Fire Magic

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Fire Magic is an elementalist secondary attribute.

No inherent effect. Many Elementalist skills, especially spells that burn your foes or deal fire damage in large areas, become more effective with higher Fire Magic.

–In-game description

[edit] Notes

  • This attribute mainly includes skills that target a large number of foes at once and/or cause burning.
  • Fire magic is generally considered the most offense-oriented school of magic. Its skills deal out the most consistently high AoE damage.

[edit] Fire Magic skills

Icon Name Description Image:Tango-exhaustion.png Energy Activation time Recharge time Campaign
Image:Bed of Coals.jpg Bed of Coals Spell. Create a Bed of Coals at your location. For 10 seconds, foes standing still near this location are struck for 5...24...29 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3...6...7 seconds. 0 10 Energy 1 Activation time 30 Recharge time Factions
Image:Breath of Fire.jpg Breath of Fire Spell. Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 10...34...40 fire damage each second. 0 5 Energy 2 Activation time 30 Recharge time Factions
Image:Burning Speed.jpg Burning Speed Enchantment Spell. For 5 seconds, you are set on fire and move 30...42...45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3...8...9 seconds. 0 10 Energy 0.25 ¼ Activation time 0 Factions
Image:Conjure Flame.jpg Conjure Flame Enchantment Spell. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5...17...20 fire damage. 0 10 Energy 1 Activation time 45 Recharge time Core
Image:Double Dragon.jpg Double Dragon Elite Spell. For two seconds, foes adjacent to this location are struck for 7...91...112 fire damage each second. 0 15 Energy 0.75 ¾ Activation time 30 Recharge time Factions
Image:Elemental Flame.jpg Elemental Flame Hex Spell. For 5...17...20 seconds, whenever an Elemental Hex ends on target foe, that foe is set on fire for 3...5...5 seconds. 0 5 Energy 1 Activation time 5 Recharge time Nightfall
Image:Fire Attunement.jpg Fire Attunement Enchantment Spell. For 36...55...60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. 0 10 Energy 2 Activation time 45 Recharge time Quest reward Core
Image:Fire Storm.jpg Fire Storm Spell. Create a Fire Storm at target foe's location. For 10 seconds, foes adjacent to that location are struck for 5...29...35 fire damage each second. 0 10 Energy 2 Activation time 30 Recharge time Quest reward Core
Image:Fireball.jpg Fireball Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 7...91...112 fire damage. 0 10 Energy 2 Activation time 7 Recharge time Quest reward Core
Image:Flame Burst.jpg Flame Burst Spell. All nearby foes are struck for 15...99...120 fire damage. 0 15 Energy 0.75 ¾ Activation time 5 Recharge time Quest reward Prophecies
Image:Flame Djinn's Haste.jpg Flame Djinn's Haste Enchantment Spell. All adjacent foes are struck for 15...99...120 fire damage. For 8...13...14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell. 0 10 Energy 0.75 ¾ Activation time 20 Recharge time Nightfall
Image:Flare.jpg Flare Spell. Send out a flare that strikes target foe for 20...56...65 fire damage if it hits. 0 5 Energy 1 Activation time 0 Quest reward Core
Image:Glowing Gaze.jpg Glowing Gaze Spell. Target foe takes 5...41...50 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. 0 5 Energy 1 Activation time 8 Recharge time Nightfall
Image:Glyph of Immolation.jpg Glyph of Immolation Glyph. For 15 seconds, your next 1...3...4 Spells that target a foe also cause Burning for 1...3...4 seconds. 0 5 Energy 1 Activation time 10 Recharge time Eye of the North
Image:Immolate.jpg Immolate Spell. Target foe is struck for 15...51...60 fire damage and is set on fire for 1...3...3 seconds. 0 10 Energy 1 Activation time 3 Recharge time Core
Image:Incendiary Bonds.jpg Incendiary Bonds Hex Spell. After 3 seconds, target foe and all nearby foes are struck for 20...68...80 fire damage and are set on fire for 1...3...3 seconds. 0 15 Energy 2 Activation time 15 Recharge time Quest reward Prophecies
Image:Inferno.jpg Inferno Spell. All adjacent foes are struck for 30...114...135 fire damage. 0 10 Energy 0.75 ¾ Activation time 10 Recharge time Quest reward Core
Image:Lava Arrows.jpg Lava Arrows Spell. Lava Arrows fly toward up to 3 foes near your target and strike for 20...56...65 fire damage if they hit. Lava Arrows have half the normal range. 0 5 Energy 1 Activation time 2 Recharge time Factions
Image:Lava Font.jpg Lava Font Spell. For 5 seconds, foes adjacent to the location where this Spell was cast are struck for 5...41...50 fire damage. 0 10 Energy 2 Activation time 4 Recharge time Quest reward Prophecies
Image:Liquid Flame.jpg Liquid Flame Spell. Target foe is struck for 7...91...112 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 7...91...112 fire damage. 0 10 Energy 1 Activation time 15 Recharge time Nightfall
Image:Mark of Rodgort.jpg Mark of Rodgort Hex Spell. Target foe and all nearby foes are Hexed with Mark of Rodgort. For 10...30...35 seconds, whenever each foe is struck for fire damage, that foe is set on fire for 1...3...4 seconds. 0 15 Energy 1 Activation time 15 Recharge time Prophecies
Image:Meteor.jpg Meteor Spell. Target foe and all adjacent foes are struck for 7...91...112 fire damage and knocked down. This Spell causes Exhaustion. -10 Exhaustion 5 Energy 3 Activation time 30 Recharge time Quest reward Core
Image:Meteor Shower.jpg Meteor Shower Spell. Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7...91...112 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion. -10 Exhaustion 25 Energy 5 Activation time 60 Recharge time Prophecies
Image:Mind Blast.jpg Mind Blast Elite Spell. Target foe is struck for 15...51...60 fire damage. If you have more Energy than target foe, you gain 1...7...8 Energy. 0 5 Energy 1 Activation time 2 Recharge time Nightfall
Image:Mind Burn.jpg Mind Burn Elite Spell. Target foe takes 15...51...60 fire damage. If you have more Energy than target foe, that foe takes an additional 15...51...60 fire damage and is set on fire for 1...6...7 seconds. This Spell causes Exhaustion. -10 Exhaustion 5 Energy 1 Activation time 5 Recharge time Core
Image:Phoenix.jpg Phoenix Spell. A fiery phoenix rises at your location, striking adjacent foes for 7...91...112 fire damage, and flies out to your target, exploding on impact. This explosion strikes for an additional 15...75...90 fire damage. 0 15 Energy 2 Activation time 10 Recharge time Prophecies
Image:Rodgort's Invocation.jpg Rodgort's Invocation Spell. Target foe and all nearby foes are struck for 15...99...120 fire damage and set on fire for 1...3...3 seconds. 0 25 Energy 2 Activation time 8 Recharge time Prophecies
Image:Savannah Heat.jpg Savannah Heat Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5...17...20 fire damage each second and an additional 5...17...20 fire damage for each second this Spell has been in effect. 0 5 Energy 2 Activation time 25 Recharge time Nightfall
Image:Searing Flames.jpg Searing Flames Elite Spell. Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 10...82...100 fire damage. Foes not already on fire begin Burning for 1...6...7 seconds. 0 15 Energy 1 Activation time 2 Recharge time Nightfall
Image:Searing Heat.jpg Searing Heat Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10...34...40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. 0 15 Energy 2 Activation time 30 Recharge time Prophecies
Image:Smoldering Embers.jpg Smoldering Embers Hex Spell. Target foe is struck for 7...91...112 fire damage. After 3 seconds, if target foe is not moving that foe is set on fire for 3 seconds. 0 10 Energy 2 Activation time 7 Recharge time Factions
Image:Star Burst.jpg Star Burst Elite Spell. Target touched foe and all nearby foes are struck for 7...91...112 fire damage. If more than one foe was struck, you lose 5 Energy. 0 5 Energy 0.75 ¾ Activation time 10 Recharge time Factions
Image:Teinai's Heat.jpg Teinai's Heat Spell. Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 10...34...40 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds. 0 15 Energy 2 Activation time 30 Recharge time Factions
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