Spirit Transfer
From Guild Wars Wiki
Jump to navigationJump to search
Spirit Transfer
- Animation
- Click to view
Spell. The spirit nearest you loses 5...41...50 Health. Target ally is healed for 5 for each point of Health lost.
- Concise description
Progression | |
---|---|
Spirit health loss
|
0 5 25
1 8 40
2 11 55
3 14 70
4 17 85
5 20 100
6 23 115
7 26 130
8 29 145
9 32 160
10 35 175
11 38 190
12 41 205
13 44 220
14 47 235
15 50 250
16 53 265
17 56 280
18 59 295
19 62 310
20 65 325
21 68 340
|
Acquisition[edit]
Related skills[edit]
Hero Usage[edit]
- Heroes only use this spell if they are within casting range of a spirit.
Notes[edit]
- This skill works on both allied and enemy spirits.
- Allied spirits that are good candidates for this spell are Bloodsong and Vampirism (since they heal themselves with their attacks), along with Destruction and Life (since they effect upon death).
- The range of the spell is casting range, making it useful even in the remote vicinity of a spirit.
Anomaly.Can be cast while targeting a spirit, in which case the spirit will lose health and no one will be healed.
Trivia[edit]
- The functionality of this skill has changed since its introduction; see its skill revision history for details.