Shaman's Insignia
From Guild Wars Wiki
| Shaman's Insignia | |
|---|---|
| |
| Rarity | Common |
| Type | Insignia |
| Value | 25 |
| Stackable | No |
| Campaign | Factions Eye of the North PvP1 |
| Bonus | Armor +5 (while you control 1 or more Spirits) Armor +5 (while you control 2 or more Spirits) Armor +5 (while you control 3 or more Spirits) |
| Profession | |
A Shaman's Insignia is a ritualist specific upgrade component that provides an armor bonus of 5 extra armor rating for each spirit you control (maximum 15 extra armor rating). This bonus is not global and applies only to the armor piece equipped with the insignia.
[edit] Stats
| Head | Chest | Arms | Legs | Feet |
|---|---|---|---|---|
| Armor +5 (while you control 1 or more Spirits) Armor +5 (while you control 2 or more Spirits) Armor +5 (while you control 3 or more Spirits) | ||||
[edit] Notes
- Synergy with Signet of Spirits to get the maximum (+15) armor.
- Unlike most effects that require a spirit, it does not need to be within earshot. A controlled spirit anywhere on the map will grant the bonus.
- This insignia only drops in Factions and Eye of the North.
- 1Priests of Balthazar will have this insignia available for unlocking on accounts without Factions even though such an account cannot create Ritualist PvP characters.
[edit] See also
| Insignia | |
|---|---|
| |
Survivor • Radiant • Stalwart • Brawler's • Blessed • Herald's • Sentry's |
| |
Knight's • Stonefist • Dreadnought • Sentinel's • Lieutenant's |
| |
Frostbound • Pyrebound • Stormbound • Scout's • Earthbound • Beastmaster's |
| |
Wanderer's • Disciple's • Anchorite's |
| |
Bloodstained • Tormentor's • Bonelace • Minion Master's • Blighter's • Undertaker's |
| |
Virtuoso's • Artificer's • Prodigy's |
| |
Hydromancer • Geomancer • Pyromancer • Aeromancer • Prismatic |
| |
Vanguard's • Infiltrator's • Saboteur's • Nightstalker's |
| |
Shaman's • Ghost Forge • Mystic's |
| |
Centurion's |
| |
Windwalker • Forsaken |
