Vigorous Spirit

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Enchantment Spell. For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 5...17...20 Health.

Concise description

Enchantment Spell. (30 seconds.) Heals for 5...17...20 each time target ally attacks or casts a spell.

Progression
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[edit] Acquisition

Skill Quests:

Skill Trainers:

[edit] Related skills

[edit] Notes

  • Using skills that hit multiple enemies, such as Hundred Blades, Barrage etc, will trigger the effect for each target.
  • Activates with Illusionary Weaponry, since Vigorous Spirit only requires that you swing your weapon.
  • Very useful 'Fire and Forget' healing spell for the martial classes (Warrior, Ranger, etc) as so long as they keep attacking, the enchantment will (at higher levels of healing magic) easily replace the health lost via conditions such as Bleeding or Poison, or minor damage.
  • Especially useful for healing the Assassin and Dervish: if the Dervish is hitting a large group of enemies she will gain health extremely quickly. With dual strikes, or Critical Agility an Assassin can gain health at an astonishing speed with this spell.
Bug Bug.
Contrary to Empathy, Vigorous Spirit does not trigger on missed assassin attack skills.
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