Misery 15:54, 4 February 2009 (UTC)
- Ban me then. Fuckface. --Mme. Donelle 15:54, 4 February 2009 (UTC)
- I can't I'm not a sysop. Please refrain from name calling. Misery 16:06, 4 February 2009 (UTC)
- ups lol brains beat me to it. I had an epic reason written up too :< -Auron 16:13, 4 February 2009 (UTC)
- In case anyone was wondering, that was an intentional effort to get banned. I wasn't expecting it to only last 3 days, though. -_- --Mme. Donelle 21:00, 7 February 2009 (UTC)
- ups lol brains beat me to it. I had an epic reason written up too :< -Auron 16:13, 4 February 2009 (UTC)
- I can't I'm not a sysop. Please refrain from name calling. Misery 16:06, 4 February 2009 (UTC)
Armour[edit]
Before we continue, I want to get a definition down: Feminism is not women vs. men. It's women (and men, cause this affects them too) vs. patriarchy. Feminists want to see a society genuinely free from gender bias, not some crazy-ass lesbian matriarchy. So anyone using "feminist" as a euphemism for "idiotic man hater" will be pointed at and laughed. --Mme. Donelle 11:51, 15 April 2009 (UTC)
- Which will sadly never happen. Bias in some form will always happen. Humans discriminate at any opportunity they get, because they can't live without it; no matter much self-denial they care to express to fulfill some perverted sense of satisfaction of separating themselves from others, which so coincidentally fits the definition of "discrimination".
- It's really amusing how people claim to abolish discrimination when they actually discriminate others different from themselves while doing so. Hypocrisy sure is very interesting.Pika Fan 12:09, 15 April 2009 (UTC)
- Individuals discriminate all the time, yes; but society is an entirely different creature. Feminism has successfully abolished from society the notion that women aren't worthy of an education or job or that they're the property of their husbands; people growing up today see around them a world in which women are considered just as intelligent and capable as men, even if they still meet individuals who have a low opinion of women. So those people will be shaped by the world they grew up and live in, and will most likely view women as being as capable as men. So yes, actually, it is possible to abolish discrimiation; but it can only be done on a large scale, over a long time. That's why it's so difficult. --Mme. Donelle 12:22, 15 April 2009 (UTC)
- Unfortunately, it has escaped your notice that the "society" you so kindly mentioned has, from time immemorial, churned out different ways to discriminate against others. From women being created out of men, to women belonging to men, to women not deserving an education or job, to women being wrongfully portrayed as "sexually pleasing" in a virtual game. The society, which you so forgot comprises of humans, will always discriminate in some form or another.
- As I have said, the only way to campaign against discrimination is to discriminate in some form. By naming yourselves as "feminists", you have merely discriminated between people in the "society" who are "feminists" and people in the "society" who are not "feminists". Pika Fan 12:39, 15 April 2009 (UTC) :::As I have said, the only way to campaign against discrimination is to discriminate in some form. By naming yourselves as "feminists", you have merely discriminated between people in the "society" who are "feminists" and people in the "society" who are not "feminists". Pika Fan 12:39, 15 April 2009 (UTC)
- If society was really as incapable of changing as you claim it is, women would still be the property of men. It can and does change, but it just takes a very, very long time. That's why women are still seen as sex objects: we're clinging to old ways, not jumping to some new thing to discriminate against. I mean, what? Do you believe that women deserve to be treated as lesser beings than men? We're clearly not, so why would you want that? It's definitely worth trying to change society to treat women as equals -- and so far, it's worked. Why give up now when we're so close? Oh, and good job comparing nouns to treating people in an unfair way based on something they can't help. --Mme. Donelle 13:16, 15 April 2009 (UTC)
- Individuals discriminate all the time, yes; but society is an entirely different creature. Feminism has successfully abolished from society the notion that women aren't worthy of an education or job or that they're the property of their husbands; people growing up today see around them a world in which women are considered just as intelligent and capable as men, even if they still meet individuals who have a low opinion of women. So those people will be shaped by the world they grew up and live in, and will most likely view women as being as capable as men. So yes, actually, it is possible to abolish discrimiation; but it can only be done on a large scale, over a long time. That's why it's so difficult. --Mme. Donelle 12:22, 15 April 2009 (UTC)
- The motivation behind your ideals is flawed, because you want to change the idea that "women should look hypersexualized" to the idea that "women should look 'real' ". You merely want to change how people discriminate against women, and hence the lofty ideals of "oh abolish discrimination against women" will never work.Pika Fan 12:58, 15 April 2009 (UTC)
- Now you're putting words in my mouth. :) If you would care to read my comments in the original discussion, you would see that I want to change "women should always be depicted as hypersexualised" to "women should be depicted as other stuff sometimes, cause we don't exist to be eye candy". Furthermore, how do you suppose one goes about changing society? It's not as easy as waving a magic wand, you know: a lot of it involves changing the way women are depecited in the media. Especially one such as games, whose primary audience is impressionable young teenagers. --Mme. Donelle 13:16, 15 April 2009 (UTC)
- The motivation behind your ideals is flawed, because you want to change the idea that "women should look hypersexualized" to the idea that "women should look 'real' ". You merely want to change how people discriminate against women, and hence the lofty ideals of "oh abolish discrimination against women" will never work.Pika Fan 12:58, 15 April 2009 (UTC)
Categories[edit]
Just thought you'd be interested but you can link to categories like this one using [[:Category...
, the colon is what makes it not categorize the page. --Kakarot 23:09, 24 February 2009 (UTC)
- Oh, thank you. :) --Mme. Donelle 23:17, 24 February 2009 (UTC)
Armor[edit]
I would have moved it to my page as well. It occured to me to do it, I just didn't have time. And there is no "attack" on you, don't feel that way. People can disagree, there is nothing wrong with an exchange of different opinions.--*Yasmin Parvaneh* 18:40, 15 April 2009 (UTC)
- I just read your discussion with Pika on your archive, I had not seen it and I thought you meant the discussion between you and I as an attack...now I'm certain you were refering to the discussion with Pika as an attack...so disregard my comment above.--*Yasmin Parvaneh* 18:52, 15 April 2009 (UTC)
- ← moved to User_talk:Yasmin_Parvaneh
- I'll take care of it for you. Its my fault it was hashed out again.--*Yasmin Parvaneh* 22:47, 15 April 2009 (UTC)
- Nah, it's my fault for replying, and Pika's for being as argumentative and stubborn as I am. Thank you. --Mme. Donelle 22:49, 15 April 2009 (UTC)
- I'll take care of it for you. Its my fault it was hashed out again.--*Yasmin Parvaneh* 22:47, 15 April 2009 (UTC)
Nicks Pick[edit]
Is the branch of berries confirmed? It seems to be such a fake call being that the berries are only found in NF and he is in Factions, if he is even there at all MrPaladin 15:26, 4 May 2009 (UTC)
- I'm standing next to him right now. It's real. I'm adding the dialogue to his page and will add a screenshot in a few minutes. --Mme. Donelle 15:30, 4 May 2009 (UTC)
Nick's map[edit]
The picture is outdated. I took it down because is misleading. Please take it down until it is updated, or make a note using the template it is not updated yet. --Antioch 16:18, 11 May 2009 (UTC)
Ah, I see the update now, thanks. --Antioch 16:21, 11 May 2009 (UTC)
- I had already uploaded it when I reverted your edit; images have a stupid tendancy to take several minutes for the new version to replace the old one. Seems silly to take the image off the page while you wait for the cache to sort itself out. --Mme. Donelle 16:29, 11 May 2009 (UTC)
- Well, we're bypassing that by uploading new ones under different names each week. See the talk page for more details. --Antioch 04:40, 12 May 2009 (UTC)
- I'd noticed. --Mme. Donelle 00:53, 13 May 2009 (UTC)
- Well, we're bypassing that by uploading new ones under different names each week. See the talk page for more details. --Antioch 04:40, 12 May 2009 (UTC)
Z-menagerie map[edit]
Your map of the Zaishen Menagerie is brilliant. Nice work. — Tennessee Ernie Ford (TEF) 05:18, 4 August 2009 (UTC)
- Thank you! --Mme. Donelle 17:38, 5 August 2009 (UTC)
Archiving[edit]