Signet
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Signet | |
---|---|
Number of skills | 97 |
Elite skills | 15 |
Supertype | Skill |
Subtype | None |
Skill type. A signet is a type of skill which has no energy or adrenaline cost, but comes with a high recharge or activation time or requires that certain conditions be met. Since they can be used when low on energy or adrenaline, they are a useful energy management tool.
Notes[edit]
- Some signets with an activation time of less than 2 seconds cannot be canceled by moving after the skill begins warming up; however, you can still cancel them using the keyboard (default key: [Esc]).
- Almost every zero-cost skill in the game is a signet, unless they have a specialized use.
- There are mission-specific zero cost skills (e.g. Celestial skills).
- Several non-signet mini-game and NPC-specific skills are zero-cost.
- Even Ritual Lord requires a health sacrifice instead of an energy cost.
Trivia[edit]
- Elementalists are the only profession without any signets.
- Signets as a skill derive from the original "ring concept" of skills. During Guild Wars' development, characters had 1 skill for each of the primary fingers (leading to the current skill bar size of 8), and derived their skills from Skill Gems dropped from bosses.
- According to lore, signets are special tablets designed to hold a limited charge (essentially "magical batteries") for use by individuals otherwise unskilled in the use of magic.
List of signets[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Antidote Signet | Signet. Remove Poison, Disease, and Blindness from yourself, and one additional condition. | 1 | 4 | Core | ||||||
Archer's Signet | Elite Signet. (1...19...24 second[s].) Conditions you apply while wielding a bow last 100% longer. | 1 | 12 | Expertise | Factions | |||||
Bane Signet | Signet. Deals 26...50...56 holy damage. Causes knock-down if target foe is attacking. | 1 | 20 | Smiting Prayers | Core | |||||
Barbed Signet | Signet. Target and adjacent foes suffer from Bleeding (3...13...15 seconds). | 8% | 1 | 10 | Blood Magic | Core | ||||
Blessed Signet | Signet. You gain 3 Energy for each enchantment you are maintaining. You cannot gain more than 3...20...24 Energy in this way. | 2 | 10 | Divine Favor | Core | |||||
Boon Signet | Elite Signet. Heals for 20...68...80. Your next Healing or Protection Prayer [sic] spell that targets an ally heals for +20...68...80 Health. | 1 | 8 | Divine Favor | Factions | |||||
Candy Corn Strike | Signet. Projectile: deals 50 damage, and you gain 1 strike of adrenaline. Armor Ignoring. | ¼ | 1 | Prophecies | ||||||
Castigation Signet | Signet. Deals 26...50...56 holy damage. You gain 1...8...10 Energy if target foe is attacking. | 1 | 20 | Smiting Prayers | Eye of the North | |||||
Castigation Signet (Saul D'Alessio) | Signet. Deals 56...58...60 holy damage. You gain 10...11...11 Energy if target foe is attacking. | 1 | 15 | Smiting Prayers | Bonus Mission Pack | |||||
Cautery Signet | Elite Signet. All party members lose all conditions. You begin Burning (one second for each condition removed). | 2 | 15 | Nightfall | ||||||
Death Pact Signet | Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | 3 | 12 | Restoration Magic | Nightfall | |||||
Death Pact Signet (PvP) | Signet. Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies. | 4 | 12 | Restoration Magic | Nightfall | |||||
Dolyak Signet | Signet. (8...18...20 seconds.) You have +10...34...40 armor and cannot be knocked-down. You move 75% slower. | 20 | Strength | Prophecies | ||||||
Ether Signet | Signet. You gain 10...18...20 Energy. No effect unless you have less than 5...9...10 Energy. | 1 | 45 | Inspiration Magic | Factions | |||||
Glowing Signet | Signet. You gain 5...13...15 Energy if target foe is Burning. | ¼ | 20 | Leadership | Nightfall | |||||
Healing Signet | Signet. You gain 82...154...172 Health. You have -40 armor while using this skill. | 2 | 4 | Tactics | Core | |||||
Healing Signet (Turai Ossa) | Signet. You gain 160...166...172 Health. You have -40 armor while using this skill. | 2 | 4 | Tactics | Bonus Mission Pack | |||||
Hex Eater Signet | Touch Signet. Removes a hex from target and 2...4...5 adjacent allies. Removal effect: you gain 1...3...4 Energy for each hex removed. | 1 | 25 | Inspiration Magic | Factions | |||||
Keystone Signet | Elite Signet. (20 seconds.) Your next 0...5...6 signet[s] interrupt [sic] and deal 15...51...60 damage to other foes adjacent to your target. Initial Effect: [sic] recharges all of your other signets. | 1 | 15 | Fast Casting | Prophecies | |||||
Leech Signet | Signet. Interrupts an action. Interruption effect: you gain 3...13...15 Energy if the action was a spell. | ¼ | 30 | Inspiration Magic | Core | |||||
Lightbringer Signet | Signet. You gain 4...5 strikes of adrenaline and 22...24 Energy if you are within the area of a demonic servant of Abaddon. | ¼ | 25 | Lightbringer rank | Nightfall | |||||
Plague Signet | Elite Signet. Transfers all conditions with 100...180...200% of their remaining durations from yourself to target foe. 50% failure chance unless Curses 5 or more. | 1 | 4 | Curses | Core | |||||
Poison Tip Signet | Signet. (60 seconds.) Inflicts Poisoned condition (8...14...15 seconds) with your next attack. | 1 | 6 | Wilderness Survival | Eye of the North | |||||
Purge Signet | Signet. Removes all hexes and conditions. Removal cost: 10 Energy each. | 2 | 20 | Core | ||||||
Remedy Signet | Signet. You lose one condition. | 1 | 4 | Nightfall | ||||||
Resurrection Signet | Signet. Resurrects target party member (100% Health, 25% Energy). This signet only recharges when you gain a morale boost. | 3 | morale boost | Core | ||||||
Sadist's Signet | Signet. You gain 10...34...40 Health for each condition on target foe. | 1 | 8 | Deadly Arts | Eye of the North | |||||
Signet of Aggression | Signet. You gain 2 adrenaline if you are under the effects of a shout or chant. | 1 | 5 | Nightfall | ||||||
Signet of Agony | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 8 | Blood Magic | Core | ||||
Signet of Agony (PvP) | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 20 | Blood Magic | Core | ||||
Signet of Binding | Signet. You lose 200...80...50 Health. Gain control of target enemy-controlled spirit. 50% failure chance unless Spawning Power 5 or more. | 2 | 15 | Spawning Power | Nightfall | |||||
Signet of Capture | Signet. Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 XP for every level you have earned. | 2 | 2 | Core | ||||||
Signet of Clumsiness | Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ¼ | 8 | Illusion Magic | Nightfall | |||||
Signet of Clumsiness (PvP) | Signet. Interrupts an attack for target foe and all adjacent foes. Interruption effect: deals 15...51...60 damage; knocks down foes using attack skills. | ¼ | 12 | Illusion Magic | Nightfall | |||||
Signet of Corruption | Signet. Deals 20...30 damage to target and nearby foes. You gain 2 Energy (maximum 12...20) for each of these foes with a condition or hex. | 1 | 20 | Allegiance rank | Factions | |||||
Signet of Creation | Signet. Gain 4 Energy (maximum 3...10...12 Energy) for each summoned creature you control within earshot. | 1 | 20 | Spawning Power | Factions | |||||
Signet of Deadly Corruption | Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. | 1 | 12 | Deadly Arts | Eye of the North | |||||
Signet of Deadly Corruption (PvP) | Signet. Deals 5...29...35 damage (maximum 130) for each condition on target foe. Must follow a dual attack. | 1 | 12 | Deadly Arts | Eye of the North | |||||
Signet of Devotion | Signet. Heals for 14...83...100. | 2 | 5 | Divine Favor | Core | |||||
Signet of Disenchantment | Signet. Removes one enchantment. You lose all Energy. | 1 | 15 | Factions | ||||||
Signet of Disruption | Signet. Interrupts a spell. Can interrupt any skill if target foe is hexed. Interruption effect: deals 10...43...51 damage. | ¼ | 15 | Domination Magic | Factions | |||||
Signet of Distraction | Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. | ¼ | 15 | Domination Magic | Eye of the North | |||||
Signet of Ghostly Might | Elite Signet. (5...17...20 seconds.) All spirits you control within earshot attack 33% faster and deal +5...9...10 damage. | 1 | 15 | Communing | Nightfall | |||||
Signet of Ghostly Might (PvP) | Elite Signet. Target allied summoned creature deals +5...29...35 damage. That creature is destroyed after 10 seconds. | 1 | 5 | Communing | Nightfall | |||||
Signet of Humility | Signet. Disables elite skill (1...13...16 second[s]). Disables your non-Mesmer skills (10 seconds). | 3 | 20 | Inspiration Magic | Core | |||||
Signet of Illusions | Elite Signet. Your next 1...3...3 spell[s] use your Illusion attribute instead of its normal attribute. | 2 | 5 | Illusion Magic | Nightfall | |||||
Signet of Infection | Signet. Inflicts Diseased condition 13...20 seconds if target foe is Bleeding. | 1 | 10 | Ebon Vanguard rank | Eye of the North | |||||
Signet of Judgment | Elite Signet. Knocks down target. Deals 15...63...75 holy damage to target and adjacent foes. | 1 | 20 | Smiting Prayers | Core | |||||
Signet of Judgment (PvP) | Elite Half Range Signet. Knocks down target. Deals 5...41...50 holy damage to target and adjacent foes. | 1 | 20 | Smiting Prayers | Core | |||||
Signet of Lost Souls | Signet. You gain 10...82...100 Health and 1...8...10 Energy if target foe is below 50% Health. | ¼ | 8 | Soul Reaping | Nightfall | |||||
Signet of Malice | Signet. You lose one condition for each condition on target foe. | ¼ | 5 | Factions | ||||||
Signet of Midnight | Elite Touch Signet. (15 seconds.) Inflicts Blindness condition. You suffer from Blindness (15 seconds). | 2 | 10 | Prophecies | ||||||
Signet of Mystic Speed | Signet. (30 seconds.) Your next 1...3...3 self-targeted enchantments [sic] cast instantly. Flash enchantments do not consume uses of this skill. | 1 | 20 | Wind Prayers | Eye of the North | |||||
Signet of Mystic Wrath | Signet. Deals 5...29...35 holy damage for each enchantment on you (maximum 100 holy damage). | 2 | 20 | Smiting Prayers | Nightfall | |||||
Signet of Pious Light | Signet. Heals for 30...126...150. Removes one of your Dervish enchantments. Removal effect: recharges 75% faster. | 1 | 20 | Earth Prayers | Nightfall | |||||
Signet of Pious Restraint | Signet. Inflicts Crippled condition (5...13...15 seconds). Remove one of your Dervish enchantments. Removal effect: also causes Cripple to foes nearby your target and recharges 75% faster. | 1 | 20 | Wind Prayers | Eye of the North | |||||
Signet of Pious Restraint (PvP) | Signet. (5...13...15 seconds.) Cripples target foe and removes 1 of your Dervish enchantments. Removal effect: recharges 75% faster. | 1 | 20 | Wind Prayers | Eye of the North | |||||
Signet of Rage | Signet. Deals 5...41...50 holy damage. Deals 5...9...10 more holy damage for each of target foe's adrenaline skills. | 1 | 20 | Smiting Prayers | Factions | |||||
Signet of Recall | Signet. (10 seconds.) You have -4 Energy regeneration. End effect: you gain 13...19...20 Energy. | 1 | 20 | Inspiration Magic | Eye of the North | |||||
Signet of Rejuvenation | Signet. Heals for 15...63...75. Heals for 15...63...75 more if target ally is casting a spell or attacking. | 1 | 8 | Healing Prayers | Factions | |||||
Signet of Removal | Elite Signet. Removes one hex and one condition. No effect unless target ally is enchanted. | 1 | 5 | Nightfall | ||||||
Signet of Return | Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 | 5 | Leadership | Nightfall | |||||
Signet of Return (PvP) | Signet. Resurrects target party member (5...13...15% Health and 1...3...4% Energy for each party member in earshot). | 5 | 20 | Leadership | Nightfall | |||||
Signet of Shadows | Signet. Deals 5...29...35 damage. Deals 15...51...60 more damage if target foe is Blinded. | 1 | 30 | Deadly Arts | Factions | |||||
Signet of Sorrow | Signet. Deals 15...63...75 damage. Recharges instantly if target foe is near a corpse or has a dead pet. | 1 | 30 | Soul Reaping | Nightfall | |||||
Signet of Spirits | Elite Signet. Creates 3 level 1...10...12 spirits (60 second lifespan). These spirits deal 5...17...20 damage with attacks. | 1 | 30 | Channeling Magic | Factions | |||||
Signet of Spirits (PvP) | Elite Signet. You gain 3...10...12 Energy. No effect unless you are within earshot of a spirit. | 1 | 20 | Channeling Magic | Factions | |||||
Signet of Stamina | Signet. You have +50...250...300 maximum Health. Ends if you hit with an attack. | ¼ | 20 | Strength | Nightfall | |||||
Signet of Strength | Signet. Your attacks deal +5 damage. Ends after 1...13...16 attack[s]. | 1 | 45 | Strength | Factions | |||||
Signet of Suffering | Elite Signet. You Bleed for 6 seconds. Applies Bleeding (2...13...16 seconds) to the target of your next Necromancer skill. | 4 | Blood Magic | Nightfall | ||||||
Signet of Synergy | Signet. Heal target ally for 40...88...100. You are also healed for 40...88...100 if you are not enchanted. Cannot self-target. | 1 | 10 | Motivation | Nightfall | |||||
Signet of Toxic Shock | Signet. Deals 10...82...100 damage. No effect unless target foe is Poisoned | 1 | 15 | Deadly Arts | Nightfall | |||||
Signet of Twilight | Signet. Removes one enchantment for each hex on target foe. | 2 | 20 | Nightfall | ||||||
Signet of Weariness | Signet. Also affects foes near your target. Causes 3...7...8 Energy loss and inflicts Weakness (1...10...12 second[s]). | 2 | 30 | Domination Magic | Prophecies | |||||
Signet of the Unseen | Elite Signet. Deals 80 holy damage and knocks down target and nearby foes. Burns summoned creatures (6 seconds.) | 1 | 7 | Bonus Mission Pack | ||||||
Sunspear Rebirth Signet | Signet. Resurrect target dead ally [sic] at your location (full Health and 10% Energy for each Sunspear Rank attained). This signet only recharges when you gain a morale boost. | 3 | morale boost | Sunspear rank | Nightfall | |||||
Tryptophan Signet | Signet. (14...20 seconds.) Target and adjacent foes move and attack 23...40% slower. | 1 | 15 | Ebon Vanguard rank | Eye of the North | |||||
Unnatural Signet | Signet. Deals 15...63...75 damage. Deals 5...41...50 damage to other adjacent foes if the target is hexed or enchanted. | 1 | 10 | Domination Magic | Factions | |||||
Unnatural Signet (PvP) | Signet. Deals 10...50...60 damage. Deals 10...50...60 damage to other adjacent foes if the target is hexed or enchanted. Your non-Mesmer skills except signets are disabled (10 seconds). | 1 | 20 | Domination Magic | Factions | |||||
Unnatural Signet (Saul D'Alessio) | Signet. Deals 43...47 damage. Deals 26...29 damage to other adjacent foes if the target is hexed or enchanted. | 1 | 10 | Domination Magic | Bonus Mission Pack |
Skills which interact with or affect signets[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Ignorance | Hex Spell. (8...18...20 seconds.) Target foe cannot use signets. | 15 | 1 | 10 | Domination Magic | Core | ||||
Keystone Signet | Elite Signet. (20 seconds.) Your next 0...5...6 signet[s] interrupt [sic] and deal 15...51...60 damage to other foes adjacent to your target. Initial Effect: [sic] recharges all of your other signets. | 1 | 15 | Fast Casting | Prophecies | |||||
Lion's Comfort | Skill. You are healed for 50...98...110 and gain 0...2...3 strike[s] of adrenaline. Disables your signets (12 seconds). | 4 | 1 | 1 | Strength | Nightfall | ||||
Lyric of Purification | Chant. (5...17...20 seconds.) Allies in earshot lose one condition with their next signet. | 5 | 1 | 20 | Motivation | Nightfall | ||||
Lyric of Zeal | Chant. (10 seconds.) Allies in earshot gain 1...7...8 Energy with their next signet. | 6 | 1 | 5 | Motivation | Nightfall | ||||
Mantra of Inscriptions | Stance. (5...21...25 seconds.) Signets you successfully activate while in this stance recharge 10...34...40% faster. | 10 | 20 | Inspiration Magic | Core | |||||
Mantra of Signets | Stance. (10...34...40 seconds.) You have +3 armor for each signet. You gain 5...49...60 health each time you use a signet. | 5 | 20 | Inspiration Magic | Prophecies | |||||
Mantra of Signets (PvP) | Stance. (10...34...40 seconds.) You gain 5...49...60 Health each time you use a signet. | 5 | 20 | Inspiration Magic | Prophecies | |||||
Primal Echoes | Nature Ritual. Creates a level 1...8...10 spirit (30...126...150 second lifespan). Signets cost 10 energy for creatures in range. Does not affect spirits. | 5 | 5 | 60 | Beast Mastery | Core | ||||
Rust | Hex Spell. Deals 10...58...70 cold damage to target and adjacent foes. Hexes target and adjacent foes (5...17...20 seconds). Doubles signet activation time. Interrupts and disables signets for 1...8...10 second[s] if you are Overcast. | 10 | 1 | 8 | Water Magic | Core | ||||
Scribe's Insight | Elite Enchantment Spell. (10...30...35 seconds.) You gain 3 Energy whenever you use a signet. | 5 | ¼ | 20 | Divine Favor | Nightfall | ||||
Signet of Distraction | Signet. Interrupts a spell. Interruption effect: target foe's spell is disabled for 1...4...5 seconds for each signet you have equipped. | ¼ | 15 | Domination Magic | Eye of the North | |||||
Symbolic Celerity | Enchantment Spell. (36...55...60 seconds.) Your signets use your Fast Casting attribute. | 15 | 1 | 30 | Fast Casting | Nightfall | ||||
Symbolic Posture | Stance. (5...17...20 seconds.) Your next signet recharges 20...68...80% faster. | 10 | 20 | Fast Casting | Nightfall | |||||
Symbolic Strike | Melee Attack. Deals +12 damage (maximum 70) for each signet you have equipped. | 4 | Eye of the North |