ArenaNet:Skill feedback/Ritualist/Mending Grip

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Mending Grip Mending Grip

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[edit] Life Infusion Issue -- 21:02, 2 March 2008 (UTC)

Discussion

Issue
weak as a condition removal
weak as a heal
long recharge for condition removal
1 cast time condition removal
given the prerequisite, Wielder's Remedy would work better
Suggestion
decrease to 4 recharge
unconditional condition removal
condition heal
3/4 cast

resulting in "Target ally loses one Condition. If that ally is under the effects of a weapon Spell, that ally is healed for 15...63...75 Health. (5 energy, 3/4 cast, 4 recharge)"

[edit] 76.89.81.150 Issue

Issue
See above.
Suggestion
Change functionality to, "Target ally loses one Condition. If that ally is under the effects of a Weapon Spell, that ally loses two Conditions instead. That ally is healed for 15...63...75 Health for each Condition removed in this way." (5e/1c/6r)

Basically a Rit version of Mending Touch. Healing can be changed to 7...31...37 per condition since it's not touch range, like Mending Touch is.

[edit] The Sins We Die By's Issue

Issue
Ditto ^
Suggestion
Enchantment Spell. For 10...26...30 seconds, whenever you cast a weapon Spell on an ally, target ally is healed for 15...35...40 health.

10e, 1 activation, 20 recharge

[edit] 76.26.189.65 06:20, 5 April 2008 (UTC) issue

issue
bad skill, and rits lack hex removal
suggestion
same as current but removes hex instead of condition

[edit] Lann's Issue -- 12 June, 2008

Issue

Poor heal, condition removal compared to mend body and soul

Suggestions
  • Increase healing
  • Reduce recharge
  • Reduce cast time
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