Blood Ritual
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Blood Ritual
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Enchantment Spell. For 8...13...14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.
- Concise description
Progression | |
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0 8
1 8
2 9
3 9
4 10
5 10
6 10
7 11
8 11
9 12
10 12
11 12
12 13
13 13
14 14
15 14
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20 16
21 16
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Acquisition[edit]
Related skills[edit]
Hero Usage[edit]
- Heroes will cast Blood Ritual on spellcaster professions regardless of weapon type; they only cast it on martial profession targets that are carrying a bundle or wielding a caster weapon (i.e. a wand or staff).
- They will not use the skill unless the ally drops to less than half their maximum energy.
Notes[edit]
Bug.The concise description omits that this is a touch-range skill.
Trivia[edit]
- This skill has changed since its introduction; see its skill history for details.