Talk:Guild Wars Beyond

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Non-GWB content on GWB page[edit]

I still take issue that non-GWB content such as Zquests, Zinn's quests, Zaishen menagerie, etc is listed in the GWB section and that Embark Beach, 7-hero parties, and Lunatic Court stuff is listed in upcoming updates on the GWB page. These things aren't part of GWB, so why are they listed here? I suggest, if it doesn't already exist, that we create an upcoming updates page separate from GWB and list those things on it. As upcoming GWB content is part of upcoming updates, we would link GWB on that page. Also, we need to remove the non-GWB things from the "Current Elements" section on GWB. The Zquests, Zinn's quests, Zmenagerie, Halloween quests, and the Nicks all have their own pages already, so simply removing them from this page is sufficient. Just because things have come out after the release of EotN does not mean it is GWB. GWB is defined as storylines (even, subcampaigns) that link the GW story to the GW2 story. After all, we don't list the mesmer or derv updates on this page, so why the other unrelated things? --MushaUser Musha Sigc.png 20:52, 22 February 2011 (UTC)

The Mox stuff, Dhuum, and the Lunatic Court could be considered GWB - as they further the storyline - but they're not connected to the primary storylines of Beyond (Mox is, but predates Beyond's announcement). I wouldn't be opposed to removing the Zaishen stuff and Nick, but the Halloween quests (both Dhuum and Lunatic) and Mox stuff should remain. -- Konig/talk 21:27, 22 February 2011 (UTC)
True, they further the storlyline, but that does not mean they are GWB. GWB content furthers the storyline specifically in relation to GW2, and none of those things meet that criteria, and are therefore not GWB content. --MushaUser Musha Sigc.png 00:28, 23 February 2011 (UTC)
Technically, Mox's quests do - they connect the events of EN to the Trial of Zinn, which in turn connects to events of GW2 (via the WiK and Blimm being buried in Kryta); Dhuum may, we don't know the full story yet (presumably); and same goes for the lunatic court (minus the presumably). Besides, where would we document the series of content updates we've gotten since EN? Seems as good of a place as any (and I wonder - shouldn't the Sorrow's Furance/Titan quest/Tomb updates be noted on Guild Wars Prophecies, and DoA's update on Guild Wars Nightfall?). -- Konig/talk 00:33, 23 February 2011 (UTC)
Ok, I'll grant that the Mox quests DO connect, indirectly, but they're still not GWB. They were merely a content update similar to what Embark Beach is going to be. GWB is not defined as content that was released after EN AND generally-speaking expands on any given storyline. GWB content expands on the storyline that is specifically oriented to narrow the 250-year gap between the end of EN and the beginning of GW2. Everything else is just additional content. The Lunatic Court doesn't take us towards GW2, nor do Dhuum, Zquests, or MOX. The Trial of Zinn does, but only because it was a major part of the story of WiK, which obviously does, too. Yes, Zinn created MOX, but not with the purpose of helping the Shining Blade reestablish the monarchy, or for any other purpose which is considered to be important history in the coming years before GW2 that I can see. Thus, I have a hard time conceding that the MOX quests are GWB. IMO, the only real GWB content, currently, are the Trial of Zinn, Wik, HotN, and the upcoming WoC. I think we should divide all content that has been released since EN into different categories. Some of the content released since EN is GWB, the rest is not. I can see wanting to have everything listed in one place, for sure, but if that's going to be this page, then perhaps we should rename this page to something more generic that would better fit the content of the page: something like, "Additional Content since Eye of the North,"- yes, it's very clunky, but it fits the content of the page. One of the sections could be for GWB, and another section for non-GWB content. --MushaUser Musha Sigc.png 01:18, 23 February 2011 (UTC)

(Reset indent) To return to this, I personally consider updates post-BMP to fall into three categories: bug fixes, "Guild Wars Beyond," and what I call "Guild Wars Revitalization" - the first is obvious, fixing bugs; the second is content and updates that furthers the story (WiK, HotN, M.O.X., Dhuum, Lunatic Court); the third is content/updates which improves old content of the game (Zaishen stuff, Nick, Embark Beach, Langmar). While not officially part of GWB, I'd say that anything which furthers the story should stay... and honestly, while their purpose is to improve old content, all of the "not adding to the story" actually do have their own expansions to the story - Nicholas gives minor details here and there, Langmar's quests explore the world of Ascalon prior to the Searing, the Zaishen quests lack this but the menagerie go into the story of the animals like how Nick goes into trophies, etc. I don't see them needing to be removed, but at least we should keep those which actively progress the story - even if not directly connecting it to gw2 since everything in gw1 is connected, directly or indirectly, to gw2. -- Konig/talk 20:14, 6 March 2011 (UTC)


I see we are italicising every mention of Beyond on the wiki, but the original press release does not. Should we follow suit? --Santax (talk · contribs) 15:03, 4 July 2011 (UTC)

I see no reason to or to not italicize it, tbh, so it doesn't matter to me, so long as there's consistency (which is the case as things stand). Konig/talk 20:55, 4 July 2011 (UTC)


C'mon it's time to release nigthfall part now!! 12:26, 21 April 2012 (UTC)

Hell no, the skill balances need to come first. What use is it to give monster builds when the skills are going to be updated in the near future and making them outdated. Besides as long as all of the professions haven't been properly updated there will remain a massive inbalance between them, let that be fixed first before any new content. Da Mystic Reaper 12:47, 21 April 2012 (UTC)
Apparently people haven't seen this. The live team are helping out the GW2 team so that it can be released on time. Don't expect anything major, other than the 7th anniversary, for a while. Though Reaper as a point, skill balances should come first. And then a rebalance of all affected, and Prophecies/Factions, monster builds. Konig/talk 20:48, 21 April 2012 (UTC)

Nightfall's beyond needs to come out before GW2 release otherwise there a gap in the story line, WiK/WoC have covered there part to note, but nightfall's needs the margonites cleaned up in the desolation(for the Palawa Joko to start taking over dead Sunspears etc), also the Kournan army needs to be cleaned up, read the book's, you will know what im talking about-- 09:33, 31 May 2012 (UTC)

We may not see anything for nightfall untill late summer/fall -Beowulf --The preceding unsigned comment was added by (talk) at 09:44, June 16, 2012 (UTC).
Their development is separate, so GW2 being released doesn't mean GW1 won't get anything else ever. It's not as if you had to quit GW1 to play GW2, one can still log in GW1 and advance in the HoM, play those things you have yet to see and help friends... oh, well, unless you don't have enough disk space for both. MithUser MithranArkanere Star.pngTalk 22:46, 16 June 2012 (UTC)

NightFall Idea[edit]

Love or Hate, :) .. NightFalls Beyond:

Istan Quest(clean up the pirates/etc) Quest:7 ..Rewards=1platinum(NM)2platinum(HM) ---reason for this is to kind of link in with WoC with all the NF pirates etc.

Kournan Army Clean up(for centaurs to become in charge of there domain) Quest:7 ..Rewards=1(nm)2(hm) stack(s) of any common material.(feathers, granite slabs, or Piles of Glittering Dust are only given as a stack once per character)

Vabbi:(just a short cut stroy to help the 3 princes-require, norgu and tahlkora) Quest:15(5 for norgu, 5 for tahlkora, 5 wich dont require a hero) Rewards= NM:1 Diamond/Onyx gemstone/Sapphire/Ruby(x2 in HM)

Margonite clean up in the desolation(for joko to regain his throne) Quest:15 (*1/3/5/7/9/11/13=Margonitex1, Veilx1(x2 in HM) (*2/4/6/8/10/12/14=Tormentx1, Titanx1(x2 in HM) (*15=Gemsetx1(x2 in HM) (end quest, cleanse the torment area, reward:NM=15 Torment Gem Sets, HM=30 Torment Gem Sets+Gain Mesher Mindhoof(female centaur mesmer).(leave from Ruins of Morah via NPC to fight the end boss)

Paragon Boss: Artchus NightBroken,, Spear Drop(AoE):Deal's 300 damage,,, "Vocals Of Spite"(shout):Removes all enchantments and deal's 80 damage for each enchantment.,,, Spear Drive(PBAoE):Adjacent foes are knocked back and take 120 damage each.,,, "Whats Mine Is Your's"(shout):Foe's in ear shot recieve all condition's and hexes on you extended for 45 seconds.,,, (when this boss goes into "cover mode, a wave of margonites will come from 3 direction's, spawning alternatively so your never fighting the 3 groups at once) -- 16:55, 22 June 2012 (UTC)

Thats not a Feedbackpage here, furthermore so far i know is the story already ready^^. --Naruuu 17:45, 22 June 2012 (UTC)
For ANet to take notice of this idea, create an account here and post your idea in the official feedback area. 19:20, 22 June 2012 (UTC)
Personally i think that A/ it will give a Rt and a Mesmer hero (the only classes we dont have 3 heroes of yet, counting out Razah), and B/ be linked to how the paragon turned into the Guardian (In GW2, Anet have said something about that themselves). Might have something to do with Palawa Joko, but in the GW2 lore he supposedly come into play 50 years before GW2, so i doubt it...

War in Nightfall no more[edit]

A release date for GW2 has officially, finally been set. Before, ANet asserted that GW2 would be released until all *four* Guild Wars books are out and Guild Wars Beyond has been completed. Without a single mention of a third book being written, and nothing said about Elona, can I safely assume my most highly anticipated segment of GWB is not happening? I was really up to see the aftermath of Palawa Joko's release by the protagonists of Nightfall.

No new birthday presents for 7th year, no new masks for Dragon Festival 2012, and not a whole lot else being supported anymore. There was some cool future updated alluded to after Halloween in 2010, too. Err, did we even get the second part of that Elementalist update? At this rate, I doubt we'll even get new masks for Halloween and Christmas. I thought they were going to keep GW1 running? I completely understand GW2 eating up a lot of the team, and GW2 is everything it was promised to be. Hopefully GW1 will receive a little bit of attention after GW2 has been out for a while. It's just so depressing to log into a Kamadan with 2 districts and an ad1 that's never full. I grew up on this game. Nykki 19:57, 29 June 2012 (UTC)

1st off, gw2 is nothing like they promised, it's terrible, they shouldnt even put guild wars name on it, they said they wouldnt remove the key features that made us fall in love with the far every promise surrounding gw1 and 2 has been broken by arenanet, but then again this is a company that BURNED there pve players for years by catering to PvP players, then at the last year turn around and burn there PvP players for the PvE players(or so the PvP players felt), although in my opinion, PvP players werent burned, they get everything handed to them(well they use, except now PvP is dead)..fuck you anet and fuck your promises-- 22:51, 29 June 2012 (UTC)
While I'd love more GWB content, I've loved every second of the beta events for GW2. It's an amazing progression in the MMO market and a huge step for arenanet. Hopefully they'll still have some content bridging the 250 year gap between games but they may have decided to move the other GWB stories into GW2 so they can do more with them. The mechanics are extremely limited in GW1. Their event system will allow for some fun new experiences and easily can offer lore from GW1 for both veterans and new players with no knowledge of the story so far. 11:05, 7 July 2012 (UTC)
I remember interviews promising how Guild Wars would continue on independently. John Stumme seemed pretty excited to keep this game alive and liven it up more with his ideas (the only ones I remember implemented were 7-hero party, derv update, and lame new Hallowe'en jokes [didn't he want to add new holidays?]). I loved him at first for his enthusiasm, but now I'm past even doubting him. :( I hope ANet revisits this game sometime...You can't see the rise of Palawa Joko to rule first-hand in GW2, no matter how great the events are. Personally, I watched every NF cutscene for Palawa Joko's pathetically cynical and sarcastic sense of humor. I really, really hope I get to see more of his story before GW2! 05:03, 13 July 2012 (UTC)
I assumed this might be so as well, not having any more Beyond stuff because of GW2. However, I haven't heard any official word that they won't be doing any more just because GW2 came out. So I think we should wait a little bit to see what happens. Though personally, I don't feel like I'd be missing much. I hate Elona and the only cool part is knowing that they're all going to die. So, good riddance Elona, maybe we'll see you later. 15:35, 13 July 2012 (UTC)
I can't find it, but we have heard official word. The live team will continue working on GW1 and there will still be regular updates in GW1 even after GW2 goes live. So there's still a chance we will get Elona GWB content. --MushaUser Musha Sigc.png 17:09, 13 July 2012 (UTC)

GW2 Release[edit]

So much for getting GWB done before GW2, would have been nice to have been caught up in the story through the first game so that GW2 didn't seem too foreign. --Lustre Of Havoc 18:31, 13 July 2012 (UTC)

GW2 won't be foreign. They've already done all the necessary GWB story necessary for GW2. There is no Cantha or Elona in GW2 so if you've played all the way through the War in Kryta and Hearts of the North then you are caught up in the story for GW2. Although, when I was playing through the betas, I came across a Tengu enclosure which could have something to do with Winds of Change, but we'll have to see. Anyway, you don't need an Elonian GWB to understand anything in GW2. --MushaUser Musha Sigc.png 17:08, 15 July 2012 (UTC)
Did it honestly come as a surprise to you, or have you simply not been in any of the BWE's? ...Gw2 has looked so damned polished already in Beta that there was no reason for anyone to expect it released any later than the end of Q2. The NcSoft financial predictions ALSO told us this over a year ago. Meanwhile the Gw1 content creation tools which are much more cumbersome than the Gw2 ones should also have tempered your expectations on how far into this process such a small live team could reasonably be expected to progress. --ilrUser ilr deprav.png 21:25, 15 July 2012 (UTC)
I wonder, if we will ever see another Beyond update, just sayin.... .-- 23:54, 8 October 2012 (UTC)
I sincerely hope the Guild Wars Live Team get around to finishing Beyond. I'm currently sitting in Embark Reach as I type this and, in all honesty, I feel this huge sense of sadness. Guild Wars is so empty now, understandably so, but I can't help feeling grief at how such a beautiful game is so empty now. :'( Makes me hate Guild Wars 2 in a way. A new Beyond content release might revitalise the game, if only for a short while.DonutxDude 12:29, 26 November 2012 (UTC)

I know your pain, guy. I enjoy GW2, but whenever I pop in to check on Guild Wars 1, it is actually painful (in an emotional sense) to see the beloved MMO of my teenage/young adult years so empty. Maps once so full of life fallen silent. It really is emotionally painful. I try to assure myself with this thought: Look at Guild Wars as just Prophecies. Just Prophecies. No Factions, No Nightfall, No EoTN, No Beyond, none of that. Think of where it started, and where it ended up. I feel GW2 will be just as beautiful by the time it is through. Assuming they don't fuck us over and lock is in Tyria, or pull a Elder Scrolls and canonically destroy everything the old fans once love (Example: Yeah... Cantha is unlocked. But some Southern Dragon turned it into a wasteland. Nobody is there. No Shing Jea, No Kaineng, No Evocald, etc.) There will be changes, of course, it cannot be the world we loved. But the way they have handled things so far gives me hope. Ascalon's beauty was restored, with an industrialist twist, where I feared it would be a land of metal and ash, Kryta is beautiful, if it has lost some of it's tropical feel to a genericness, The Shiverpeaks are gorgeous, they aren't going to fuck us. We will see Cantha, Elona and the Far North again, and while it won't be what we once had, it will still be beautiful. (I have to wait, as I can't go back to GW1, I have tried, but it is too painful. It wasn't just the atmosphere and the quests that made it gorgeous, it was the community. It is like walking through your childhood home after you and everyone you ever knew is gone.) 21:28, 10 December 2012 (UTC) A Fan

still no NF beyond...fuck Anet and there promises, they showed their promises aint squat with gw2, now NO nf beyond...why do i continue with once uch a "great game", thats now worth less then horse shit?-- 08:13, 4 December 2012 (UTC)

That's it, Let it all out and say what you mean ;) .... T1Cybernetic User T1Cybernetic Glob of Ectoplasm.png 08:25, 4 December 2012 (UTC)
"Once such a "great game", thats now worth less"? Hell no! God, I love Guild Wars still even now. I much prefer it to Guild Wars 2. Keep your fingers crossed for a Beyond update at some point. I know I am! DonutxDude 15:13, 8 December 2012 (UTC)
I hope it never comes. WoC was ridiculously hard and I've no doubt they would've done the same or worse for Nightfall. Instead of enjoying and understanding the story, I was scouring through guides in order to complete quests. Wolcott (talk) 05:24, 14 September 2013 (UTC)
challenging and yet entirely optional content. my favourite. - 16:40, 14 September 2013 (UTC)
To each their own, I suppose. Personally I found Winds of Change Hard Mode to be the first true challenge for all of the Guild Wars games. I was hoping to meet a similar challenge in Elona Beyond, and EotN Beyond. Then GW2 happened and they ditched their good game for their mediocre game (again, an opinion). - Infinite - talk 16:39, 17 September 2013 (UTC)
I also would like to see a continuation of GWB, but what I would like to see more are the remaining skill update so the remaining professions more balanced. Da Mystic Reaper (talk) 17:38, 17 September 2013 (UTC)