Spirit Light Weapon/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Spirit Light Weapon.

February 1, 2007[edit]

  • Increased healing to 1...12...15
  • Spirit range changed to earshot.

Elite Weapon Spell. For 10 seconds, target ally gains 1...12...15 Health per second and an additional 1...12...15 Health per second if that ally is within earshot of a spirit.

Elite Weapon Spell. For 10 seconds, target ally gains 1...12...15 Health per second and an additional 1...12...15 Health per second if that ally is within earshot of a spirit.

Concise description
Elite Weapon Spell. (10 seconds.) Target ally gains 1...12...15 Health each second. 1...12...15 more healing per second while within earshot of a spirit.


Progression
Health gain per second
Additional health gain
per second
0
1
1
1
2
2
2
3
3
3
4
4
4
5
5
5
6
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21



September 14, 2006[edit]

  • Changed the way this skill worked to always heal for 1...8...10 Health per second, and an additional 1...8...10 Health if you are near a Spirit.

Elite Weapon Spell. For 10 seconds, target ally gains 1...8...10 Health per second and an additional 1...8...10 Health per second if that ally is near a spirit.

Elite Weapon Spell. For 10 seconds, target ally gains 1...8...10 Health per second and an additional 1...8...10 Health per second if that ally is near a spirit.

Concise description
Elite Weapon Spell. (10 seconds.) Target ally gains 1...8...10 Health each second. 1...8...10 more healing per second while near a spirit.


Progression
Health gain per second
Additional health gain
per second
0
1
1
1
2
2
2
2
2
3
3
3
4
3
3
5
4
4
6
5
5
7
5
5
8
6
6
9
6
6
10
7
7
11
8
8
12
8
8
13
9
9
14
9
9
15
10
10
16
11
11
17
11
11
18
12
12
19
12
12
20
13
13
21
14
14




Original Skill[edit]

Elite Weapon Spell. For 10 seconds, target ally gains 1...8...10 Health per second. Spirit Light Weapon ends if that ally is not near a spirit.

Elite Weapon Spell. For 10 seconds, target ally gains 1...8...10 Health per second. Spirit Light Weapon ends if that ally is not near a spirit.

Concise description
Elite Weapon Spell. (10 seconds.) Target ally gains 1...8...10 Health each second. Ends if that ally is not near a spirit


Progression
Health gain per second
0
1
1
2
2
2
3
3
4
3
5
4
6
5
7
5
8
6
9
6
10
7
11
8
12
8
13
9
14
9
15
10
16
11
17
11
18
12
19
12
20
13
21
14