Experience

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Experience (also exp or XP) is the primary reward for undertaking adventures in Guild Wars. Completing missions and quests, capturing elite skills and killing hostile creatures results in an experience being rewarded. Once gained, experience cannot be lost.

As your character gains experience, he or she will gain a level upon reaching a certain threshold. A maximum level of 20 is imposed on all player characters in the game, but experience will still be awarded once this level is reached. Instead of gaining levels characters will gain skill points without increasing in level after level 20. The basic formula for the experience needed to achieve the next level is Current level * 600 + 1,400. This value is capped at 15,000 which means characters never require more than 15,000 experience to gain the next level/skill point.

Level Total XP XP for next level
1 0 2,000
2 2,000 2,600
3 4,600 3,200
4 7,800 3,800
5 11,600 4,400
6 16,000 5,000
7 21,000 5,600
8 26,600 6,200
9 32,800 6,800
10 39,600 7,400
11 47,000 8,000
12 55,000 8,600
13 63,600 9,200
14 72,800 9,800
15 82,600 10,400
16 93,000 11,000
17 104,000 11,600
18 115,600 12,200
19 127,800 12,800
20 140,600 13,400
21 154,000 14,000
22 168,000 14,600
23+ 182,600 +
(level - 23) * 15,000
15,000
Note: Levels above 20 are, as noted above, not achievable. Instead, after level 20 you only gain skill points; your shown level does not increase, nor do any level-based character statistics. Consequently, the last three rows on the table above are merely placeholders to track the change in experience required to gain the next skill point.
Note: To find your level based on experience, if they had kept the natural progression, use n = (-1100 + sqrt(121000+1200(1400+T(n)))/600, where n is your level, and T(n) is your experience.

The amount of experience gained from killing creatures is based on the level of the creature killed vs. your own level. Experience has an upper limit of 280 points per kill. If more than one character (player or NPC) is within range, then those characters split the XP gained.

Monster level
(compared to
your level)
Experience
gained
If there are 2 party members
+11 or more 280 140
+10 264 132
+9 248 124
+8 232 116
+7 216 108
+6 200 100
+5 184 92
+4 168 84
+3 152 76
+2 136 68
+1 120 60
Your level 100 50
-1 80 40
-2 64 32
-3 48 24
-4 32 16
-5 16 8
-6 or more 0 0

[edit] Notes

  • Bosses provide double the listed experience.
  • In Hard Mode experience gained from killing monsters is increased by 50%.
  • Experience Scrolls can increase experience gain by up to 300%.
  • Gaining 75 experience points will remove 1% Death Penalty but doesn't provide a morale boost.
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