Favorite Builds:
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"E/Me - Invoke Conditions" Template Code: NOT SURE YET LOLOLOL
"E/Me - Searing Flames Nuker" Template Code: NOT SURE YET LOLOLOL
"E/A - Assassin's Promise Nuker" Template Code: NOT SURE YET LOLOLOL
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Elementalists summon the powers of earth, air, fire, and water and command them at will. They can inflict more damage in a single strike than any other profession. Earth Magic summons quakes and eruptions, encases enemies in stone, or protects allies. Air Magic harnesses the power of tempests to strike foes down with lightning or enable allies to run like the wind. Fire Magic manifests flames, fireballs, molten lava, and even meteors to burn enemies to a crisp. Water Magic conjures mist and ice to slow enemy movement and attacks, blur vision, protect allies against magic, and inflict cold damage on enemies. Elementalists have access to Energy regenerating skills, and when chosen as a primary character, they can increase their maximum Energy over time. The wise Elementalist avoids becoming surrounded, but keeps a local area-of-effect spell on hand just in case.
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