A cover is a skill that causes an effect that is applied on top of an existing, desired effect in order to prevent the original from being removed. Covers can be applied to conditions, enchantments, or hexes since the game always removes the most recently applied effect. A cheap cover is a fast-activating, long-lasting, low-cost skill used and reused as a cover.
- Ether Phantom easily covers Illusion of Pain, to prevent the target from being healed prematurely due to hex removal.
- A Bonder can use Vigorous Spirit to cover Protective Bond and provide additional healing.
- Rangers commonly use Apply Poison to cover dazing from Broad Head Arrow.
- Self-renewing skills can provide cover due to their constant renewal effect, but the skills themselves can be difficult to cover.