User:Gelbrekt/Prophecies Rush From Factions and Nightfall

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Things to Keep in mind for NIGHTFALL[edit]

Items
Skills
  • Talk to Tohn as soon as possible; you don't get any more skills than that before reaching level 10 and getting to Eye of the North.
  • Don't forget the two hero skill trainers; one in kamadan and one in Sunspear Great Hall. They unlock different skills: ** https://wiki.guildwars.com/wiki/List_of_Nightfall_hero_skill_trainers
  • When doing the Secondary profession quest, it might be worthwile talking to several of the trainers just to unlock skills for the heroes (change the heroes secondary profession to use them).


Quests


Previous comment (No longer relevant)
  • What would be fun is if you could leave with a 10 player party from Beachons for the speed run, with an Assassin, Ritualist, Dervish and a Paragon. Only 6 players using these builds WOULD most likely eventually be able to beat make it to Droknar's, using the summons, however this could be very time-consuming.
    • In hindsight: It is DEFINITELY possible to have 6 players go from Beacons to Droknars in less than 2 hours, ESPECIALLY if a hard res + Asuran Scan is brought.

Factions[edit]

No PvE-skills, only using skills from Kaineng - No Communing[edit]

  • Channeling Magic
  • Channeling Magic
User That Sounds Risky SkillBar1.png
User That Sounds Risky SkillBar2.png
Glyph of Lesser Energy.jpg
User That Sounds Risky Frame.png
Bloodsong.jpg
User That Sounds Risky Frame.png
Life.jpg
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Ancestors' Rage.jpg
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Essence Strike.jpg
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Spirit Rift.jpg
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Spirit Light.jpg
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Flesh of My Flesh.jpg
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User That Sounds Risky SkillBar3.png
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Optionals

Ritualist - Final build suggestion(s)[edit]

User That Sounds Risky SkillBar1.png
User That Sounds Risky SkillBar2.png
Assassin's Promise.jpgElite
User That Sounds Risky Elite.png
Dancing Daggers.jpg
User That Sounds Risky Frame.png
Signet of Deadly Corruption.jpg
User That Sounds Risky Frame.png
Ebon Vanguard Assassin Support.jpg
User That Sounds Risky Frame.png
Summon Ruby Djinn.jpg
User That Sounds Risky Frame.png
Snow Storm.jpg
User That Sounds Risky Frame.png
Bloodsong.jpg
User That Sounds Risky Frame.png
Ancestors' Rage.jpg
User That Sounds Risky Frame.png
User That Sounds Risky SkillBar3.png
User That Sounds Risky SkillBar4.png

Assassin - Final build suggestion(s)[edit]

User That Sounds Risky SkillBar1.png
User That Sounds Risky SkillBar2.png
Assassin's Promise.jpgElite
User That Sounds Risky Elite.png
Dancing Daggers.jpg
User That Sounds Risky Frame.png
Signet of Deadly Corruption.jpg
User That Sounds Risky Frame.png
Ebon Vanguard Assassin Support.jpg
User That Sounds Risky Frame.png
Summon Ruby Djinn.jpg
User That Sounds Risky Frame.png
Snow Storm.jpg
User That Sounds Risky Frame.png
Unseen Fury.jpg
User That Sounds Risky Frame.png
Glyph of Lesser Energy.jpg
User That Sounds Risky Frame.png
User That Sounds Risky SkillBar3.png
User That Sounds Risky SkillBar4.png
Notes
  • While it may seem bigoted to select elementalist secondary for almost all professions, Glyph of Lesser energy is ESPECIALLY relevant for the assassin, since Assassin's Promise is arguably the most suitable elite skill to capture for the assassin, and since it has great synergy with the glyph (As long as foes are killed repeatedly, the glyph can be reused constantly).

Nightfall[edit]

Dervish[edit]

  • 10 Schyte Mastery
  • 10 Mysticism
  • 9 Earth Prayers
User That Sounds Risky SkillBar1.png
User That Sounds Risky SkillBar2.png
Vital Boon.jpg
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Pious Assault.jpg
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Aura of Thorns.jpg
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Zealous Renewal.jpg
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Shield of Force.jpg
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Necrosis.jpg
User That Sounds Risky Frame.png
Ursan Blessing.jpg
User That Sounds Risky Frame.png
Ebon Vanguard Assassin Support.jpg
User That Sounds Risky Frame.png
User That Sounds Risky SkillBar3.png
User That Sounds Risky SkillBar4.png

Paragon[edit]

  • 12 Leadership
  • 12 Motivation (Spear mastery is likely not needed)
User That Sounds Risky SkillBar1.png
User That Sounds Risky SkillBar2.png
Signet of Synergy.jpg
User That Sounds Risky Frame.png
Aria of Restoration.jpg
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Aria of Zeal.jpg
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Hexbreaker Aria.jpg
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"There's Nothing to Fear!".jpg
User That Sounds Risky Frame.png
Necrosis.jpg
User That Sounds Risky Frame.png
Ursan Blessing.jpg
User That Sounds Risky Frame.png
Signet of Return.jpg
User That Sounds Risky Frame.png
User That Sounds Risky SkillBar3.png
User That Sounds Risky SkillBar4.png
NOTE
  • For the Droknar's Run, it is likely a good idea for the Paragon to be the one to bring Parasitic Bond Parasitic Bond in order to secure kills. Most foes cannot remove hexes, and when a foe is affected by degeneration they cannot naturally regernerate health. This will allow the party to prevent regeneration long enough so that they can return to the battle from the resurrection shrine; especially in Dreadnought's Drift.