Ward Against Melee/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Ward Against Melee. |
July 13, 2005[edit]
- Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
Original[edit]
Ward Against Melee
- Animation
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Ward Spell. You create a Ward Against Melee at your current location. For 8...18...20 seconds, allies in this area have a 50% chance to evade melee attacks.
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