Spirit Light Weapon

From Guild Wars Wiki
Jump to navigationJump to search

Elite Weapon Spell. For 10 seconds, target ally gains 1...12...15 Health per second and an additional 1...12...15 Health per second if that ally is within earshot of a spirit.

Elite Weapon Spell. For 10 seconds, target ally gains 1...12...15 Health per second and an additional 1...12...15 Health per second if that ally is within earshot of a spirit.

Concise description
Elite Weapon Spell. (10 seconds.) Target ally gains 1...12...15 Health each second. 1...12...15 more healing per second while within earshot of a spirit.


Progression
Health gain per second
Additional health gain
per second
0
1
1
1
2
2
2
3
3
3
4
4
4
5
5
5
6
6
6
7
7
7
8
8
8
8
8
9
9
9
10
10
10
11
11
11
12
12
12
13
13
13
14
14
14
15
15
15
16
16
16
17
17
17
18
18
18
19
19
19
20
20
20
21
21
21

Acquisition[edit]

Signet of Capture

Notes[edit]

  • The health gain at 12 Restoration Magic equals a health regeneration of 6 pips (12 pips within earshot of a spirit) and 8 pips at 16 Restoration Magic (16 pips within earshot of a spirit).
  • Heroes will cast Spirit Light Weapon to overwrite non-defensive weapon spells when the target's health is at critical levels.
Bug Bug.Contrary to the concise description, this skill's conditional effect causes health gain and not healing.

Trivia[edit]

  • The skill icon resembles an axe affected by a weapon spell which has an ankh - the Egyptian symbol of life - on it.
  • The functionality of this skill has changed since its introduction; see its skill revision history for details.