This mechanic worked exactly like Block, causing attacks to deal no damage. The only difference was the trigger effect of some skills only activated on Evade but not on Block. For example, Sun and Moon Slash used to read that one of its attacks could not be evaded while the other attack could not be blocked.
Skills that used to reference evade
|Caused evasion||Ignored evasion||Nullified evasion||Triggered by evasion|
- Promise of Death currently uses this term.