Soul Reaping

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Soul Reaping is the primary attribute of characters with the profession Necromancer.

For each point of Soul Reaping, you gain 1 Energy whenever a non-Spirit creature near you dies. You may only gain Energy in this way 3 times every 15 seconds.

— in-game description

Inherent effect[edit]

Progression
Maximum every 15 seconds
0
0
0
1
1
3
2
2
6
3
3
9
4
4
12
5
5
15
6
6
18
7
7
21
8
8
24
9
9
27
10
10
30
11
11
33
12
12
36
13
13
39
14
14
42
15
15
45
16
16
48
17
17
51
18
18
54
19
19
57
20
20
60
21
21
63

Game mechanics[edit]

  • You only gain energy when your energy is below maximum. Deaths while at maximum energy do not count towards the limit of 3 triggerings per 15 seconds.
  • You gain energy whenever a non-spirit creature dies within 2508 gwinches, which is roughly equivalent to spirit range or 2.5 Danger Zone radii.
  • The Necromancer of Grenth blessing increases Soul Reaping by 1, even if your character's primary profession is not Necromancer.
Bug Bug.Sometimes it's possible to see energy gain on foes.

Soul Reaping skills[edit]

IconNameDescriptionTango-sacrifice.pngEnergyActivation timeRecharge timeCampaign
Angorodon's Gaze.jpg Angorodon's Gaze Spell. Steals 10...42...50 Health. You gain 3...10...12 Energy if you have a condition. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01010 Tango-recharge-darker.png Eye of the North
Foul Feast.jpg Foul Feast Spell. Transfers all conditions from target ally to yourself. You gain 0...36...45 Health and 0...2...2 Energy for each condition transferred. Half recharge if you remove Disease. Cannot self-target. 0 055 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 0044 Tango-recharge-darker.png Eye of the North
Hexer's Vigor.jpg Hexer's Vigor Enchantment Spell. (10 seconds.) You have +1...7...8 Health regeneration. Ends if you use a non-hex skill. 0 055 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 01010 Tango-recharge-darker.png Eye of the North
Icy Veins.jpg Icy Veins Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage. 0 1010 Tango-energy.png 01.001 Tango-activation-darker.png 0055 Tango-recharge-darker.png Factions
Masochism.jpg Masochism Enchantment Spell. (10...34...40 seconds.) You have +2 Death Magic and Soul Reaping. Sacrifice 5...3...3% Health when you cast a spell. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png Eye of the North
Masochism (PvP).jpg Masochism (PvP) Enchantment Spell. (30 seconds.) You gain 1...3...3 Energy whenever you sacrifice Health. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png Eye of the North
Reaper's Mark.jpg Reaper's Mark Elite Hex Spell. (30 seconds.) Causes -1...4...5 Health degeneration. You gain 5...13...15 Energy if target foe dies while suffering from this hex. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png Nightfall
Signet of Lost Souls.jpg Signet of Lost Souls Signet. You gain 10...82...100 Health and 1...8...10 Energy if target foe is below 50% Health. 0 0 00.250.25¼ Tango-activation-darker.png 0088 Tango-recharge-darker.png Nightfall
Signet of Sorrow.jpg Signet of Sorrow Signet. Deals 15...63...75 damage. Recharges instantly if target foe is near a corpse or has a dead pet. 0 0 01.001 Tango-activation-darker.png 03030 Tango-recharge-darker.png Nightfall
Soul Taker.jpg Soul Taker Elite Enchantment Spell. (3...25...30 seconds.) Attacks deal +15...19...20 damage and sacrifice 15...19...20 health. PvE Skill 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 01515 Tango-recharge-darker.png Core
Wail of Doom.jpg Wail of Doom Elite Hex Spell. (1...3...4 second[s].) Target foe's attributes are 0. Sacrifice}10% Tango-sacrifice.png 011 Tango-energy.png 00.250.25¼ Tango-activation-darker.png 01515 Tango-recharge-darker.png Factions

Related skills[edit]

Skills increasing Soul Reaping[edit]

IconNameDescriptionEnergyActivation timeRecharge timeAttributeCampaign
Masochism.jpg Masochism Enchantment Spell. (10...34...40 seconds.) You have +2 Death Magic and Soul Reaping. Sacrifice 5...3...3% Health when you cast a spell. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 02020 Tango-recharge-darker.png Soul ReapingZ Eye of the North

Skills with effects scaling with Soul Reaping[edit]

IconNameDescriptionEnergyActivation timeRecharge timeAttributeCampaign
Cultist's Fervor.jpg Cultist's Fervor Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...5...6 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell. 0 055 Tango-energy.png 01.001 Tango-activation-darker.png 02525 Tango-recharge-darker.png Blood MagicZ Factions

Trivia[edit]

  • Prior to the November 13th, 2007 update, spirits also contributed to the Soul Reaping's energy gain when they died.
  • Prior to the April 5th, 2007 update, there was no frequency limit to earning energy from Soul Reaping. The update introduced a "up to 3 times per 15 seconds" restriction.
    • The update also halved energy gain from spirits' deaths and limited energy gain from spirit's deaths to those of spirits created by the Necromancer. This dramatically nerfed certain Necromancers-based teams revolving around spamming spirits to provide energy to the whole team, such as Blood Spike teams.