Malaise

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Hex Spell. For 5...29...35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5...41...50 damage and Malaise ends.

Concise description

Hex Spell. (5...29...35 seconds.) Causes -1 Energy degeneration. Deals 5...41...50 damage if target foe's Energy drops to 0. You have -1 Health degeneration. Ends if this foe's Energy drops to 0.


Progression
0
5
5
1
7
8
2
9
11
3
11
14
4
13
17
5
15
20
6
17
23
7
19
26
8
21
29
9
23
32
10
25
35
11
27
38
12
29
41
13
31
44
14
33
47
15
35
50
16
37
53
17
39
56
18
41
59
19
43
62
20
45
65
21
47
68

Acquisition[edit]

Skill quests

Skill trainers

Related skills[edit]