Way of the Master

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Enchantment Spell. For 60 seconds, while holding a non-dagger weapon, you have an additional 3...27...33% chance to land a critical hit.

Enchantment Spell. For 60 seconds, while holding a non-dagger weapon, you have an additional 3...27...33% chance to land a critical hit.

Concise description
Enchantment Spell. (60 seconds.) While holding a non-dagger weapon, you have +3...27...33% chance to land a critical hit.


Progression
Additional crit chance%
0
3
1
5
2
7
3
9
4
11
5
13
6
15
7
17
8
19
9
21
10
23
11
25
12
27
13
29
14
31
15
33
16
35
17
37
18
39
19
41
20
43

Acquisition[edit]

Skill trainers

Hero skill trainers

Related skills[edit]

Notes[edit]

Trivia[edit]