Mirrored Stance

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Hex Spell. For 10...30...35 seconds, whenever target foe enters a stance, you enter the same stance.

Hex Spell. For 10...30...35 seconds, whenever target foe enters a stance, you enter the same stance.

Concise description
Hex Spell. (10...30...35 seconds.) You enter any stance used by target foe.


Progression
0
10
1
12
2
13
3
15
4
17
5
18
6
20
7
22
8
23
9
25
10
27
11
28
12
30
13
32
14
33
15
35
16
37
17
38
18
40
19
42
20
43

Acquisition[edit]

Skill trainers

Notes[edit]

  • The copied stance uses the foe's attribute rank, so you get the same benefit.
  • Stances are copied when the foe enters them while hexed; if multiple foes are hexed, you gain the most recently used one.
Anomaly Anomaly.If the copied stance has an initial effect, the initial effect will not affect you. I.e. Bestial Fury/Tiger's Fury, Deadly Paradox, and Shadow Walk will not disable your skills; Shadow Walk will also not cause you to shadow step to a foe.