City of Ar'Challah

From Guild Wars Wiki
Jump to navigationJump to search
City of Ar'Challah
City of Ar'Challah.jpg
Campaign Nightfall
Region Realm of Torment
Type Landmark
City of Al'Charrah.jpg
Map to City of Ar'Challah

Margonite city in the Depths of Madness.


The City of Ar'Challah is a Margonite city in the northwest area of the Depths of Madness, very close to where Abaddon is kept imprisoned. It is one of three known Margonite cities, the others being the Battlements of Bec'qessor and the larger (and much more well-known) City of Torc'qua.

Ar'Challah is located on a cliff edge, cut off from the rest of the area except for four seemingly natural stone bridges. Jet-black Margonite architecture flecked with purple torment energy dominates the area, though it is inhabited by both Margonites and their Shadow Army allies. Topo resides here with his entourage as guards, though he is not particularly threatening.

Getting there[edit]

Leave Abaddon's Gate and head due north.








  • Although the city itself is accessible in-game, the city's name and description were both extracted from the gw.dat file, and have never been on the live servers. As such, the name and description here may or may not be considered official.

Landmarks in the Realm of Torment
Abaddon's Dead Children Apochryphal Fields Arachnia Plateau Atrocity Library Battlements of Bec'qessor City of Ar'Challah City of Torc'qua Devourer's Maw Dreadspawn Maw Harvestman's Lair Kormir's Ascension Leech Tunnels Malafarium The Malignant Shrine Plaza of Corrupt Dreams Plinth of the Damned Ravenheart Gloom River of Souls Shrine of the Traitors Solitude Plinth The Screaming Spans The Shattered Guildhall Stygian Veil Soulweir The Spider's Heart Temple of the Six Gods The Foundry of Failed CreationsVale of Shadows Vortex
Towns and outpostsMissionsExplorable areas