ArenaNet:Skill feedback/Ritualist/Mending Grip
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[edit] Life Infusion Issue -- 21:02, 2 March 2008 (UTC)
- Issue
- weak as a condition removal
- weak as a heal
- long recharge for condition removal
- 1 cast time condition removal
- given the prerequisite, Wielder's Remedy would work better
- Suggestion
- decrease to 4 recharge
- unconditional condition removal
- condition heal
- 3/4 cast
resulting in "Target ally loses one Condition. If that ally is under the effects of a weapon Spell, that ally is healed for 15...63...75 Health. (5 energy, 3/4 cast, 4 recharge)"
[edit] 76.89.81.150 Issue
- Issue
- See above.
- Suggestion
- Change functionality to, "Target ally loses one Condition. If that ally is under the effects of a Weapon Spell, that ally loses two Conditions instead. That ally is healed for 15...63...75 Health for each Condition removed in this way." (5e/1c/6r)
Basically a Rit version of Mending Touch. Healing can be changed to 7...31...37 per condition since it's not touch range, like Mending Touch is.
[edit] The Sins We Die By's Issue
- Issue
- Ditto ^
- Suggestion
- Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon Spell on an ally, target ally is healed for 15...35...40 health.
10e, 1 activation, 20 recharge
[edit] 76.26.189.65 06:20, 5 April 2008 (UTC) issue
- issue
- bad skill, and rits lack hex removal
- suggestion
- same as current but removes hex instead of condition
[edit] Lann's Issue -- 12 June, 2008
- Issue
Poor heal, condition removal compared to mend body and soul
- Suggestions
- Increase healing
- Reduce recharge
- Reduce cast time

