User:The Cabal/Sandbox
This is my sandbox obviously. Feel welcome to look.
Build Ideas[edit]
PvE[edit]
Fevered Dreams Team[edit]
- Composition
- 1 Fevered Dreams mesmer
- 2 Monks
- 1 Condition Assassin
- 1 Broad Headed Ranger
- 1 Curse Necro
- 1 Warrior
- 1 Paragon
- Fevered Dreams Mesmer
Fevered Dreams | fragility | Blank | Blank | Blank | Blank | Blank | Blank |
The rest can be whatever you feel like.
- Monks
- What ever you prefer, usually one healer and one protter.
- Condition Assassin
Shadow Walk | Black Mantis Thrust | Golden Skull Strike | Twisting Fangs | Blinding Powder | Dash | Blank | Blank |
The rest is what your group wants. Suggest to put in critical defenses or critical agility.
- Broad Headed Ranger
Apply Poison | Broad Head Arrow | Blank | Blank | Blank | Blank | Blank | Blank |
The rest is optional
- Curse Necro
- A standard Spiteful Spirit or Feast of Corruption if you really want.
- Warrior
- What ever you feel like. Probably a tank for harder areas.
- Paragon
- Usual defense paragon with blazing finale to cause burning(if no Searing Flames) and they're on fire for more defense.
- Variants
- Air Elementalist for Necro
- Benefits: Can add Blind, weakness, and cracked armor(Could also put in Signet of Infection for disease)
- Disadvantages: Less AoE
- Searing Flames Elementalist for Necro
- Benefits: Lots more damage plus burning
- Disadvantages: Not as much versatility.
- Air Elementalist for Necro
Note: probably wouldn't do good in hard mode... If the Air Elementalist variant is added, the group can apply every condition in the game.
Hex Team[edit]
- Composition
- 1 Recurring Insecurity mesmer with other illusion hexes
- 1 Curses Necro with soul barbs and other curse hexes
- 1 Water magic elementalist hexer
- 1 Deadly Arts/Shadow Arts assassin hexer
- 2 Monks
- 1 Communing ritualist with hexes for extra spaces.
- 1 Death Magic Necro
- Usage
- Spam all the hexes you can.
Note: Assuming max curse level with necro (16) and with everyone having besides the monks and ritualist having seven hexes, the total damage the group can do to one person is 2170 (Recurring insecurity*Soul barbs*7 hexes*5 people(31*2*7*5=2170(31*2=62*7=434*5=2170))) plus whatever extra effects the hexes have. Not really practical though...
Wiki stuff[edit]
Trying to figure out how to make a show/hide box, but I've been too lazy to go look at other user pages that probably have one.
Stuff goes here |
Actual stuff goes here??? |
New Sigs[edit]
Test Sigs[edit]
The Cabal 02:50, 5 December 2008 (UTC)
The Cabal Spring's coming! 15:18, 7 March 2009 (UTC)
The Cabal 16:25, 28 March 2009 (UTC)
The Cabal 22:23, 27 April 2009 (UTC)
To do list[edit]
To Do List |
*Catch up with Guild Wars 2 suggestions. |
*Do some quest stuff. |
*Projects in general |
New User Page layout[edit]
Trying to actually create a decent looking user page.
Welcome to my User Page
About Me
Characters
|
Userboxes
|