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Guild Wars Wiki:Requests for research
Community portal • Policy • Formatting • Categories • Projects • Requests for comment • Requests for research
Requests for researchRequests for research are for assisting editors in gathering empirical results from in-game research and testing. These should be relatively short and easily accomplished tasks. For lengthy tasks or long-term data gathering efforts, create or participate in a project instead (and perhaps add just a few of the most pressing questions here). Use {{resolved}} to mark tasks as completed. To create a new request: add a description of the test to the bottom of the list below. Be as specific as necessary to avoid ambiguous answers. Any user is welcome to assist with a request by running the test and posting the results here. While the following resembles a talk page, avoid lengthy discussions on the results. Consider moving long discussions to a talk page to avoid cluttering this page. For more areas where research has been requested, see the research needed category. For research that has been completed, see the completed research page. | |
[edit] Skill icon resize formulaDoes Guild Wars use cubic or linear, or another interpolation to resize skill icons in-game? --Jette [edit] Cracked Axe, Tattooed Blade, Swamp ClubDo these weapons still exist in-game? Were they renamed in an update? Do they no longer drop, but existing ones can still be found?
Tedium 06:09, 18 May 2009 (UTC) [edit] Signet of BindingCan the newly buffed Signet of Binding take control of "special" spirits like the one in the Ebony Citadel (Tormented Soul (Ebony Citadel), Listless Soul, Demonic Soul, Shrouded Soul)? And if so, does it remove the environmental effect they cause? And if so, is that effect applied against the monsters themselves? --Jette
[edit] Fireworks MasterWould be nice to have a preview (screenshots) on services provided by Fireworks Master NPC. Elephant 13:23, 25 November 2009 (UTC) [edit] Vengeance is OursSee Talk:Dhuum#Vengeance is Ours. --Silver Edge 03:25, 25 October 2010 (UTC) [edit] Withdraw HexesWith 21 Divine Favor, Withdraw Hexes is supposed to recharge 1 second faster for each hex removed. Does this have the same bug recently found with "None Shall Pass!", if the recharge is reduced to less than 0 seconds? •••Mora 08:48, 18 March 2011 (UTC) [edit] Interrupt prevention/interrupt effectsIt seems all interrupt prevention is broken or the concise description is misleading. See here Previously Unsigned 00:23, 30 March 2011 (UTC) [edit] Cost of "exotic" PvP reward itemsI'd like to find out the cost of all pvp reward items from tolkano of the highest tier. I've done Hammers, Bows, Staves, Wands, Focii and Shields, but still need Axes, Daggers, Scythes, Spears and Swords. I've highlighted which I suspect will cost more than the usual 20 |
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