Charging Strike

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Elite Stance. For 1...8...10 seconds, you run 33% faster. Your next successful melee hit does +10...34...40 damage and this Stance ends. This Stance ends if you use a Skill.

Concise description

Elite Stance. (1...8...10 seconds.) You move 33% faster and deal +10...34...40 damage with your next melee hit. Ends when you hit or if you use a skill.

Progression
0
1
10
1
2
12
2
2
14
3
3
16
4
3
18
5
4
20
6
5
22
7
5
24
8
6
26
9
6
28
10
7
30
11
8
32
12
8
34
13
9
36
14
9
38
15
10
40
16
11
42
17
11
44
18
12
46
19
12
48

[edit] Acquisition

Signet of Capture

[edit] Notes

  • The stance ends before the skill's effect happens, so using this stance with an attack skill will not give you the benefits from both.
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