Fleeting Stability

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Flash Enchantment Spell. For 2...5...6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.

Flash Enchantment Spell. For 2...5...6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.

Concise description
Flash Enchantment Spell. (2...5...6 seconds.) You cannot be knocked down and move 25% faster. Ends if knockdown prevented.


Progression
0
2
1
2
2
3
3
3
4
3
5
3
6
4
7
4
8
4
9
4
10
5
11
5
12
5
13
5
14
6
15
6
16
6
17
7
18
7
19
7
20
7

Acquisition[edit]

Skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

  • This skill increases average speed by 5...12.5...15% if used every time it recharges.
  • Queue this skill while knocked down to avoid being quarterknocked.

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its skill revision history for details.