Vision of the Raven Spirit
Vision of the Raven Spirit | |
---|---|
Section | Primary Norn Quests |
Campaign | Eye of the North |
Given by | Olaf Olafson in Olafstead (Far Shiverpeaks) |
Part of | Northern Allies |
Preceded by | Curse of the Nornbear |
Followed by | A Gate Too Far |
Type | Primary quest |
Map(s) | |
(Click to enlarge) |
Convince Olaf Olafson that the Destroyers are a threat.
Quest information[edit]
Objectives[edit]
- "Discuss" the situation with Olaf.
- Defeat the attacking Destroyers.
- See Olaf Olafson for your reward.
Reward[edit]
- 2,000 Experience
- 250 Norn reputation points
Walkthrough[edit]
Speak to Olaf, near the entrance to Raven's Point in Varajar Fells. When you're ready to "discuss", Olaf, Olrun and the four guards will attack you. You must defeat all of them to progress. Each Norn will become friendly at 20% health.
Afterwards two small groups of Destroyers will attack you. With the help of the Norn (and a Resurrection Shrine nearby), they shouldn't be much of a problem.
Talk to Olaf for your reward. You can start the follow-up quest right there, or you can return to Olaf in Olafstead at a later time.
NPCs[edit]
Allies[edit]
All allies become foes for a short time during the discussion
- 20 Olaf Olafson
- 20 Olrun Olafdottir
- 20 Norn Guard (2 female, 2 male)
Foes[edit]
Dialogue[edit]
Initial dialogue[edit]
- Olaf Olafson
- "Allies? Surely, you jest! But, since Jora speaks well of you, I will give you a chance. Meet me outside the Shrine of the Raven Spirit and we will "discuss" matters further."
Intermediate dialogue[edit]
- Olaf Olafson
If you are in need of allies, then perhaps the wisdom of Raven can help you. Are you ready to "discuss?" [sic]
- I'm always ready to talk. (Norn turn hostile)
- Why do I get a creepy feeling every time you say "discuss?" [sic]
When Destroyers arrive.
- Olaf Olafson: By Raven's wing! What sort of beasts are these?
Reward dialogue[edit]
- Olaf Olafson
- More await in the cave! Let's take the fight to them. My daughter will stand guard here. The rest of you should speak to me when you are ready to enter the shrine. These "Destroyers" had better be worth the trouble.
Notes[edit]
- The Sign of the Raven cinematic plays after killing the Destroyers.
- This quest prevents Dazehl Brainfreezer and the imps in the southwest corner of the northwestern lake from spawning.