Talk:Pirate Week

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NPC quotes[edit]

Did anyone get the NPC quotes? -- Gordon Ecker 09:09, 20 September 2008 (UTC)

Unfortunately, I only saw 1 npc overhead say something like "Yo Ho Ho and a Bottle of Grog", which was already established as the drunk player quote. I just assumed they all said the same stuff.- VanguardUser-VanguardAvatar.PNG 22:25, 10 October 2008 (UTC)
I snapped some shots of the lionguard quotes, and it appears that they have some not listed under the player quotes. These are the ones I observed - Ahoy there, Cap'n Tightpants! - Avast! I be a pirate this day! - I like the cut of yer jib. - 'Tis talk like a pirate tide, don't ye know? - Ye salty sea dog! Buy us a drink, hey? - Well met, jim lad. We be pirates, savvy? - Arr! Who be ye? - 'Tis a fine day to sail the seas! That's all I could find, but I hope it helps. 67.246.54.73 20:53, 14 October 2008 (UTC)
I can remember reading a couple of those indeed. Let's add them to the article (I cant, I gtg). Could you perhaps, for reference's sake, upload the screenshot? I doubt it is really necessary, but still. WhyUser talk:Why Are We Fighting 21:19, 14 October 2008 (UTC)
If you feel it is necessary I could upload them, but unfortunately I have no wiki skills and so have no clue as to exactly how to go about it and where you would like me to put them. I also found "Ho there, cap'n! Buy me a grog, eh?", "Ahoy there, matey! This be a no-hornswogglin' zone.", and "Arrr! It's a pirate's life for me!" that overlap with the character quotes, but again these are only from L.A. and it is probably an incomplete list.67.246.54.73 21:44, 14 October 2008 (UTC)
I added the quotes to the article, it may need some layout fixing though. You could also upload the screenshots on an image-hosting site such as photobucket, but as I said, I don't think it is really necessary. WhyUser talk:Why Are We Fighting 22:06, 14 October 2008 (UTC)
Looks fine to me. Glad I could contribute a measly amount. If anyone absolutely needs the screens say so, other wise I won't bother. 67.246.54.73 22:20, 14 October 2008 (UTC)

Grog[edit]

As a Pirate enthusiast I thought i'd point out that Grog was not used by what we today consider the golden age of piracy which ended around 1730, Grog did not start to be used until after this date. What kind of pirate waters down his rum anyways? --The preceding unsigned comment was added by 192.251.163.165 (talk).

It's worse than that, actually. Grog was introduced by the Royal Navy, not the pirates... Cynique 08:44, 2 August 2010 (UTC)

History[edit]

Just a little fyi, if you look up the history behind this event is based on a parody religion who are called Pastafarians and worship the Flying Spaghetti Monster. FSM ftw baby :p <unsigned>

They celebrate it, but they didn't create it. Two guys from Oregon back in 1995 created it while playing raquetball. It didn't get popular until a few years later :-) ShadowLurker 18:47, 16 September 2009 (UTC)

Dates...(this year)[edit]

Says friday(18th) through tuesday(22nd), not 18th-21st. 63.247.64.102 01:32, 16 September 2009 (UTC)

Looks like it finished early and didn't run until Tuesday 22nd 79.69.118.144 08:40, 21 September 2009 (UTC)

You can get a Mini Pirate as ur perfession is.[edit]

What a very elaborate prank, thank you. Note removed. FleshAndFaith 06:19, 16 September 2009 (UTC)

Pre-Searing[edit]

Do de Gorgs also drop in pre-searing??? if so that will be a lot of alcohol extra :P--Wysth 10:05, 16 September 2009 (UTC)

I believe so yes :) Kevio 12:24, 16 September 2009 (UTC)
Will be a lot of alcohol extra... why ? Tiberium 12:15, 17 September 2009 (UTC)
Because in pre-searing, the only way to get any form of alcohol is through bear hunting. Having grog drop from monsters means that anyone in pre who kills a ton of monsters will also get some extra booze on the side, so there's more alcohol for any pre-searer who's going for drunkard. It's not a bad thing, just an unusual thing. Silavor UserSilavorSigIcon.png 12:25, 17 September 2009 (UTC)

Silavor, the gifts of the huntsman also give alchohol, 5 level 1 or 5 level 5 ales to be exact, so pre has enough alcohol as it is ;) but, still easy to farm it. 84.192.28.15 13:57, 17 September 2009 (UTC)

There is a fairly large pre-Searing population who would riot in the streets if festival drops weren't included in pre. All the holiday drops also drop in pre, why would this be any different? -- Wyn User Wynthyst sig icon2.png talk 14:01, 17 September 2009 (UTC)
I dunno I just wondered about it haven't been playing festivals in pre the last time so i forgot it, About the booze in pre, it is right there is a lot of it but it is not enough if you want too buy it from other players it costs you a fortune and it is pretty hard too get that in pre sinds you dont want too be farming char bags al the time.--Wysth 14:27, 17 September 2009 (UTC)
I just got a Grog in Pre-searing--Wysth 13:27, 19 September 2009 (UTC)
Oh, it's on already? I guess I better start farming raptors. I need booze to use dwarven stability since alcohol is the only item in the game that doesn't have an everlasting version, yet is the only one which affects skills... well, other than craftable consumables, but those should just get stomped anyway. I also think they should nerf 600s so I can finally stop doing these SoO runs. I hate them and I never getting anything. Worse yet, people have stopped paying me for it now that assassins can do it. —Jette User Jette awesome.png 13:37, 19 September 2009 (UTC)

Challenge[edit]

Does grog drops in challenge missions? 77.37.243.86 14:39, 17 September 2009 (UTC)

No — Batchie 11:27, 21 September 2009 (UTC)

Grog drops seem to have ceased too early[edit]

I was out collecting event drops, as I usually do. The front note item on the log-in screen says this event ends on Tuesday. Is this a bug?
A) Servers are reset too soon?
B) Front menu item is wrong? (Usually things end Sunday Night in Pacific Time, so this is plausible). Mar Talk Master 07:46, 21 September 2009 (UTC)

It is no bug, it's official. — Batchie 11:26, 21 September 2009 (UTC)
Not accordingly to the date of end of the event in the official note on the login screen... :~ confusing... Jaxom 11:32, 21 September 2009 (UTC)
Looks like Anet stopped it today, and didn't warn us. -_- — Batchie 11:34, 21 September 2009 (UTC)
Lol, and I told so many guildies this was too good to be true. And sure enough, they stopped it early. Can anyone honestly say they are surprised? xD --Sapphy 13:07, 21 September 2009 (UTC)
Greatly disappointed none the less, I feel they owe us both an explanation as well as an added event. The idea that Grog was over farmed seems to be dissatisfying for a 4yr old game to be able to underestimate the desire to participate in events instilled in its players. --96.250.1.161 17:44, 21 September 2009 (UTC) Stack


And things get better! According to Regina on guru, the event didnt end early but was typoed from last year's event. Funny thing, last years event ended on the 21st and this years is the 22nd. Hmm, do I smell yet another fail/lie from Anet? --Sapphy 23:10, 21 September 2009 (UTC)

Well, the log-in page announcement is no longer up, so I can't double-check, but memory tells me it said "Tuesday," not just the date, so that totally doesn't jive. Those of us with busy weekends were looking forward to a little grog action. Feels like a rip-off. --TwoToesTed 23:54, 21 September 2009 (UTC)

Wiki keeps track, and yes, it did say Tuesday. -- FreedomBoundUser Freedom Bound Sig.png 00:14, 22 September 2009 (UTC)

Thanks for the back-up. --TwoToesTed 00:31, 22 September 2009 (UTC)

Well, it seems they have an ongoing problem with events that are 'scheduled' to run through some day OTHER than Sundays. If memory serves, there was a glitch of some sort with last year's Halloween event that had a 'redux' (rather than admit a goof). Guess it's too easy to just get into cookie cutter mode and end events on Sunday, regardless of that the announcement states. Algonda 09:07, 22 September 2009 (UTC)

This was the excuse they gave me: "There was a miscommunication about the dates of the weekend event. The end date was incorrectly posted as the 22nd, however it was meant to end at midnight on the 21st. We apologize for any confusion this might have caused." --98.168.174.125 05:23, 24 September 2009 (UTC)

Rum is gone[edit]

I think the dialogue "Why is the rum gone?" is reference to Pirates of the Caribbean (http://www.youtube.com/watch?v=FTi40w0nLgo&translated=1)

suggestion to NPC quote[edit]

I just wanted to contribute with a suggestion quote when ye are drunk-as-a-pirate!!! :) I made it up with the influence of the "100 bottles of beer" song :)

here it is:

  • 100 bottles of Grog in me cheasht *hic!*, 100 bottles of Grog! *hic!* I take ye down and shmack ye around *hic!* if ye ever try to touch me bottles of grog *hic!* AVASHT!

maybe it's to long, but I liked it and mean drunks are funny ^^

VonRosen 13:52, 15 September 2010 (UTC)

Got a suggestion? The developers don't check everywhere; The wiki is maintained by players. Use the suggestions section of the wiki instead, so the devs can easily find your suggestion.- TheRave talk (talk) 14:57, 15 September 2010 (UTC)


thx rave :) made a post about it in there, let's hope for some response ;)

cheers - VonRosen 23:58, 15 September 2010 (UTC)

Yet another year[edit]

that the grog drops ended earlier than announced. Good job! Idmz 12:45, 21 September 2010 (UTC)

Yes, I concur, they obviously ended 1 day early :( Mar Talk Master 14:33, 21 September 2010 (UTC)
I'm disappointed, too. I was hoping to farm them today since I didn't have much chance to over the weekend.--Res 21:55, 21 September 2010 (UTC)
Same. Considering this is probably the last time this event will run before GW2 comes out next year, I really think they could've let it go on a while... Arshay Duskbrow 23:15, 21 September 2010 (UTC)
They get it wrong every year. Why are you guys surprised by this? It's a copy and paste text and an automated event. It will continue to happen until they fix one or the other (and they're too lazy for that shit). Karate User Karate Jesus KJ for sig.png Jesus 23:26, 21 September 2010 (UTC)
Not suprisingly, and yet still disappointing that they are as you say, "too lazy", or too inept or whatever the reason. And I expect will be more of the same in the grand fix of all things too... GW2. ..promises promises...and more let downs once the cash is in the bank :)---shmEk (talk) 00:15, 21 September 2011 (UTC)

drops 2011[edit]

anyone making bets on wether drops of grog will stop early  :)Spark-TBa 19:50, 17 September 2011 (UTC)

Still droppingMystiLefemEle 07:27, 19 September 2011 (UTC)
Ended at midnight PDT Anth the warrior 08:27, 20 September 2011 (UTC)
Yep, once again, published dates in WIKI, and the login announcement say one thing, and game code does another. It CAN'T be that hard to fix (or at least make 'em match up). Algonda 10:46, 20 September 2011 (UTC)
Very annoying, especially as they just did a game update to fix the costume ad. Robdalf 20:40, 20 September 2011 (UTC)

Drop rate[edit]

Hmmm... So I've been trying to analyse the drop rate of grog, so I can maximise what my drunkard gets to drink.

There appears to be a level-dependent aspect to the drop rate. A high level character in a low level area, such as a level 20 wandering around Lakeside County, will get a lower drop rate of grog than a lower level character in the same area. So my LDoA winner (the drunkard himself) gets two grogs per visit to Lakeside County, whereas a brand-new character gets around 6-7, and around 4 at level 5-7.

For a maximum drop rate per hour, however, you take a correctly equipped character through Fronis Irontoe's Lair, as this yields an average of four per visit for a level 20 character in NM, for over 20 per hour.

Cynique 03:37, 19 September 2011 (UTC)

I suspect that toon level has little to do with drop rates. I haven't done any rigorous testing this year, but have done so for other holiday drops in the past. In pre-Searing, using the same level toon, I received anywhere from 3 to 10 festival drops running identical routes. That's consistent with the above results. – Tennessee Ernie Ford (TEF) 06:38, 19 September 2011 (UTC)
Hmm. OK, but my LDoA winner consistently gets 2 per explorable area, while the new guy got significantly more. Now that the new guy is level 7, he gets less, and the nasty suspicious corner of my mind is pointing a finger at the fact that he now gets experience only for a few foes. Perhaps it is not level-sensitive as such, instead being related to getting experience for kills. Either way, there is something different between the two characters, and the lvl20 doing Fronis Irontoe's Lair is getting drop rates consistent with the experience-kills-gives-rate-boost theory. I also suspect that the mix of drops in pre-Searing (and elsewhere?) is affected by character level and/or the number of kills that give experience. The new character gets (got) more gargoyle skulls per run than the higher-level characters. Cynique 07:01, 19 September 2011 (UTC)
When you say, consistently, how many runs are we discussing? I recorded about 40 runs over several holidays with a toon that didn't level until the vanguard quests... and the variation in drop rate for a single holiday was huge. Friends who farm Vaettir during holidays also report wide variation in festival drops (several runs with less than two fest drops followed by several with 4+).
Similarly, visiting Nick Sandford, I stop to kill the skale and sometimes get no fest drops (and, for that matter, no dye) and other times get 4+ fest drops (or 2+ dye).
Random behavior for high volume, low frequency events produces interesting patterns. As humans, we are inclined to interpret those patterns, but statisticians (and computers) can mathematically demonstrate that what we perceive to be patterns...are often mere coincidences. Gamblers speak convincingly about hot tables, but (unless the house is cheating) there's no such thing.
Of course, drop rates could vary with character level. My point is that it would take a lot more data to demonstrate that as a likely scenario, especially since others aren't seeing the same patterns. – Tennessee Ernie Ford (TEF) 07:27, 19 September 2011 (UTC)
OK, fair point. It's not all that many, but the contrast was marked. Go out, get 2, 2, 2, that's boring, go duff up dwarves, get 4 per trip several times, try a new character, get 6-7 in each zone, but now he's high enough to be somewhat blocked from XP, get few in each zone. I don't really have the patience to create a character, do a zone, then delete him, rinse and repeat, to verify this. Also, I don't generally see much variation in drops from run to run. A 3:1 variation is very unusual, as the sheer number of monsters in a zone tends to average out the variations in drop chance. Cynique 09:47, 19 September 2011 (UTC)
last vaettir run i had 14 grogs, the run before only 2, same enemies, no chance of lvl difference, if there is a pattern then surely time down to seconds must come into it as well as ive never had a run more than 3 mins unless i mess up  :P Spark-TBa 21:40, 19 September 2011 (UTC)
Re: "hot tables": There used to really be such a concept when talking about roulette tables, although it was parts of the wheel rather than the whole table. Back in the day (late 19th / early 20th Century), the wheels were rarely balanced properly, and some bright spark went to Monaco and cleaned up by tracking which numbers came up more often, then going back with money to bet. Because the wheels weren't balanced properly, the ball got into certain zones more easily and therefore more often. Our hero cleaned up, then lost his hero status by spilling the beans to the casinos, possibly to keep his skin attached to the outside of his body. These days, of course, you can't do that in any even vaguely major casino, as they carefully adjust the wheels to give properly uniform results. Cynique 09:35, 20 September 2011 (UTC)

Combining notes with schedule[edit]

I'm recombining the notes about the actual end date with the event date for these reasons:

  1. ANet has listed the end date wrong every year since except for the first event.
  2. The notes are repetitive, since the point of each is the same: the event ended early (closer to the weekend rather than the stated date).
  3. No one has offered a reason why they shouldn't be combined.

Tennessee Ernie Ford (TEF) 18:39, 25 September 2011 (UTC)

It does raise the interesting prospect next year of them managing to end the event before the beginning of International Talk Like A Pirate Day... (The 19th of September 2012 is a Tuesday, and if they end it on the end of the Monday, oops... Cynique 19:13, 25 September 2011 (UTC)

NPC quotes (2)[edit]

While hanging out in Lion's Arch today, I saw a bunch of new quotes that I wasn't sure how to add. These are all idle quotes (said while the NPCs were randomly walking around, not while spoken to), and it appears that Brother Bilshan has his own set of quotes. The reason I'm not adding these directly to the article is that I cannot confirm that they are also said while under the effect of Yo Ho Ho and a Bottle of Grog, which is what the NPC quotes are currently listed under.

Here are the idle Lionguard quotes I saw:

  • "Any more grog, and I'll be three sails to the wind."
  • "Dance a jig for me, lads and lasses!"
  • "Oy! You! Grog! Now!"
  • "Practice yer vowels me mateys. Hay! Hee! Hi! Ho! Ye! And yarrrrrrrr." [8 r's]
  • "This be pirate territory, savvy?"
  • "Who be ye? I be a pirate!"
  • "Ye salty sea dog! Buy us a drink, hey?"
  • "Ye scurvy dog! Be ye too drunk to buy me a drink?"
  • "Yo ho! Doesn't that flood yer bilges?"

Here are the idle Brother Bilshan quotes I saw:

  • "A pirate's life fer me!"
  • "Fifteen men on a dead man's chest! We need more dead men on that chest!"
  • "Harr. That be a good one!"
  • "Lovely tide fer talkin' like a corsair, t'ain't it?"
  • "More brawlin'! Less parleyin'!"
  • "Yarr. 'Tis true, 'tis true."

There may also be more that I haven't seen yet. Additionally, there may be different quotes for different NPCs, especially those in Kamadan. I'm not going to continue looking (at least right now), because, on account of the fact that these quotes can't be seen by repeatedly talking to the NPCs, finding them requires sitting around doing nothing but staring at the screen, waiting for one of them to spout off a line.

How should these be added to the article? Ailina (talk) 21:31, 17 September 2013 (UTC)

"The reason I'm not adding these directly to the article is that I cannot confirm that they are also said while under the effect of Yo Ho Ho and a Bottle of Grog, which is what the NPC quotes are currently listed under." Are you referring to Pirate Week#NPC quotes or Yo Ho Ho and a Bottle of Grog#Piratical non sequiturs? Maybe the NPC quotes depend on their Pirate Week altered model, e.g. all NPCs that have the Paragon altered model have the same quotes as Brother Bilshan. If that is the case, the quotes can be separated by altered model profession. --Silver Edge 23:35, 17 September 2013 (UTC)
I'm referring to Pirate Week#NPC quotes, which, unless I'm misreading it, seems to imply that the quotes are shared with the sayings spouted by those under the influence of grog (which doesn't seem to be the case, looking at the list of piratical sayings). If that is not what is meant, then what does "Quotes for NPCs are the same as for players" mean, and why does that section say to "see also" the grog page? Ailina (talk) 01:36, 18 September 2013 (UTC)
It's probably incorrect, since (as you stated) not all of the quotes are on both pages. --Silver Edge 06:44, 18 September 2013 (UTC)