Aura of Faith
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Aura of Faith
Elite Enchantment Spell. For 3 seconds, target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage.
- Concise description
Progression | |
---|---|
% extra Healing % less damage
|
0 50 5
1 53 8
2 57 11
3 60 14
4 63 17
5 67 20
6 70 23
7 73 26
8 77 29
9 80 32
10 83 35
11 87 38
12 90 41
13 93 44
14 97 47
15 100 50
16 103 53
17 107 56
18 110 59
19 113 62
20 117 65
21 120 68
|
Acquisition[edit]
- Demetrios the Enduring (Thunderhead Keep)
- Mursaat Monk (boss) (Ice Floe)
- Coventina the Matron (Ring of Fire)
- Willa the Unpleasant (Abaddon's Mouth)
- Aily the Innocent (Divinity Coast (explorable area), during A Little Help From Above)
Related skills[edit]
- Healer's Boon (elite)
- Life Attunement
- Unyielding Aura (elite)
Hero Usage[edit]
- Heroes will only use Aura of Faith in response to attacks, regardless of the amount of damage being done. They do not use Aura of Faith in response to damage from other sources, such as spells and signets.
Notes[edit]
- This skill can only be captured from Mursaat monk bosses.
- Game mechanics
- Unlike Healer's Boon and Unyielding Aura, this skill also affects other healing sources, including Divine Favor and Divine Boon.
- Aura of Faith increases the Divine Favor healing of itself.
- If you cast Spirit Bond first and then Aura of Faith, it will increase Spirit Bond's healing and then decrease the damage. But if you cast Aura of Faith first, it will reduce the incoming damage before Spirit Bond checks if it is over 50 (resulting in fewer heals from Spirit Bond).
Trivia[edit]
- The functionality of this skill has changed since its introduction; see its skill history for details.