User:Tennessee Ernie Ford/Shortcuts/Guide to farming Pre-Searing Ascalon
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Farming Made Easy (for PRE)[edit]
The Audience for this guide includes players that are:
- New to Guild Wars.
- New to PRE.
- Looking for a quick reference.
- Veterans looking for an article to improve.
The audience for this guide does not include players that are:
- Veterans looking for a challenge.
- Already farming Charr in Northlands.
Introduction[edit]
Even though you can find better cash and prizes by going POSTal, there are three good reasons for newbies to farm in PRE:
- All loot is yours (after POSTage, it will be a while before you go nekkid);
- Less is more: holiday and dye drops are frequent, because there is so little to drop;
- Practice: PRE is the safest place in Guild Wars to practice (no Death Penalty, dumber monsters, and few skills).
PRE Farming Overview[edit]
Area | Monsters | High Level Foes | Impact of Quests on High Level Foes | Efficiency and Risk Notes | Collect/Farm |
Green Hills County | Aloe (0) Bandits (1-3) Bugs (2) Elementals (1, 3) Grawl (1-3) |
(none) | Warrior's Challenge: →adds Agnar (5) (re-doable) |
L4-8 mid-risk: No efficient farming strategy. Pro: High ratio of L3:L1. Con: Only one medium density zone (skale/grawl plains near Lakeside border). Inconveient merchant. | Belts, Carapaces, E-stones, Necklaces, Seeds, Fins |
Lakeside County | Aloe (0) Bandits (1, 2) Bugs (0, 1) Grawl (1, 3) Skale (0-2) |
River Skale Brood (4) Rogue Bull (5) River Drake (5) |
Mesmer's Burden: →completion removes Rogue Bull Trouble in the Woods: →adds Vatlaaw Doomtooth (B.6) →(visit Town Crier to re-do) Charr at the Gate: →adds Charr (4-5) x4 (re-doable) |
L<5 low risk: high density worm farm. Easily reached L5s; conveient merchant. Best route: Bull, Charr @Gate, River Drake, (Bug Stashes), Brood. | Belts, Carapaces, Necklaces, Seeds, Fins |
Regent Valley | Aloe (0) Bandits (1-3) Bugs (1-3) Grawl (1-3) Pets (2-3) Skale (1-2) |
Melandru's Stalker (5) Oakheart (5) |
(none that add L4+) | L4-8 mid-risk: several high density zones, Hunter's Ale; almost conveient merchant. Best high density: spiders on apple route, skale beneath bridge, spiders on hunter route. Oakheart too far. Inconveient merchant. | Belts, Carapaces, Hunters Ale, Legs/Webs, Necklaces, Seeds, Fins |
The Catacombs | Bugs (1-2) Gargoyles (1, 3) Nightmare (3) Skeletons (1, 3) |
Tomb Nightmare (3) Skullreaver (5) (Boss) |
(none that add L4+) | L4-8 no-risk: high density of Gargoyles (L1) and Skeletons (L1, 3). Efficient run: keep right until bugs (15 min) (if Nightmare drops something primo, visit that area). Add 2 minutes to include spiders. No merchant. | Carapaces, Legs/Webs, Skeletal Limbs, Skulls |
The Northlands | Grawl (2-3) | Oakheart (5) Charr (7-8) Charr (10) (Boss) x4 |
(none that add L4+) | L8 high risk Charr hunting. Best XP, item hunting. (See the bountiful guides.) | Charr Bags, Charr Carvings, Charr Hides, Purples!, Runes & Insignias |
Wizard's Folly | Aloe (0, 3) Bandits (1-3) Bugs (2) Elementals (1, 3) Pets (2-3) Skale (1-2) |
(none) | Domination Magic: →adds River Skale Brood |
L4-8 low risk: high density L3s just outside Foible's Fair. Inconveient merchant. Travel to village to farm spiders, Seeds. Most efficient run seems to be circumnavigation, starting from Foible's Fair. |
Belts, Carapaces, E-stones, Icy Stones, Legs/Webs, Necklaces, Seeds, Fins |
Notes[edit]
- Expect around 1-2 dye from an efficient run.
- To redo a quest: do not accept the quest reward; instead, abandon the quest when you get back to town.
- The most efficient farming location is probably The Catacombs, since you can quickly hit two high density spots, covering 3 species of monsters. For lower level characters, the Lakeside County Worm farm (near Ashford Abbey) is ideal.
- Arguably, it's even more efficient to serve as a Gate monkey. During peak hours, you might be able to earn 300-500 in 20 minutes. (The other runs can't compete unless you receive more than your share of Black Dye.)
- The most efficient XP farm (until Northlands) is Lakeside County, which allows you to knock off 6-7 high level foes in 20 minutes.
- Although it's tempting to farm an area with a resident Merchant, it's not necessarily more efficient. Even Lakeside County, with its vendor hanging out conveniently close to the Worm farm is not as fast as the Catacomb's gargoyle/skeleton run.
In This Guide
- Foes of Level 4 are considered high level in PRE.
- An efficient run allows you to kill enough to fill up your inventory once within 20-30 minutes.
- Going nekkid: your character is the only party member (pets allowed). (Commonly referred to going solo, although some people might also use that term to being the only human player in a team with Heroes and/or Henchmen.)