Recurring Insecurity

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Elite Hex Spell. For 10 seconds, target foe suffers from -1...4...5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.

Elite Hex Spell. For 10 seconds, target foe suffers from -1...4...5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.

Concise description
Elite Hex Spell. (10 seconds.) Causes -1...4...5 Health degeneration. Renewal: if target foe has another hex when Recurring Insecurity would end.


Progression
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Acquisition[edit]

Signet of Capture

Related skills[edit]

Notes[edit]

  • Recurring Insecurity only reapplies itself if it lasts its full duration. Therefore using a hex removal skill, such as Remove Hex, will safely remove Recurring Insecurity without it being reapplied.
  • Recurring Insecurity triggers Soul Barbs with each reapplication.